Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

River City Girls 2 To Get Double Dragon DLC This Summer: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Blizzard Cancels BlizzCon 2024, No Longer Happening: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Toge Productions' investigative adventure Moses & Plato Last Train to Clawville confirms Demo: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Overwatch Gets Xbox Series Update, But Nothing For PS5 Players. Why?

Developer Blizzard has released a next-gen patch for Overwatch players, but only for the Xbox Series version.

The “optimized for Xbox Series X|S enhancements” include a graphics option that lets you switch between Resolution, Balanced, and Framerate mode.

  • Resolution: This mode prefers higher-resolution output at the cost of some image-quality (Series X: 4K @ 60Hz, Series S: 1440p @ 60Hz).
  • Balanced: This mode prefers image-quality at the cost of resolution (Series X: 1440p @ 60Hz, Series S: 1080p @ 60Hz).
  • Framerate: This mode prefers higher frame-rate at 120 frames-per-second at the cost of both image-quality and resolution (Series X: 1440p @ 120Hz, Series S: 1080p @ 120Hz).

However, there’s no news about the update available for the PS5 version of Overwatch. This may have a lot to do with the backwards compatibility nature of the PS5 developers need to create a full PS5 port of a game in order to enable 120fps for the console.

If you’ve noticed, games like Call of Duty: Warzone and Rocket League run at 120fp on the Xbox Series X because their respective publishers and developers quietly updated the Xbox versions with this patch. They didn’t do this for the PS5 version of the game. According to a quote from Rocket League developer Psyonix (via Eurogamer), enabling 120fps on the Xbox X and S versions require a minor patch, while doing the same thing for the PS5 requires a full native port.

“Our team’s main focus this year was our recent free to play transition and updating major features like our Tournaments system. Due to this we had to make tough decisions on what else we could achieve. Enabling 120hz on Xbox Series X|S is a minor patch, but enabling it on PS5 requires a full native port due to how backwards compatibility is implemented on the console, and unfortunately wasn’t possible due to our focus elsewhere.”

In other words, it’s a lot of work to do a full native port for PS5 games, compared to just uploading a simple update for the Xbox Series versions.

Related News

post-07
New Samsung Neo QLED TVs Elevates Experience With 8K Quality

Samsung has unveiled the high-performing Neo QLED 4K, consumers find Samsung Neo QLED 8K. These screens offer the dazzling picture quality users have ...

post-07
Stardew Valley Esports Is Now A Real Thing

Stardew Valley is one of the most popular farming simulator games out there. Well, if Farming Simulator can have esports, what's stopping Stardew Vall...

post-07
PUBG Gets A Nations Cup Tournament With A US$500k Prize Pool

Not to be outdone by Epic Games' Fortnite, the battle royale game that started it all is getting an upcoming worldwide tournament. Because the world n...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community