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Japanese Game Developers Tease Plans For 2023

It’s almost the New Year and most companies, including developers and publishers in the video game industry, are taking a break. However, speaking with Japanese publication Famitsu, Japanese game developers have teased what’s coming in 2023. Some of them even tease vague new titles and announcements.

Get the notable tidbits below.

ArtPlay

Shutaro Iida

“We are currently still working on content for Bloodstained: Ritual of the Night, but we are striving every day to be able to make a big announcement in 2023.”

Koji Igarashi

“I’d like to finish work on the remaining content for Bloodstained: Ritual of the Night. And that will lead us to the next step.”

Idea Factory

Naoto Tominaga

“In 2023, I will do my best to talk about familiar works that incorporate new elemnets, as well as new titles that make you say, ‘Oh!?’ I’m working on several new titles. Please look forward to their announcements.”

Hikaru Yasui

“In 2022, we were able to release to the fans the long-awaited RPG Neptunia: Sisters vs. Sisters, with its improved game systems and evolved 3D graphics. In 2023, we are working hard to give the fans an even further ‘evolved’ game. I would like to make 2023 a year of further ‘evolution’ for the Neptunia series. There should be some new developments this year, so please look forward to them.”

Akatsuki Games

Hiroaki Iwano

“In 2023, we will announce new title(s) quite early on, so I’m determined to do what it takes to increase our fan base by the time the content is released! We’ve been silently at work on game production for the past few years, but in 2023 we should be able to make various announcements!”

Shuhei Yamaguchi

“We should be able to debut the major titles and initiatives we’ve been working on this year. While overseas companies are making great strides in the mobile games market, we will create something that can’t be beaten!”

Aquaplus

Naoya Shimokawa

“In 2022, with the release of a long-in-development game and broadcast of a TV anime, we were able to celebrate the 20th anniversary of Utawarerumono together thanks to the fans who have always supported us. In 2023, I plan to take a short rest and gather new energy for our next title. As is expected of our company, we hope to continue taking on new challenges going forward, so please look forward to it!”

Acquire

Takuma Endo

“Recently, I’m hoping to prepare a huge game as we head toward our turning point 30th anniversary year. I’m goign to devote a bit of time to creating an epic game. As for Acquire [as a company], we hope to be able to be able offer our games digitally worldwide [going forward]. A small-scale game that I personally was prototyping has been put on the development line. I hope to be able to show something around next spring, so please look forward to it.”

ATLUS

Shinjiro Takada

“The Shin Megami Tensei series celebrated its 30th anniversary in October 2022 thanks to the long-standing support of its many fans! Shin Megami Tensei V has achieved one million sales worldwide, and has caught many eyes in both Japan and overseas. In 2023, which will be the 31st anniversary, I hope be able to give something back to the fans as a thank-you.”

IzanagiGames

Shinsuke Umeda

“We should be able to announce two new game projects by the end of the year. We also plan to release the Switch version of DYSCHRONIA: Chronos Alternate produced with MyDearest this year.”

SNK

Yasuyuki Oda

“Alongside updates to The King of Fighters XV, the staff is working as one on the development of the new Fatal Fury and several other titles. Please look forward to SNK in the future.”

Nobuyuki Kuroki

“While we haven’t shared much information about Fatal Fury yet, development is progressing well, so please look forward to it.”

Kazuhiro Fujishige

“This year will mark the start of develompent on a new IP that carries the grand vision of ‘the creation of an AAA title from Japan.’ We are becoming a studio in which the strengths of our teams formed from our diverse pool of talent will be on full display!”

Onion Games

“I’m steadily progressing on our new RPG. While taking care of my health, I’m pouring all of my energy into it. It’s now been over a year since I started working on it, so it can be scary at times, but I am nevertheless moving forward one step at a time. In 2023, I hope to complete the game and exhibit it at BitSummit, Tokyo Game Show, and Digital Games Expo.”

Kazuyuki Kurashima

“I hope to be able to announce various things in 2023.”

Capcom

Hideaki Itsuno

“I’m currently immersed in the production of Dragon’s Dogma 2, so much so that I’m losing my sense of what season it is. Things are moving along well, so I hope to further our development progress so that we can share an update with you as soon as possible.”

Takuro Hiraoka

“We will release new information [about Exoprimal] next spring, so please look forward to it!”

Grasshopper Manufacture

Goichi Suda

“Grasshopper Manufacture will celebrate its 25th anniversary. We will continue to dash forward. We are dilligently developing new title(s).”

Granzella

Kazuma Kujo

“While I wasn’t able to announce the next development for Manga Ka Keru in 2022, I hope to announce something new for that title in 2023. A new Disaster Report title will definitely also be announced in 2023. I intend to do everything that I can.”

