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Former The Witcher 3 Devs Announce Multiplayer Stealth Game Set In Feudal Japan

Dark Passenger is a new game studio based in Warsaw, Poland, which is staffed by developers who previously worked on The Witcher 3 and Cyberpunk 2077. They have announced that they’re making a new multiplayer stealth action game set in feudal Japan. The team at Dark Passenger includes co-founders Jakub Ben and Marcin Michalski, cinematic artist and art team coordinator Ben and environmental artist Michalski.

This project will be their debut game, but it doesn’t have an official title yet. It will be a first-person online multiplayer game supporting PvP and co-op PvE, as well as built using Unreal Engine 5.

According to the official website, a statement reads:

“Our goal is to create highly exciting online experiences that are focused both on cooperation and rivalry. We’re fascinated by interpersonal interactions, alliances, daring confrontations and unexpected twists of events. In order to make every game unique and surprising, we’re using advanced, procedural solutions.

While the goal will be the same for all players, every time achieving it will require a different approach, tactics and taken routes. Our locomotion system will allow players to perform incredible evolutions such as running on arrows that were fired by other players, fast climbing on vertical surfaces with the use of shuko claws or using yari spear like a pole to jump over obstacles.

Among many weapons in the player’s arsenal, there will be katanas, short tanto and wakizashi blades, kusarigama chains, shurikens, kunai throwing knives and many more. Engaging close-ranged combat will demand as much dexterity as tactics and close cooperation with teammates.”

The game will not be an MMO, but a “match-based” game featuring “stealth-action multiplayer with robust player progression”. The developer also confirmed that there will be third-person perspectives at certain points and that there will be no single-player mode outside of the training dojo.

Currently, Dark Passenger is still hiring more developers to work on the game, and its Careers page seems to be a criticism of the working conditions at CD Projekt Red:

Our studio is located in Warsaw next to the Bródnowski Forest. We value the closeness of nature and good architecture. We have always tried to create comfortable, stress-free working conditions, and an atmosphere conducive to creative thinking. We are not a factory and we do not treat our employees as laborers. We appreciate the initiative and the ambitious approach to the project. We are open to bold ideas and solutions. We are constantly developing our team by investing in its education and access to many sources of knowledge and inspiration.

We create a prejudice-free environment based on tolerance, support and understanding. We treat individual needs as seriously as the group’s expectations. We provide all amenities, private medical care and paid overtime. With an emphasis on work-life balance, we offer flexible working hours and holidays. We enable both stationary and remote work.

We are looking for creative people, open to challenges and problems that come with the production of games every day. We want everyone to bring a piece of themselves to the project, making it so much better. At the same time, to appreciate this commitment, all team members will participate in 10% of the income generated from the sale of the published game.

The Dark Passenger project doesn’t have a release date/window but will release for the PS5, Xbox Series X/S and PC. You can stay tuned on their progress on their Twitter page.

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