Diablo Action RPG Trifecta Gets A New Class: The Warlock
After many years, we finally get a Diablo action RPG class that uses the forces of Hell against itself.
Blizzard has revealed the new Warlock class for Diablo II: Resurrected, Diablo Immortal, and Diablo IV as part of its 30th year anniversary celebration.
The Warlock emerges as a new cross-franchise class arriving across the three games– representing a dark caster who harnesses the power of Hell to turn its forces against themselves. Each incarnation reflects a different age of Sanctuary, tracing the Warlock’s evolution from its earliest origins to a more dangerous and twisted expression at the height of Diablo IV’s unfolding Age of Hatred saga.
The Spotlight broadcast marks the beginning of a milestone year for the franchise, with new major releases and updates leading up to BlizzCon 2026 in September.
Here are the highlights:
Diablo II: Resurrected – Reign of the Warlock (Available Today)
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Introducing the Warlock: A class whose power is forged in the fires of Hell, that is focused on demon summoning, binding and transformation to dominate the battlefield.
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New Endgame Challenge: Earn consumables and choose which acts are Terrorized, cranking up difficulty and rewards to their peak. Conquering Terrorized Act bosses in Hell difficulty may unveil one of five mystical statues. Combine them to unlock a punishing new boss battle, the Colossal Ancients, designed to push your skills and builds to the next level.
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Quality-of-Life Updates: Reign of the Warlock is enhanced with the addition of loot filters, advanced stash tabs, and an all-new Chronicle system to track your treasure-hunting legacy and gain new rewards after completion.
- Costs US$25 for the expansion; you need the original Diablo II: Resurrected to play the DLC.
Diablo Immortal – Andariel Rises
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2026 Roadmap: Diablo Immortal’s next chapter brings the return of the legendary Maiden of Anguish, Andariel, along with the new Warlock class and a slate of new campaign updates throughout 2026 – including new zone, events, IP collaborations, and gameplay updates. More information can be found here.
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New Warlock Class: Arriving later in 2026, Diablo Immortal’s Warlock is a dark spellcaster rooted in forbidden Vizjerei magic who has perfected devastating mastery over demons, including the monstrous Soulgorger.
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Lut Gholein Returns: Split into chaotic Common Ward and eerie yet elegant High Ward, the city of Lut Gholein from Diablo II reflects its tragic, hellish desecration.
Diablo IV: Lord of Hatred (Launching 29 April GMT+8)
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Diablo IV’s upcoming expansion calls players back to Sanctuary to confront Mephisto’s growing influence, pairing an epic fight with the Lord of Hatred himself with major gameplay evolution.
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Two New Classes – Warlock and Paladin: Experience the heavy-metal might of the Warlock against the divine light of the Paladin. Two heroes stand at opposite extremes in the fight against Mephisto. Diablo IV offers a unique take on the Warlock, defined by its metal chains, flames, and destructive power that turn the wrath of Hell against itself.
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More information about the Warlock in Diablo IV: Lord of Hatred will be revealed in a Live Developer Update on 6 March at 3:00 a.m. GMT+8 broadcast on the Diablo YouTube and Twitch channels.
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Systems & Endgame Evolution: New endgame systems give players greater control over progression and challenge. War Plans introduces customisable activity paths that allow players to shape their endgame experience, while the rare Echoing Hatred encounters push builds to their limits through escalating waves of increasingly difficult enemies.
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New Region of Skovos: The final showdown with Mephisto takes place in the ancient region of Skovos. New characters, quests, and monsters await players as they explore the ancient Mediterranean-inspired landscapes where humanity first emerged.
Full broadcast below:
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