Level Up KL 2025: All Talks & Schedule

Malaysia’s biggest video game industry gathering is back in its 2025 iteration.

The upcoming event at Bangsar South area will feature the best of Malaysian game development and game creation, whether big or small, and indie game studios in Southeast Asia gathering around to talk about the games industry for attendees and media. We even have our own KKP founder Kenn Leandre moderating a panel on SEA indie games featuring Neon Doctrine, PlayStack, and Rocketride Games.

Check out the full schedule below:

 

Day 1 – 7 October 2025

Nexus 3 (Track 1)

9.30am – Level Up KL 2025 Opening Ceremony

10.30am – From Call of Duty to Indie: A Journey of Persistent Reinvention

11.30am – Embracing the Chaos: A Bottom-Up Approach to Game Development

2pm – The Importance of Sound to PlayStation

3pm – Beautiful Portfolio, Unusable Art (vol 2).
Moderator: Alitt Khaliq, CEO of Albrite Studio
Speakers: Darek Zabrocki, Concept Artists at Darek Zabrocki Studio
Johnson Ting, Studio Head at Bear Dawn Studios

4.15pm – From Surviving to Thriving: Indies and Mid-Tiers in 2025

6.30pm – SEA Game Awards 2025 Ceremony

 

Continuum (Track 3)

11.30am – Indie Without Borders: Growth Strategies for Small Studios

2pm – Experience Sharing as an Indie Studio Launching our First IP Unyielder

3pm – From Indie to Global: Strategies for International Market Entry
Moderator: Kenn Leandre, Kakuchopurei Founder
Speakers:
Vladislav Tsopljak, Founder CCO, Neon Doctrine
Patrick Johnson, Head of Discovery, Playstack
James Chan, General Manager of Asia, RocketRide Games

4.15pm – Queens of the Game: Honoring Women’s Impact and Vision
Moderator: Sophie Azlan, Council Member of OutCrowd Malaysia
Ili Akmal Isa Khalib, Concept Artist of Ten Ten Studios
Sylvia Yap Suet Yeng, VFX Artist at Metronomik
Elaine Chern, Art Producer of Hidden Chest Studio

Spectrum & Prism (Track 2)

11.30 – Tips for Successfully Collaborating with Japanese Companies, feat. Riki Kataoka, producer of Kojima Productions

2pm – Behind the Code: Insights for SEA’s Game Programmers

3pm – One Region, One Voice: Taking SEA’s Games Global

4.15pm – Invisible AI: Practical Tools for Production

5.15pm – Business Development in a Turbulent Gaming Industry

 

Day 2

Spectrum & Prism (Track 2)

 

9.30am – Navigating External Development in Today’s Climate feat. Riot Games

10.45am – Developing “Rust Console Edition” for Next-Gen Consoles: Ocean Procedural Rendering

11.45am – Rise of Global South

2pm – Leveraging Houdini for Smarter Game Pipelines, Harnessing Procedural Power: Houdini + Unreal Engine for Real-Time Creation

3pm – Unreal Awaits: Moving Your Sequel to Unreal Engine

Nexus 3 (Track 1)

3pm – Game Education for the Next Generation: Technology, Pedagogy & Psychology

4.15pm – How Gaming Will Fix Everything by 2045

5.30pm – Closing Ceremony

7pm – Networking Night

Continuum (Track 3)

9.30am – Girls Make Games: Changing The World One Pixel at a Time

10.45am – To Stun, Stagger, and More!

11.45am – Don’t Do What I Did (Unless You Want To Make Games) featuring Separuh Interactive

2pm – Expressive Motion, Embracing Tech

3pm – Between The Lines: Unpacking Everyday Bias and Expectations for Women at Work

 

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