by Alleef Ashaari in

Halo Infinite‘s free-to-play multiplayer was already one of the most played games on Steam shortly after launch but that doesn’t mean that it was perfect. The game received criticism for its battle pass and bad progression system. Developer 343 Industries has since vowed to start fixing the problem, and one of them is coming to make the game better.

Previously, players would earn no XP from playing their first few games, as all XP would be obtained via completing challenges alone. Despite there being a permanent “play one game” challenge that awards 50XP each time, the developer “noticed that players were starting their sessions with slower payouts than we’d like”.

In a new update, Halo Infinite players will be getting more XP in their first few games of each day. The first six games played each day will now reward more experience than before. It will gradually decrease before reverting to 50XP per match as usual starting from the seventh game of the day.

This is what that looks like:

  • 1st Game = 300XP
  • 2nd Game = 200XP
  • 3rd Game = 200XP
  • 4th Game = 100XP
  • 5th Game = 100XP
  • 6th Game = 100XP
  • 7th+ Game = 50XP

According to Halo Infinite community manager John Junyszek (via Twitter), the bonus XP update is slated to go live later today and have been made “based on data and player feedback.” He also confirmed that 343 is “committed” to further improving the game, but “those will take time” to do in future updates.

In the meantime, check out our review-in-progress of Halo Infinite by heading over here.

Aspiring writer. Born in Amsterdam, raised in Malaysia. Comics are my passion. A gamer and science fiction enthusiast. PSN: AlleefAshaari
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