TGS 2025: Sega Reveals Virtua Fighter New Project Details, But Not Much To Be Honest
Sega’s recent Virtua Fighter New Project presentation and reveal for its new 3D fighting game during Tokyo Game Show 2025 was arguably a whole bowl of nothing. A lot of people and fighting game fans online were a bit miffed that little gameplay was shown and there was a lot of explaining and screenshot-showing.
Nonetheless, this is still information that Sega’s willing to dish out while working on the upcoming Virtua Fighter sequel’s new rules and battle systems. Here they are:
Battle Rules
- Standard – Victory is determined by either depleting the opponent’s health or causing a ring out. By default, matches are won by taking three rounds.
- Uprising – A completely new battle rule that introduces dynamic momentum-shifting opportunities, offering a new gameplay concept that stands apart from standard rules.
New Fighting Mechanics
- Break & Rush – This innovative system introduces a dynamic damage accumulation mechanic. As specific regions of the body take repeated hits, damage builds up, eventually allowing for a targeted break. Once the attacker lands a break attack, they gain a strategic advantage, opening up new offensive opportunities. A ”broken” status carries over across rounds, creating a tactical layer that adds depth and tension to every match.
- Stunner and Stun Combo – Introducing a new strike technique called the “Stunner,” this system unlocks a fresh combo mechanic that emphasizes fluidity and realism, without requiring complex inputs.
- Flow Guard – A stylish new defensive mechanic, the Flow Guard system emphasizes fluid motion and visual flair. Working in tandem with the Break & Rush system, it introduces dynamic shifts in offense and defense across a variety of combat situations.
No release date or year has been announced for this Virtua Fighter yet. Fingers crossed we get something at this year’s The Game Awards.



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