Koei Tecmo Games

Yukinori Ito

“The Kou Shibusawa brand plans to release several new titles in 2023. We will also update our mobile games, so please look forward to it!”

Mei Erikawa

“In 2023, the La Corda d’Oro series will celebrate its 20th anniversary. We are currently under review on a project to please the fans! Ruby Party also plans to start up new challenges, so please look forward to that as well.”

Kenichi Ogasawara

“As the Nobunaga’s Ambition series will reach its turning point 40th anniversary, I would like to make various preparations as to make it an even more exciting celebration with the fans!”

Yoichi Erikawa (Kou Shibusawa)

“The 40th anniversary of Nobunaga’s Ambition, and giving back to the game fans. Our company plans to release many major titles in 2023 and 2024, so we are working hard to make sure they’re a success.”

Akihiro Suzuki

“While we were unable to share any information about future developments of the Dynasty Warriors series in 2023, we hope to be able to do so in 2023.”

Konami Digital Entertainment

Noriaki Okamura

“Other than [the educational edition of Momotaro Dentetsu announced last year], 2023 will be a year of many announcements! Stay tuned!”

COLOPL

Ryoji Tsunoda

“We are working hard on an unannounced game. We hope to be able to announce it during the hot season.”

Cygames

Kenichiro Takaki

“This year will be a year that we will be able to showcase and let you play the titles we have been thoroughly preparing so far. Each team will continue their developments thoroughly, unrushed, and with love, so please look forward to our announcements and releases going forward! Did you enjoy Little Noah: Scion of Paradise? We hope to be able to show you various surprises in our lineup, including a follow-up report on Project GAMM.”

CyberConnect2

Hiroshi Matsuyama

“We will announce CyberConnect2-esque measures, developments, and works that fans around the world will be able to enjoy, and not just in games, but also in manga and anime.”

GPTRACK50

Hiroyuki Kobayashi

“Our new game announcement is still far ahead, but we are developing a new action game intellectual property, so we hope to announce it as soon as possible.”

Square Enix

Tomoya Asano

“Compared to the turbulent 2022—which saw the releases of Triangle Strategy, LIVE A LIVE, and Various Daylife; the announcement of Octopath Traveler II; and the 10th anniversary of Bravely Default—2023 seems like it’ll be a year of preparation. Thorough preparation.”

Yoshinori Kitase

“As the 25th anniversary of Final Fantasy VII continues to stir up the excitement with its seven campaigns, I hope to be able to deliver an update on Final Fantasy VII Rebirth when the timing is right. Please look forward to it!”

SEGA

Takashi Iizuka

“This past year was the biggest year in Sonic history, including the release of the movie sequel, new titles Sonic Origins and Sonic Frontiers, and the Netflix animation Sonic Prime. We are preparing a second wave to keep the fans happy and maintain that momentum going into 2023. We already announced additional content for Sonic Frontiers, but there is a lot more outside of that, so please look forward to it.”

Ryousuke Horii

“It’s going to be a challengine year in which many titles are released under the restructured Ryu Ga Gotoku Studio, so first and foremost, I would like to produce results with solid works that make people say, ‘The restructure and generational shift were a success!’”

Nippon Ichi Software

Yu Mizokami

“I planned a super stylish game. It’s a subject I don’t know much about, so I’m currently learning about it while working on development. I hope to be able to announce it by this time next year. The theme is ‘the joy of life.’”

FuRyu

Fuyuki Hayashi

“A new title will be released in 2023.”

Bokeh Game Studio

Keiichiro Toyama

“Production on Bokeh Game Studio’s premiere title, Slitterhead, is nearing its climax.”

Marvelous

Kenichiro Tsukuda

“In 2023, we will release several titles that we have been working on with development companies. We hope to make this a year of constant new efforts and challenges for the company. There are several titles that I’m working on, but I wonder whether or not I will be able to announce them to the world soon. It’s a vague feeling, but we are steadily creating good games. Please look forward to them!”

Mistwalker

Hironobu Sakaguchi

“I thought I was going to retire (laughs), but I decided to try to give this another go… I’ll never stop playing Final Fantasy XIV. Meet me in Eorzea. I also started writing the scenario for a new title yet to be announced. It will be a dark fantasy.”

LEVEL-5

Akihiro Hino

“LEVEL-5 will celebrate its 25th anniversary. In 2022, I feel like I personally put my heart and soul into Megaton Musashi, but in 2023, we will announce many new titles, so I hope to make an even bigger impact as a company. I’m going to do my best with the mentality of ‘Making our presence known going forward.’”

LEVEL5 Concept

Keiji Inafune

“While it is still unannounced, I’m making an interesting game. It will be a fun game that I will be able to play with my children and grandchildren.”

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