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New Mecha Shooter Project MBR Kickstarter Campaign Launched

Project MBR is the latest project coming from the Japanese studio, SIEG Games and they just kicked off their Kickstarter campaign, and they’re aiming to get JP¥25 million (which is about US$184,293) to fund their multiplayer mech action shooter.

If you’re into robots and shooting games, this one’s for you as Project MBR is a cool 5v5 multiplayer game where you get to hop into the cockpit of a robot and battle it out from a first-person perspective.

Here are the campaign’s milestones and stretch goals:

  • Milestones
    • April 2023 – Reconstruction of project contents.
    • May to October 2023 – Actual development.
    • November 2023 – Preparing for closed beta test.
    • December 2023 – Steam closed beta test.
    • December 2023 to May 2024 – Reflection of results / restructuring of specifications.
    • April 2024 – Early Access sale on Steam.
  • Stretch Goals
    • JP¥25,000,000 – Funding Goal
    • Conduct a closed beta test on Steam
    • Early Access sale on Steam
    • Implement five-versus-five multiplayer online battle arena mode or survival mode with more multiplayer.
    • Supports Japanese and English.
    • JP¥50,000,000 – Release on PlayStation 5
    • JP¥75,000,000 – New robot designed by famous creators will be added.
    • JP¥100,000,000 – Additional battlefield.
    • JP¥200,000,000 – Add a single-player game mode.


Key Features

  • Weapon Design with Functional Beauty – A robot as an extension of a real combat vehicle with no meaningless shapes or parts, designed with a taste of functional elegance!
  • Realistic but Transforming Robot – A realistic robot that can transform its body, allowing it to change its movements and weapons, enabling it to take a variety of tactical actions!
  • Enhanced Development of the Aircraft and Highly Flexible Weapon Customization – The robot can be enhanced and developed, and it is possible to build one’s own tactics by combining equipped weapons.
  • A Deep Battle System that Goes Beyond Mere Shooting – This deep battle system requires more than just shooting down enemies; it requires strategic manoeuvring based on the situation, such as capturing and defending bases and giving orders to drones.
  • A Near-Future Setting that Assumes the Earth About 30 Years From Now – A near-future setting that takes into account the extension of the real world, as envisioned by Mr Koichi Inoue, with works such as the setting production of Armored Trooper Votoms, the planning, setting, and production of Mobile Suit Gundam MS IGLOO.
  • Legendary Composer – Legendary game music composer, Noriyuki Iwadare, has provided an orchestral sound of the battlefield with all his might.
  • Game Engine Change and Upgrade – We will be changing from Unreal Engine 4 to Unreal Engine 5.

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