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We Talk To The Dead Island 2 Team About Zombie Clowns, Non-Serious Zombie Experiences, & Future DLC
Dead Island 2 is out now for PC and consoles, and it’s a fun and gory good time. But is there more to the game than what’s already available?
The fact that the game takes place in Los Angeles rather than an actual island, and how it favours open-world this time begs the question as to what goes on behind the game’s 5-year development process. We talk to lead narrative designer Khan and technical art director Dan Evans-Lawes about what went into the game from their side, as well as the game’s post-launch DLC
Check out the exclusive video interview below.
For more Dead Island 2, check out our review and guide.
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