Detroit: Become Human – All The Endings, Best Scenes, & Trophies List
So we played Detroit: Become Human. It’s a decent interactive experience, though it’s still not much of a game. But that’s pretty much the way “auteur” David Cage works.
He’s also renowned for being influenced by the medium he’s so enamoured in recreating in games: film. Though to his credit, he has done a lot of research in civil rights movement history and then putting it in an android context, much less in Detroit: Become Human’s 2038 timeline of America where this sort of tech advancement may happen.
Of course, if you play it once, that’s your story. Want to see the outcome for the rest of the game, without the need of playing it? Look no further than the magic of YouTube and Kakuchopurei’s due diligence in gathering them all in one convenient location.
That’s what your games were built for, David Cage. Be proud.
Since we’re dealing with sensitive material here, there are a ton of spoilers featuring trigger moments. So tread lightly. Also, this one-page stop will be periodically updated since the game just came out and all.



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Alright, you were warned.
Android Hell
Remember that scene about android hell in our review? Here it is in all of its creepy glory. FYI I ripped out the core of the first near-dead woman android in my first playthrough. That speaks a lot about me than anything.
Hank Anderson Gets Drunk
Bonus points to Clancy Brown for selling the grizzled detective persona for this game. Extra bonus points for the introduction of the loveable Saint Bernard Sumo.
The Detroit Freedom March Of 2038
Markus and his Jericho group of freedom fighters march out in public to protest. Police come down to shoot and wreck havoc. Protip: If you don’t run away, you get gunned down and will have a Markus-less game.
On the flip-side, you can beat the s*** out of the cops…
https://youtu.be/nIpp5XaB4oQ?t=9m15s
…or just hightail it from here. Running away is the only way to get the “Survivor” achievement.
https://www.youtube.com/watch?v=nIpp5XaB4oQ
How Detroit: Become Human Ends
Here’s the good ending where everyone survives. Basically, you need to make sure the public’s perception of androids is neutral to peaceful. Markus needs to do a peace march for the Battle of Detroit segment, especially if you want to keep Kara, Alice, and Luther alive. Trust me on this: the trigger point is at the Canadian immigration border.
Connor needs to be friends with Hank and also turn deviant, which will lead to the path where he joins Markus’ cause and head to CyberLife to turn inactive androids to their cause. You’ll know you’ve done well when Hank saves you during the CyberLife infiltration.
David Cage’s plot comes full circle: androids are good, humans are bad and need reprimanding, they’re the real monsters and so forth. Still, it’s worth a watch (via PowerPyx)
Want to see the saddest possible ending for Kara’s storyline? Head here if you want a dose of the feels and see David Cage’s direction taking full effect.
https://www.youtube.com/watch?v=HrGEC16ThGo
Trophies List (via PlayStationTrophies.org)
Mission AccomplishedÂ
 – Connor saved Emma.
SecretsÂ
 – Kara discover the content of Alice’s box.
Deviant LocatedÂ
 – Connor found the deviant in the attic.
We Are FreeÂ
 – Kara and Alice escaped Todd’s House.
Defend YourselfÂ
 – Markus pushed Leo.
Self-ControlÂ
 – Markus let Leo win.
ConfessionÂ
 – Connor made the android confess.
ShelterÂ
 – Kara and Alice slept in the motel or the squat.
Know Your PartnerÂ
 – Connor found all clues about Hank.
Run Kara RunÂ
 – Kara and Alice escaped the police.
Catch ItÂ
 – Connor caught up with Rupert.
Save HankÂ
 – Connor saved Hank.
Escape the ManorÂ
 – Kara and Alice escaped Zlatko’s house.
RuthlessÂ
 – The Tracis were killed.
DoubtsÂ
 – The Tracis escaped.
Jericho’s HeroÂ
 – Markus got enough parts.
Just A MachineÂ
 – Hank killed Connor.
A Smile On Her FaceÂ
 – Alice enjoyed a ride on the merry-go-round.
When A Plan Comes TogetherÂ
 – Markus broadcasted his message without raising an alarm or having a team casualty.
A Glimpse of JerichoÂ
 – Connor connected to Simon.
Send A MessageÂ
 – Markus conducted a pacifist riot.
Burn The PlaceÂ
 – Markus conducted a violent riot.
Nothing To See HereÂ
 – Kara succeeded to make the cop go away.
ConfrontationÂ
 – Markus attacked the police.
Stand Your GroundÂ
 – Markus stood his ground against the police.
PrioritiesÂ
 – Connor killed the Chloe.
KinshipÂ
 – Connor refused to kill the Chloe.
BloodhoundÂ
 – Connor got the location of Jericho by himself.
Three At JerichoÂ
 – Bring the three characters to Crossroads.
Scorched EarthÂ
 – Markus or Connor detonated the freighter.
LiberationÂ
 – Markus reached the camp and liberated the androids.
Moral VictoryÂ
 – Markus succeeded in making the soldiers stand back.
Escape DeathÂ
 – Kara and Alice escaped the recycling centre.
Safe HarborÂ
 – Kara and Alice passed the border.
An Army of MeÂ
 – Connor converted the androids.
Mission CompleteÂ
 – Connor killed the leader of the deviants.
My Turn To DecideÂ
 – Connor resisted hacking attempt from CyberLife.
CompliantÂ
 – Connor stayed a machine.
One Of UsÂ
 – Connor became deviant.
UndefeatedÂ
 – Don’t lose any fight before reaching the end.
BookwormÂ
 – Find every single magazine in the game.
PartnersÂ
 – Hank and Connor were friends until the end.
Happy FamilyÂ
 – Kara, Alice, and Luther are together at the end.
I’ll Be BackÂ
 – Connor died and returned at every opportunity before reaching the end.
This Is My StoryÂ
 – Finish the game once.
These Are Our StoriesÂ
 – Spend 20,000 bonus points.
SurvivorsÂ
 – Everyone is alive at the end.
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