Dark And Darker New Demo Is Out; Here Is What’s New In The Latest Version

Dark and Darker is a new first-person dungeon adventure where teamwork matters and the softcore need not apply. It’s a throwback to the days of Eye of the Beholder and Ultima Underworld-style of 90s PC gaming, but made for 2023.

Developer Ironmace has released a new demo in time for Steam Next Fest for this quarter. Here are the Dark and Darker February 2023 PC version alpha playtest #4 patch notes and recent hotfixes; the beta will be available until 13 February (via the official Steam page).

 

Need help with Dark and Darker? Here’s a guide to sort you out!

New Features

  • Gathering Hall – “Hang out at the Gathering Hall and build the perfect dungeon party”
  • Karma System – “Rate your fellow allies after your adventure. Beware! Scoundrels and deviants are unable to participate”.
  • VoIP – “In-game voice chat to interact with other adventurers”
  • Experimental Goblin Caves – “For a solo adventurer experience”
  • Trading Channel QoL features
  • Report System – “To help us round up and punish the wicked”
  • Cosmetics
  • New Weapons – Short Sword, Quarterstaff
  • Some Unique Weapons have been greatly improved
  • Attack Animations: Attack animation improved for the War Maul, Double Axe & Battle Axe. Weapon attack animations now do more varying amounts of damage
  •  Armour for ‘Head’
  •  Cleric spell – Sanctuary
  • Ore
  • Craft Items
  • Valentine NPC
  • Goblin Merchant who sells “mysterious wares”
  • Bundled items at merchants
  • Improved Party Invite System
  • Flavour Text
  • Tokyo Region and preliminary Japanese localization – first draft

Hotfixes

  • Fixed an issue where the game could not be played in a virtual machine environment.
  • Fixed an issue where audio volume channels were mixed up.
  • Fixed an issue where the volume could change when turning on/off the VoIP feature.
  • Fixed an issue that could cause several crashes.
  • Fixed an inability to attack issue that could occur during ranged attacks.
  • Fixed an issue preventing some perks and skills from working properly.
  • Fixed an issue where the applied state was not displayed correctly when equipping an item.
  • Fixed an issue where the Death Beetle’s hitbox was not aligned with the model.
  • Fixed an issue where Goblin corpses could end up falling through the floor.
  • Fixed an issue where dungeons would not end normally.
  • Fixed a place where you could fall off the High Roller Dungeon into the void.
  • Fixed an Inferno module that had two overlapping doors.

Goblin Cave Changes

  • Goblin health reduced by 10%.
  • Goblin Warrior/Archer’s poison damage has been slightly reduced.
  • Goblin Archer’s slow effect has been removed.
  • Goblin Archer’s damage has been slightly reduced.
  • Goblin Mage’s projectile speed has been slightly reduced but it now gives a slow debuff when hit.
  • Cave Troll’s damage reduced by 10%.
  • Cave Troll now slowly regenerates health.
  • One more escape portal has been added to the Goblin Cave.
  • Improved the accessibility of the Goblin Town module in the Goblin Caves.

Miscellaneous Bug Fixes

  • Merchants now sell Potion of Protection in limited quantities.
  • The Goblin Merchant now sells mystery items for 75 gold instead of 100 gold.
  • Ore deposits have been added to more locales in the Crypt dungeons.
  • Added and corrected translations.
  • Reduced the wait time for the tavern to fill up for both Normal and High-Roller dungeons.

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