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The 13 Most Valuable Esports Organizations In The World
By Burhanudin Zamri|November 6, 2019|0 Comment
Esports has grown so big that even non-gamers and the mainstream media can no longer ignore how far esports has come. Just recently, we had LCS 2019 match between SK Telecom T1 and G2 Esports becoming the most-watched esports event in history with almost four million concurrent viewers.
With numbers like that, there’s no doubt that some esports organisations have grown to become extremely profitable to the point that they’re comparable to traditional sports franchises such as football, basketball, and others. Thanks to a recent report by Forbes, we now have a list of the 13 most valuable esports organisations in the world.
Let’s take a look at them:
Value: US$120 million
Estimated revenue: US$5 million
Franchise leagues: OWL – Toronto Defiant, CDL – Toronto Ultra, LEC – Splyce
Non-francise teams: Fortnite, Smite, StarCraft II
Value: US$120 million
Estimate revenue: US$8 million
Franchise leagues: OWL – Florida Mayhem, CDL – Florida Mutineers, LEC – Misfits Gaming
Non-franchise teams: Fortnite, Marvel vs. Capcom, Clash Royale
Value: US$150 million
Estimated revenue: US$20 million
Franchise leagues: OWL – San Fransisco Shock, CDL – Chicago Huntsmen
Non-franchise teams: Fortnite, Rocket League, Clash Royale, Smash, Apex, Gears of War, Dragon Ball Fighterz
Value: US$70 million
Estimated revenue: US$10 million
Franchise leagues: LCS – 100 Thieves
Non-franchise teams: Counter Strike, Fortnite
Value: US$165 million
Estimated revenue: US$22 million
Franchise leagues: LEC – G2
Non-franchise teams: CS:GO, R6, RL, PUBG, Apex, Fortnite, Hearthstone, Sim Racing
Value: US$170 million
Estimated revenue: US$8 million
Franchise leagues: OWL – Dallas Fuel, CDL – Dallas Empire
Non-franchise teams: Overwatch Contenders, CS:GO, Fortnite, PUBG, Paladins, Super Smash Bros
Value: US$175 million
Estimated revenue: US$16 million
Franchise leagues: LEC – Fnatic
Non-franchise teams: CS:Go, Dota 2, Fortnite, Rainbow Six, Apex, Clash Royale, Rules of Survival, Street Fighter V
Value: US$185 million
Estimated revenue: US$9 million
Franchise leagues: LCK – Gen.G, OWL – Seoul Dynasty, NBA 2KL – Shanghai
Non-franchise teams: Overwatch Contenders, Fortnite (Team Bumble), PUBG, Apex Legends, Clash Royale
Value: US$210 million
Estimated revenue: US$11 million
Franchise leagues: LCS – Immortals, OWL – Los Angeles Valiant, CDL – OpTic Gaming Los Angeles
Non-franchise teams: Clash Royale, CS:GO, Rainbow Six
Value: US$240 million
Estimated revenue: US$35 million
Franchise leagues: None
Non-franchise teams: CS:GO, PUBG, Call of Duty, Fortnite, Rainbow 6 Siege, FIFA
Value: US$320 million
Estimated revenue: US$24 million
Franchise leagues: LCS – Team Liquid
Non-franchise teams: CS:GO, Dota 2, StarCraft2, Fortnite, Rainbow Six Siege, Clash Royale, PUBG, Apex, Hearthstone, Smash Melee, Smash Ultimate, Street Fighter V, Tekken, Quake, Team Fight Tactics
Value: US$400 million
Estimated revenue: US$35 million
Franchise leagues: LCS – Team Solomid
Non-franchise teams: League of Legends Academy, PUBG, Fortnite, Hearthstone, Smash, Overwatch, Rocket League, Apex Legends, Magic: The Gathering, Rainbow Six Siege, Teamfight Tactics
Value: US$400 million
Estimated revenue: US$29 million
Franchise league: LCS – Cloud9, OWL – London Spitfire
Non-franchise teams: CS:Go, Fortnite, Hearthstone, PUBG, Rainbow 6, Rocket League, Super Smash Bros, Teamfight Tactics, WoW
Didn’t see your favourite team or company on the list? Well, there’s a good chance that they might make it into the list next year because as we can all see, esports is going to continue to grow at a crazy rate. Let’s see what 2020 has in store for us.
Cover photo taken from The International 2019 official Flickr page.
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