Cyberpunk 2 Creeps Out of Concept Hell

After spending what felt like a small eternity in the brainstorming bunker, CD Projekt has finally wheeled Cyberpunk 2 out of the “What If?” zone and into preproduction. Formerly known as Project Orion, which sounded more like a discontinued smart fridge than a video game, it now carries the no-nonsense title Cyberpunk 2 because subtlety is for indie devs, apparently.

This sequel is being helmed by CD Projekt’s shiny new North American arm, split between Boston and Vancouver—two cities known for their coffee, rain, and, presumably, an alarming number of storyboards.

According to CD Projekt’s Q1 2025 financial report (also known as “corporate bedtime reading”), the team behind this neon-drenched dystopia just wrapped the conceptual phase. Translation: they’ve stopped doodling and started building. “Several weeks ago,” they say with ominous vagueness, the crew decided they’d figured out what kind of chaos they’re making next and clicked “Save As: Preproduction”.

Meanwhile, Cyberpunk 2077’s redemption arc continues to soar higher than a corpo exec on moon dust. The Phantom Liberty expansion has now shifted over 10 million copies—clearly, Idris Elba’s presence is worth his weight in pre-order bonuses.

And now CD Projekt is trying something very new: getting Cyberpunk 2077: Ultimate Edition to run on the Nintendo Switch 2, starting 5 June. Yes, you heard that right. Somehow, they’ve wrangled this performance-hungry beast onto Nintendo’s upcoming console. It’ll even be a launch title—a first for the studio, and frankly, a miracle worthy of sainthood if it works.

Co-CEO Micha? Nowakowski says early reactions from press demos have been promising, which is PR-speak for “please don’t panic about the frame rate yet.”

Then there’s Mike Pondsmith—the original creator of the Cyberpunk universe—who popped in to tease fans just enough to make the wait unbearable. While not as hands-on this time around, he’s been snooping around the office like a cyberpunk dad peeking into your homework folder. He revealed that Cyberpunk 2 won’t just feature Night City—it’s also packing a second location, one that he described as “Chicago gone wrong”. Because apparently, regular Chicago just wasn’t dystopian enough.

He also hinted at new cyberware and said the city feels very different from Blade Runner. Less neon samurai, more rusty skyscraper nightmares. Sounds promising.

Oh, and just in case you forgot, The Witcher 3 has now sold over 60 million copies.

So in summary: Cyberpunk 2 is officially on the assembly line, Night City’s not alone anymore, and the Switch 2 might soon start melting from all the chrome. Buckle up, chooms. The future’s coming—and it’s probably glitching already.

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