Mr Toffee |February 8, 2023 |
Dark and Darker is a new first-person dungeon adventure where teamwork matters and the softcore need not apply. It’s a throwback to the days of Eye of the Beholder and Ultima Underworld-style of 90s PC gaming, but made for 2023.
Developer Ironmace has released a new demo in time for Steam Next Fest for this quarter. Here are the Dark and Darker February 2023 PC version alpha playtest #4 patch notes and recent hotfixes; the beta will be available until 13 February ( via the official Steam page).
Gathering Hall – “Hang out at the Gathering Hall and build the perfect dungeon party”
Karma System – “Rate your fellow allies after your adventure. Beware! Scoundrels and deviants are unable to participate”.
VoIP – “In-game voice chat to interact with other adventurers”
Experimental Goblin Caves – “For a solo adventurer experience”
Trading Channel QoL features
Report System – “To help us round up and punish the wicked”
New Weapons – Short Sword, Quarterstaff
Some Unique Weapons have been greatly improved
Attack Animations: Attack animation improved for the War Maul, Double Axe & Battle Axe. Weapon attack animations now do more varying amounts of damage
Armour for ‘Head’
Cleric spell – Sanctuary
Goblin Merchant who sells “mysterious wares”
Bundled items at merchants
Improved Party Invite System
Tokyo Region and preliminary Japanese localization – first draft
Fixed an issue where the
game could not be played in a virtual machine environment. Fixed an issue where
audio volume channels were mixed up. Fixed an issue where the
volume could change when turning on/off the VoIP feature. Fixed an issue that could cause several crashes.
inability to attack issue that could occur during ranged attacks. Fixed an issue
preventing some perks and skills from working properly. Fixed an issue where the
applied state was not displayed correctly when equipping an item. Fixed an issue where the
Death Beetle’s hitbox was not aligned with the model. Fixed an issue where
Goblin corpses could end up falling through the floor. Fixed an issue where
dungeons would not end normally. Fixed a place where you could
fall off the High Roller Dungeon into the void. Fixed an
Inferno module that had two overlapping doors. Goblin Cave Changes
Goblin health reduced by 10%.
Goblin Warrior/Archer’s poison damage has been slightly reduced.
Goblin Archer’s slow effect has been removed.
Goblin Archer’s damage has been slightly reduced.
Goblin Mage’s projectile speed has been slightly reduced but it now gives a slow debuff when hit.
Cave Troll’s damage reduced by 10%.
Cave Troll now slowly regenerates health. One more
escape portal has been added to the Goblin Cave. Improved the accessibility of the
Goblin Town module in the Goblin Caves. Miscellaneous Bug Fixes
Merchants now sell Potion of Protection in limited quantities. The
Goblin Merchant now sells mystery items for 75 gold instead of 100 gold.
Ore deposits have been added to more locales in the Crypt dungeons. Added and corrected
translations. Reduced the
wait time for the tavern to fill up for both Normal and High-Roller dungeons.
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