PlatinumGames Worked On Parts Of Final Fantasy 16

In a recent livestream of Final Fantasy 16’s pre-launch celebration show, PlatinumGames has revealed themselves to be part of the game’s development process.

PlatinumGames CEO Atsushi Inaba said in a pre-recorded video that Astral Chain director and Nier: Automata key member Takahisa Taura has led a small PlatinumGames team to work on parts of Final Fantasy 16. We’re guessing it’s the combat and fighting parts since that’s what the studio is renowned for. It’s also a key reason why the game’s action scenes are looking pretty sharp and epic in the first place.

Other key folks include Kingdom Hearts 4 co-director Tai Yasue, who also had a hand in making parts of Final Fantasy 16 with another small in-house Square Enix team.

Final Fantasy 16 will be out on 22 June, with the demo coming out at 4pm later today, 12 June. The pre-launch livestream is going on as we speak.

Leave a Comment

One thought on “PlatinumGames Worked On Parts Of Final Fantasy 16

Leave a Reply

Your email address will not be published. Required fields are marked *