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Pokémon Sword and Pokémon Shield Tips & Tricks

Advanced Guide

Pokemon-Sword-and-Shield-How-to-Change-Weather-in-Wild-Area

Getting Wild

The Wild Area is a new spot in Pokémon Sword and Shield. It’s a hoot to explore but it can get overwhelming with high-level wild Pokémon ambushing you. Here are some tips to sort you out.

Watts Up?

The Wild Area has its own currency: Watts. You gain watts by checking out the dens that sometimes house Max Raid Battles. Dens that are dimmer have fewer watts, while brighter dens have much more. Dens that are currently housing a Max Raid give you a whopping 2,000 watts.

You can spend watts by speaking to the Pokémon League officials—the guys who are dressed like referees—that hang out around the Wild Area. You can buy TRs, a Wishing Piece which can summon a Max Raid, and special Poké Balls. You’ll also talk to these guys to do a Rotom Rally, a bike race that nets you more Watts.

Max out your raids.

Max Raids are not just fun and challenging; they give you very useful items when completed. They’re rated on a 1- to 5-star scale. Raids that are between 1 and 3 stars are pretty easy and can probably be beaten using the random computer players that the game provides.

4- and 5-star raids are much harder, and you should probably play those with real-life players who know what they’re doing. Sometimes during Max Raids, the Pokémon you’re fighting will throw up a shield, broken up into 3 to 5 segments. You’ll do minimal damage to that Pokémon until you break it.

You can break the shield faster by taking advantage of type advantages. Normally, an attack will only break one segment of the shield, but attacks that do a lot of damage can sometimes break two. After you beat the raid, you’ll have a chance to catch the Pokémon. Use a regular old Poké Ball for that one—you’re guaranteed to catch it.

Camp, camp, camp.

Camping is pretty essential in getting by the Wild Area mostly intact. When you’re at Camp, you can play with your Pokémon—which will earn them experience and also raise their level of Affection with you—but also cook curry. Cooking curry heals your Pokémon, so taking advantage of that can make your travails in the Wild Area last longer.

In order to cook a good curry, you’ll need a couple of things. Rare berries help a lot. You can find berries by shaking the trees with those multicoloured blobs on them. If you shake them too many times, you’ll end up having to fight a Skwovet and losing some of the berries. You’ll know when you’ve hit your limit by the vibration in your Joy-Con. Once it’s vibrating with barely any pause in between, take your hands off the tree unless you’re looking for a fight.

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To cook curry, you’ll have to complete a mini-game, which can be done with either motion controls or regular controls. The latter option is best. You’ll know you’re doing well in the mini-game if sparkles rise from your dish.

Curries that are Coperajah class—the highest possible—not only heal your Pokémon but also replenish everyone’s PP and remove status effects. In other words, it’s worth the time to learn how to cook curry well.

Going Big In Gym Battles

You can Dynamax your Pokémon in Gyms, making the big and buff. However, so can your opponents.  Here’s how you can use this new Pokémon Sword/Shield ability to the fullest.

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Figure out WHEN to Dynamax.

Use this ability on your Pokémon depending on the situation. Never do this as a  last-ditch attempt; while using it on your last Pokémon is useful, chances are you’ll be at low health at that point.

Instead, you should Dynamax a Pokémon when you have a huge type advantage.  Dynamax lasts for three moves, so you might as well use  it to steamroll over your opponent’s weaker Pokémon. This can be handy in later Gym fights.

Take note of your Dynamax move changes.

Dynamaxing your Pokémon will bestow it new moves depending on its type. If it has  Grass-type moves, they get Max Overgrowth. If they have a defence move,  they get  Max Guard.

Dynamax moves also changes the weather. So if you use Max Overgrowth, your Grass-type moves get powered and your Pokémon will get minor healing at the end of your turn.

Basically, you want to get equipped with a Pokémon party that complements your Dynamax abilities. It’ll be pretty silly to have Fire-type Pokémon in your party when your Dynamaxed Water-type Pokémon uses Max Geyser, effectively weakening Fire-type moves.

Post-Game Stuff

Get more free Pokémon.

The free Pokémon don’t end when the main game does! If you head over the Battle Tower, which takes the place of the Macro Cosmos headquarters after the end of the game, you can grab a free Type: Null.

As if that isn’t enough, after you defeat the Champion, Lee, he’ll have a little surprise for you. If you go to Lee and Hop’s house in Postwick, the town where you all started off in, he’s left you a Charmander in his room. If you’re like me, you will audibly say, “Hell yeah,” upon receiving him.

Acquire Pretty Ribbons.

Ribbon hunters rejoice: There are ribbons in this game. Any team that’s on the winning roster after you become Champion will get a ribbon for doing so, but there are two others as well.

If you head to Hammerlocke and go into the house on the right-hand side of the drawbridge leading to the gym, you’ll be able to get the Effort Ribbon or the Best Friends Ribbon. The former you get is for a Pokémon that’s “giving it their all”, while the latter you get is for a Pokémon that has a “high level of affection with you”. If you play your cards right, your starter Pokémon should net you all three.

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