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Latest Elden Ring Update Nerfs Bloodhound Step & Buff Big Strength Weapons
Fans of PvP Elden Ring combat will be pleased to know that the odds are being tweaked in their favour, if the latest Elden Ring patch is of any indication.
The latest Elden Ring 1.06 patch that’s out right now for consoles and PC has nerfed two major Ashes of War skills: Bloodhound Step and Rivers of Blood. This is done to make changes in the game’s PvP to make the playing field levelled. On the buff side, Greatswords, Curved Greatswords, and Great Hammers will have a bunch of tweaks to make them slightly faster to attack with these heavy Strength weapons than before. I’m not sure if certain boss fights will be needlessly tougher with the nerfing of Bloodhound Step, but I’m very sure we’ll find a number of new setups and builds to take advantage of the other new buffs.
-Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:
-Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
-Increased the motion speed of strong attack and charge attack (mounted attacks not included)
-Increased Guard Counter’s motion speed
-Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
-Increased rolling distance when player has a light equip load.
-Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
-Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power
-Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:
?Reduced performance when used continuously
-Increased travel distance when on light equip load
-Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below:
-Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightly.
-Decreased the target tracking ability of sorcery “Stars of Ruin”.
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Elden Ring Sales Surpass 16.6 Million
August 19, 2022 at 3:27 pm
[…] other recent related news, the latest Elden Ring patch brought a bunch of nerfs and […]