Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Eiyuden Chronicle: Hundred Heroes Is Getting A Sequel: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Darkest Dungeon II Makes Way to PlayStation Consoles this July: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Netflix Confirm The Witcher Series For Fifth & Final Season: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Pokemon GO Blasts Past The US$3 Billion Mark In Revenues

When looking at the success of online mobile games, it’s hard to blame game developers and publishers for shifting more attention towards smartphones instead of PC and consoles. Pokemon GO continues to be a prime example of an extremely successful mobile title.

The latest findings by Sensor Tower indicates that Pokemon GO has just surpassed US$3 billion in lifetime gross revenue. In 2019 alone, the game has raked in more than US$774 million in user spending. The game’s best year remains to be 2016 where it grossed more than US$832 million.

pokemon-go-lifetime-revenue-3-billion-chart-final

On average, Niantic has been making more than US$750 million each year since the release of Pokemon GO.

To give you guys a perspective of how big US$3 billion is, here are some easy-to-understand comparisons:

US$3 billion is approximately equivalent to:

  • Selling 7.5 million units of PS4 Pro.
  • Selling 10 million units of Nintendo Switch.
  • 35% of League of Legends lifetime revenue. LoL has existed since 2009. Pokemon GO started in 2016.
  • Selling 50 million copies of a US$60 game. This comparison was made by video games industry analyst Daniel Ahmad who also noted that it’s more Pokemon X/Y, Sun/Moon, Omega Ruby/Alpha Sapphire combine.

Pokemon GO fans were definitely excited for the introduction of Team Rocket which was put into the game through an update that dropped earlier this year. Tower Sensor notes that this was what encouraged users to spend more on the app. It’s estimated that players have spent US$67.8 million in the month of October.

For more insight into what Sensor Tower gathered in their findings, check out their official blogpost here.

Related News

post-07
Next-Gen First Party Xbox Games To Be Compatible With Xbox One

Backwards compatibility is being touted as a major feature of both upcoming major consoles, the PlayStation 5 and Xbox Series X. This has generated a ...

post-07
AMD's Next-Gen Navi Radeon RX 5700 GPU To Rival NVIDIA's RTX 2070

AMD recently delivered its keynote at Computex 2019, one of the world's biggest computer events currently taking place in Taipei, Taiwan. Amongst its ...

post-07
The Witcher Season 2 Is Coming In 2021, Will Be More Linear

Netflix's The Witcher is now one of the most popular TV shows in the world, and fans must be eagerly waiting for the second season. The streaming gian...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community