no img no img

Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

EA SPORTS FC 25 Announces Future Stars Team 2 Roster: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Wuthering Waves 2.1 Update Launches Next Week: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // 2D Run-And-Gun Shooter Neon Inferno Launches Late 2025: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Final Fantasy XV’s Long Development Wasn’t Nomura’s Fault, Says Wan Hazmer

Metronomik CEO Wan Hazmer is currently developing No Straight Roads, but before that, he was the Lead Game Designer for Square Enix’s Final Fantasy XV. He’s taking everything he learned in his years working at the Japanese studio and bringing it here to Malaysia starting with No Straight Roads.

In an interview with Game Informer, Wan Hazmer discussed his experiences of working on Final Fantasy XV. Here are some interesting takeaways from the 40-minute conversation.

Final Fantasy XV director Hajime Tabata subscribed to a development philosophy (of sorts) called “Tekisai Tekisho”, which means “assigning the right people to the right positions” or assigning tasks based on how good or passionate the individual is on that particular subject.

For instance, Wan Hazmer himself was assigned the title of “Lead Game Designer” was because Tabata was aware that he loved “human cultures” and “traveling”. Hazmer also loves the “cognitive behavior in urban planning” and explaining questions like why “a plaza has more people” or why a dark alley has less.

The interviewer also asked:

“Why do you think games take so long to develop under Nomura?”

Tetsuya Nomura was the original director for Final Fantasy XV (which was then still called Final Fantasy Versus XIII) from 2006 to 2012 when Hajime Tabata later replaced him as the game switching platforms (from the PS3 to the PS4 and Xbox One).

Wan Hazmer replied:

“Sorry, I can’t comment much on that, but I don’t think it’s always the case. It’s just that, it is not (just) under Nomura-san, there are so many circumstances that are involved in development.

It’s not only the director, there are so many other things that are not in control by the company. For example, the ecosystem, platforms changing, so many factors, so you can’t pinpoint just one (Nomura).”

There you have it, folks. It’s never okay to put the blame on one individual when the truth is that game development relies on many factors, some of which can be controlled (planning, etc) and some of which that cannot (platform change, etc).

Recently, we went to Metronomik and interviewed Wan Hazmer himself. Head on over here for our exclusive for more details on his upcoming game No Straight Roads.

Check out the full Game Informer interview below for more details on Wan Hazmer’s experience on developing Final Fantasy XV, and how it all ties with his currently-in-development No Straight Roads.

[youtube https://www.youtube.com/watch?v=w4jVnvs0vFo&w=560&h=315]


 

Related News

post-07
Splatoon 2 Gets New Album Featuring Off The Hook’s Concerts And More

Splatoon 2 is one of Nintendo's mainstay on the Switch console, so it's no surprise that it's getting a new soundtrack, featuring high-quality recordi...

post-07
Resident Evil Infinite Darkness Gets New Clip With RE4 Reference

Netflix’s Resident Evil Infinite Darkness is finally dropping tomorrow on 8 July 2021. Ahead of the series premiere, the streaming giant has...

post-07
Ahsoka Season 1 Episode 7 Breakdown & Easter Eggs

The seventh episode of Ahsoka Season 1 is now streaming on Disney+ Hotstar Malaysia. I’ll be discussing heavy spoilers so if you haven’t seen it o...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Latest Video

Follow Us

Recent Posts

post-17
Street Fighter 6 World Tour Guide: How To Find Mai Shiranui
post-17
SNK Did Mai Shiranui’s Definitive Theme Justice In Fatal Fury: City of the Wolves
post-17
Daredevil Born Again Trailer Breakdown: Kingpin, Muse, White Tiger & More
post-17
Honkai Star Rail 3.0 The Herta Guide
post-17
Our Most Anticipated Games Of 2025
post-17
Kakuchopurei’s Southeast Asia Game Awards & Appreciation 2024
post-17
The Best 40 Games Of 2024
post-17
Must-Watch Animes This Winter: 2025 Season
post-17
Heroes We Need To Come To Marvel Rivals
post-17
[Updated] Comic Fiesta 2024: What You Need To Know
post-17
Marvel Rivals: The Best Heroes To Counter Iron Fist
post-17
Marvel Rivals: The Best Heroes To Counter Jeff The Land Shark
post-17
Path Of Exile 2 Early Access: All Uniques In The Game So Far
post-17
Infinity Nikki: All Dungeons & Boss Guides & Walkthroughs
post-17
Path of Exile 2 Early Access: All Ascendancy Nodes Revealed
post-17
Indiana Jones And The Great Circle: PC Specs & Southeast Asia Launch Times Revealed
post-17
Infinity Nikki Gacha & Monetization Explained
post-17
S.T.A.L.K.E.R. 2: Heart of Chornobyl – How To Increase Carry Weight?
post-17
These Are The Finalist Games For Apple’s App Store Awards
post-17
The Best Black Friday & Cyber Monday Deals To Get: Gaming & Hardware Edition
post-17
EA SPORTS FC 25 Announces Future Stars Team 2 Roster
post-17
Asia Gaming Beat: 8 February 2025
post-17
Wuthering Waves 2.1 Update Launches Next Week
post-17
2D Run-And-Gun Shooter Neon Inferno Launches Late 2025
post-17
The Wonder Woman Game Is In Development Hell, Rocksteady Is Working On A New Batman Game
post-17
Wario Land 4 Crashes the Switch Online Party This Valentine’s
post-17
Apex Legends Season 24 Hands the Mic To Streamers
post-17
Death Stranding 2 Rated—And Kojima’s Up to Something
post-17
Switch 2 Joy-Con Patent Hints at a Game-Changing Feature—Literally
post-17
Football Manager 25 Cancelled & No Longer Releasing, This Is Why