Kakuchopurei Special: An Overview Of Southeast Asia’s Gaming Scene
Malaysia - Rapid Growth at A Fraction of Singapore’s Cost
Population: 32m – 4th
Internet penetration: 78% – 3rd
Estimated gamers: 14.3m – 4th
Paying gamers: 6.6m – 4thÂ
Average spend/ gamer: $24.2 – 2nd
Gross spent on games: $654m – 3rd
GDP: $30.8k – 2nd
Keyword: Best of Both Worlds
- Situated just north of Singapore, Malaysia share similar infrastructure and access to technology at a fraction of the cost (SG$1 : RM2.98)
- Third-highest GDP in SEA region
- English is widely spoken despite not being the official language – High Proficiency (60.7)
- High internet penetration – 78%
- Government-led initiative via Malaysian Digital Economy Corporation (MDEC)
- 43% of mobile gamers  spend money on mobile games
Pros:
- Cost effective with big potential of support from government agencies
- Central locations make the country a good choice for regional hub
- Good balance in the number of paying gamers vs return per paying gamer.
Cons:
- Relatively young independent games development sector
Leave a Comment