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Runa Is An Indie PC Title Inspired By JRPGs; Looks Stylish AF

Indie JRPGs inspired by the 90s era of gaming have it good, with last year’s Sea of Stars leading the charge with Chained Echoes not far behind. Let’s add one more upcoming entry to the list: Runa.

Made by Madrid-based developer Fennec Studio, Runa is a turn-based role-playing game inspired by modern and classic Japanese RPGs. The Kickstarter page will go live on 16 April; in the meantime, you can find out more about the game and how it looks on its Steam page.

Key Features:

  • Explore a Huge World:The world of Runa is a colorful and vibrant fantasy one, but also full of mysteries and sci-fi elements. Follow the journey of a group of adventurers who, driven by their unique motivations, find themselves traveling the world and unraveling all its hidden secrets.
  • Fight Turn-Based Battles: The “Elemental Break System” is a battle system inspired by JRPG classics: turn-based battles with ordered turns, elemental affinities and strategical approach. With four active and a total of seven party members, that can be swapped anytime (no turn wasted), group ultimates, and a lot of powerful skills!
  • Relationships and Romance: Date different characters individually to strengthen your relationships with them. If you’re trying to find that special someone in the world of Runa, you’ll have more than 15 romance options, including same-gender relationships.
  • Solve Elemental Puzzles: Solve a wide variety of elemental riddles, with seven different elements and 12 elemental skills at your disposal. Engage in quick puzzles in both the overworld and cities, and navigate dungeons designed around unique puzzle combinations.
  • Base Building and Minigames: Build your own base in the city of Enyth by creating and enhancing buildings according to your preferences. Recruiting certain characters or completing important quests unlock the creation of some buildings, including: Residences, Canteen, Dojo, Lab, Farm, Runa Research Center, Antique Shop…
  • And More…
    • Weather and time changes
    • Day and night cycle
    • Mixed calendar system
    • Elaborate dialogue system with choices
    • No silent protagonist
    • Elaborate quests
    • Hand-painted minimaps

No release date has been announced yet, though we’ll have to wait until the Kickstarter campaign wraps up until that happens.

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