Write what you are looking for and press enter to begin your search!


Live News

Taiko No Tatsujin Adds A Malay Song By Malaysia's Siti Nurhaliza In Its Next Update: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Spider-Man Across The Spider-Verse Swings To Sony Pictures Animation's Biggest Opening Weekend Of All Time: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // [Rumour] Square Enix "Slightly Panicking" Over Final Fantasy 16 Pre-Order Sales: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Loved Netflix’s High Score? Then Watch These Video Retrospectives On Classic Video Games

High Score talks broadly about old video games, and it’s a well-created documentary that showcases the best parts of video game culture and how it formed. It’s the best kind of show that helps introduce your pals and loved ones about gaming history without talking down to them.

Having said that, many folks who finish watching this show would probably want to know more beyond the 6 episodes. In a way, it’s far better to go down the rabbit hole if the end features a ton of knowledge and anecdotes that highlight the good and bad of this eclectic industry.

To be fair, it’s incredibly tough to cram in all the drama and all the “making of” stories in just 6+ hours worth of Netflix programming while being a cohesive documentary that doesn’t tangent off to different story paths. Which is why we’re doing this feature: to tell you about the supplementary gaming history material you should watch to up your video game history knowledge.

The best part? All these videos are free and on YouTube!

Landmark Megadrive Titles & How They’re Created

If you liked the console wars episode of High Score, you’ll love the retrospectives of the Megadrive/Genesis games. These vids detail how the most iconic titles of the system were made.

Retrospectives On Yuji Naka

On episode 4 of High Score, the show talked about Sonic The Hedgehog and its artist and level designer Naoto Ohshima and Hirokazu Yasuhara. For some reason, the episode did not bring up its programmer Yuji Naka, who was responsible for making sure the parallax scrolling and idea worked within the limitations of the Sega Megadrive/Genesis.

It’s quite a disservice to the man responsible for making the idea of a fast 2D platformer practical, but luckily there are a handful of videos that highlight his importance alongside Ohshima’s design and Yasuhara’s ingenuity.

Check them out below:

Sir-Tech, Enix, & Nihon Falcom

High Score’s third episode was about RPGs and touched upon the contributions of Richard Garriott and Yoshitaka Amano for the Ultima and Final Fantasy series. What they should have added at least is the other titles that cropped up in-between Ultima and Final Fantasy which actually inspired the latter to happen.

We are referring to the Wizardry, Dragon Quest, and Dragon Slayer/Ys series, RPG titles that were inspired by Garriott’s work but were instrumental in laying the foundations of Japan’s console and PC RPG scene.

Oh, and while we’re on Final Fantasy

Hironobu Sakaguchi, Kazuko Shibuya, & Co.

We’re not sure why High Score did not bring up Hironobu Sakaguchi when talking about Final Fantasy. Without his direction and vision, Amano-san wouldn’t even have his illustrious art of the game in the first place.

Hell, they should have mentioned Kazuko Shibuya (and others) who had to cram all of Amano’s work into the game and its limited space. So here’s a lovely retrospective on Sakaguchi & co.’s series that saved Squaresoft from bankruptcy, made by the folks at Gametrailers (who eventually became Easy Allies).

A Brief History of Esports

The best kind of recap on the history of esports? It’s from a guy who’s been there in the StarCraft: Brood Wars days – Sean “Day9TV” Plott. Say what you will about his PC Game Show hosting techniques; he knows how to sum up the inception of the competitive gaming late 90s boom (via Korea’s Hanbitsoft & friends) in just under 6 minutes.

Of course, if you want to go all the way back to the 80s, this The Score video works too.

And when you’re done, you can follow it up to how Dota 2 got super-big. It’s clearly the game series that’s been around since the 2000s when WarCraft III came out.

Konami’s History Recap

Former Kinda Funny content creator Colin Moriarty runs his own gaming channel featuring a lot of PlayStation game-related podcasts.

In-between this direction, he did touch upon the history of Konami in a brief-but-orderly fashion and how it ended up veering more towards profitability and pachinkos in the end. Good stuff.

Sony Entering The Fray…& How They F***ed Up At One Point

The number one reason why video game console makers and first-party publishers fail is due to hubris. Sony’s PlayStation brand is no exception, and this video showcases that their rise in the gaming industry with the PS1, PS2, and PS4 were not without its missteps. Ironic, considering the PS1 and PS2 succeeded due in part to Nintendo and Sega’s past missteps.

What Happened?

Former Super Best Friends Matthew Kowalewski (Matt Mcmuscles) loves talking about video game history, but focuses more on failures than successes. Because in order to be better, you need to fail first, we think?

Anyway, his work on dissecting the Dreamcast’s demise, Demon’s Souls and how it started a soul-killing RPG subgenre, Daikatana, and Duke Nukem Forever, a title that languished in development hell until its release, are noteworthy for chronicling the worst aspects of game-creation that still happens up to this day, unfortunately.

At least they’re funny to watch, especially if you’re into Matthew’s style humour and delivery.

Matt Mcmuscles also talks about one of the possible reasons why Square Enix does not want Sakaguchi’s name mentioned alongside Final Fantasy too many times.


Yes, we’re plugging our own content too because it’s our site. We’re shameless like that, but we swear that it’s relevant to classic gaming, at least in the music sense.

If you want to hear the more aural history of video game music and some of its more influential composers, do check out our vids on folks like Nobuo Uematsu, Yasunori Mitsuda, Michiru Yamane, and Yoko Shimomura. This show chronologically lists the best tracks from each composer and the time they made it and also details a bit on how their styles work.

Hope you love these retrospectives! If you feel like we’ve missed a few, let us know and we’ll add them in. 

Related News

Netflix September 2020: Our Highlights & Picks

Since everyone is (still mostly) staying home because of the ongoing COVID-19 pandemic, I’m sure you won’t want to waste time sifting t...

Borderlands 3 Director's Cut DLC Is Strictly For Fans, And That's OK

Platform: PC, Xbox One, Xbox Series X, PS4, PS5 Genre: Expansion to 2019's best looter shooter game 5 expansions later, Borderlands 3 went from a ...

The Assassin’s Creed Valhalla Free Weekend Begins Today

Ubisoft has announced that Assassin’s Creed Valhalla will have a Free Weekend for the first time starting today (25 February 2022) until 28 Feb...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

Diablo 4: All Guides & Class Builds
Diablo 4: All Unique & Ancestral Weapons & Gear Found So Far
Hot Wheels Unleashed 2: Turbocharged Speeds Toward October Release Date
An In-Depth Look At Diablo 4 With Activision Blizzard’s Joe Piepiora & Ash Sweetring
LEAP 2023 Season 1 Starts This June: Here Is The Schedule
Street Fighter 6: All Characters Move List & Starter Guide
We Installed Samsung’s Latest Home Entertainment System, And Now We Cannot Go Back
Humanity Walkthrough: All Puzzles & Solutions For This Unique 2023 Puzzle Game
Marvel’s Spider-Man 2: The Biggest Takeaways & Reveals From The Prequel Comic
Honkai Star Rail Tier List: Launch Version 2023 Guide
Do Not Sleep on the Samsung A54 5G
XDefiant: All Classes & Factions
Diablo 3 Season 28 Altar Of Rites Unlocking Guide
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained
*SPOILER ALERT* Infinity War Discussion – Let’s Talk About What Happened At the End of the Movie