no img no img

Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

You Can Watch The Epic First 8 Minutes Of The Lord Of The Rings The War Of The Rohirrim: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Disney's Snow White Gets First Full Trailer With Uncanny CG Dwarfs: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // NES Tetris Makes Its Long-Awaited Comeback On Switch Online: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Outriders Looks Promising, Even If The Future Of Loot-And-Shoot Games Is In Doubt

People Can Fly sure know how to make shooters. From classic series Painkiller to the memorable arcade shooter nonsense that is Bulletstorm, the developers know their way around a digital gun. Guns that feel good to fire, movement from a first-person perspective, arena shooter areas with destructible objects and whatnot to party around with; that’s what you remember out of a shooter from these guys.

Which is why it’s a tad baffling that the developer is doing an online action RPG akin to Destiny, The Division, and all other similar live services games out there. Its upcoming title, Outriders, is exactly that: you stay online as you go through the motions of a corridor shooter, killing bad guys with guns and teaming up with others to get better loot and upgrades. Think Bulletstorm, but with Diablo skills & passives. Or a friendlier Remnant: From The Ashes.

The kicker? The place you’re fighting in is a post-apocalyptic-like dumpster fire of a planet called Enoch, and the classes you pick gives you access to awesome powers. These include the ability to summon fire waves, create turrets that freezes enemies, and dispersing yourself into rocky bits so you can slam into anyone within range. The other caveat is that healing yourself in this third-person shooter RPG is done by killing enemies.

Different classes have different playstyles and ways to heal yourself to keep yourself alive. The Pyromancer needs to mark enemies with pyro skills (and melee); killing them will give you health. Technomancers can gain health from just continuously damaging enemies, but it’s done in bits and pieces instead of huge health chunks. The Devastator needs to get up-close to gain health from kills, while the Trickster gains health from Trickster kill skills like its cypher blade that adds a debuff in addition to gloriously slicing fools in half. Yes, the game’s combat feedback is satisfying.

My favourite bit is opening up a slowdown bubble, then shotgunning enemies in the vicinity just to see their body parts split apart slowly. Sure, the bubble is helpful in nullifying oncoming fire and damage for a short bit, but the polish and detail in making the skill look beautiful in its blaze of g(l)ory is proof that People Can Fly is putting its all into it.

The best part about all this is that each class is very distinct in its playstyle and method of approaching bad guys and even bosses. True, it’s still a team game and you need friends to effectively plough through stages, but there’s a bit of joy in figuring out your playstyle through solo play (like the bossing video below).

The End Of The Looter Shooter Painbow…

While the action and combat is great, the loot you get in the first Act? Not much to shout about. So far in my four classes playthrough, I’ve received assault rifles, shotguns, and auto sniper rifles that buff up the skills I’m using. Still, as a tease to what’s to come, it works.

My main issue with Outriders is mostly with the live games service as a whole: publishers are quick to attempt to cash in without knowing what or how these games work in the first place. Seems like most demos of loot-and-shoot games hook you in at the start, with players unaware of how the endgame will look like once they’ve plonked down triple-A game price to find out the hard way.

If the lessons of Anthem and its supposed expansion that’s already cancelled, as well as all of its roadmap plans already scrapped, is that publishers are already bungling the live game service model because they prioritize the business first instead of the game and whether it’s fun and engaging in the long-term.

Heck, even Square Enix is trying its best to make Marvel’s Avengers work, and already its future is in doubt thanks to the player base’s apathy. It would suck if Outriders fell into the same trap because the prospects of the folks behind Bulletstorm making a fun co-op shooter with funky powers is enticing and warrants future play.

It seems that People Can Fly are distancing themselves from the “games as a service” moniker, and is billing Outriders as an action RPG that just happens to have loot you can get and farm like its isometric contemporaries. All I can say is that I’m seeing a lot of that in the demo, but I do hope the message gets across before its 1st April release week hits.

Related News

post-07
Chiyo Is A New Creepy Escape Room Horror Game Set In Edo-Era Japan

SCRYsoft and Nimbus Games have announced the release of “Chiyo,” the first-person escape room horror game that transports players to the haunting ...

post-07
The Game Awards 2023: All Games & Announcements

The Game Awards 2023 live stream took place earlier today and it was full of games. The biggest announcements and reveals included Monster Hunter Wild...

post-07
The Sims 4 Introduces Free Infants Update For All Players

EA and Maxis launches a new life stage called Infants, now available in The Sims 4 base game update. No more of the days when your Sim babies lying ar...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

post-17
Infinity Nikki Pre-Load & Launch Times: What Time Can You Jump Into Miraland?
post-17
S.T.A.L.K.E.R. 2: Heart of Chornobyl – How To Increase Carry Weight?
post-17
These Are The Finalist Games For Apple’s App Store Awards
post-17
The Best Black Friday & Cyber Monday Deals To Get: Gaming & Hardware Edition
post-17
Ultraman Rising’s Ultraman & Emi Are In Gigabash: Check Out Their Moves Here
post-17
Vampire Survivors: Ode To Castlevania – All New Weapon Evolutions
post-17
Infinix Teams Up With Honor Of Kings & Mediatek For Pro-Powered Gaming Phone Showcase
post-17
Four Ways to Increase Your Chances of Winning in EA Sports FC 25’s Rush
post-17
Romancing SaGa 2: Revenge of the Seven – Post Game Guide & New Game+
post-17
Romancing SaGa 2: Revenge Of The Seven – How To Unlock All Classes & Races
post-17
Diablo 4: Vessel Of Hatred – 10 Ways To Maximize Your Demon-Slaying Fun In Sanctuary
post-17
Metaphor: ReFantazio Endings Guide – How To Avoid All Bad Endings
post-17
Diablo 4 Vessel of Hatred: Kurast Undercity Guide
post-17
Diablo 4 Vessel of Hatred: All Runes Tier List
post-17
Diablo 4 Vessel of Hatred: Season 6 Classes Ranked & Best Builds
post-17
Diablo 4 Vessel of Hatred: All New Uniques In The Expansion
post-17
From Game Changer To Growth Spurt: Ammobox Studios’ CEO Unveils What’s Next
post-17
The Best PC Games To Play Right Now
post-17
Fatal Fury: City of the Wolves – What You Need To Know About The Upcoming 2025 Fighting Game From SNK
post-17
Deadpool & Wolverine: Most Iconic Team-Ups & Moments In Comics, Movies & TV
post-17
Main Game: How To Watch Malaysia’s Best Video Game Show Created By Kakuchopurei & RTM
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Sea Of Stars Might Get DLC Post-Launch
post-17
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained