Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

2K's Potential FIFA Takeover: A Game-Changer in the World of Sports Sims?: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Comic Fiesta 2024 Dates Revealed, Returns This December: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Summer Of Gaming 2024 Schedule: Video Game Live Streams & Showcases: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Fallout 76’s Rough Launch Was Expected, Says Bethesda’s Todd Howard

Gamers and publications alike didn’t really expect Fallout 76 to be good, and it certainly wasn’t. I gave it a rating of 20/100 in my review, and even I found that to be more than generous for such a (literal) wasteland of a game.

However, now the developers themselves have admitted that they actually expected the disastrous launch for the game, and this is coming from Bethesda director Todd Howard himself.

In an interview with IGN, Howard said:

“That was a very difficult development on that game to get it where it was.

We were ready for…a lot of those difficulties that ended up on the screen.

We knew, hey look, this is not the type of game that people are used to from us and we’re going to get some criticism on it. A lot of that is very well-deserved criticism.”

When asked about whether Fallout 76 had caused the once-revered Bethesda (responsible for games like The Elder Scrolls V: Skyrim and others) any lasting damage to its reputation, he said:

“I’m sure it’s had some. It would be naive to say it’s had zero. But I think if people come to the game now…they’d be surprised.”

One of the biggest regrets that Howard has for Fallout 76 is that he wishes they had properly and more extensively tested the game before launching the full version to the world, in the form of something similar to Steam Early Access or beta tests. He said:

“The main takeaway we had was you’ve got to let it bake with a large live audience for longer than we did. There are just certain things you can never see until it’s running 24/7 for a number of months.”

Despite all the bumps and bruises along the way, Howard ultimately believes that the game has grown into “fabulous game with an incredible community behind it.” It’s a way of looking at matters positively, I guess.

“We felt strongly this is a game we want to play, this is something we really want to do, and all of the games like this…there’s a [difficult] period when you launch.

It’s not how you launch, it’s what it becomes, and I couldn’t be prouder of the team that’s worked on it.”

Related News

post-07
Is NetherRealm & TT Games Being Sold By Warner Bros?

There have been rumours of two prominent game studios that are up for sale from Warner Bros Interactive Entertainment. This is due to the AT&T US$...

post-07
Hideo Kojima Opens Up Movie And Music Studio

Hideo Kojima and Kojima Productions, the folks responsible for the phenomenon(?) that is Death Stranding, has established a new business division focu...

post-07
Look Sharp! World of Tanks SEA Cup 2017 Is Heading Your Way

Battle stations everyone! The World of Tanks SEA Cup 2017 is coming your way soon! In search of the best tankers in the region, Wargaming.net just ann...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

post-17
Summer Of Gaming 2024 Schedule: Video Game Live Streams & Showcases
post-17
XDefiant: The Best Guns To Dominate Pubs
post-17
Street Fighter 6: How To Find Akuma In World Tour Mode
post-17
Senua’s Saga: Hellblade 2 Review: An Odyssey Like Any Other?
post-17
Diablo 4 Season 4: The Best Builds Per Class To Get To Level 100 Fast!
post-17
Diablo 4 Season 4: Tempering & Masterworks Guide
post-17
V Rising Everything You Need To Know About Stygian Shards
post-17
Vampire Survivors: Operation Guns Contra DLC – All New Evolutions & Unlocks
post-17
Vampire Survivors: The Best Builds For Each Stage
post-17
Hades 2 Guide: All Incantations And Effects At Hecate’s Cauldron
post-17
Hades 2: All Boons List & The Best Ones
post-17
Eiyuden Chronicle: Hundred Heroes – 11 Tips To Get Ahead In This JRPG
post-17
Eiyuden Chronicle: Hundred Heroes Review – Rally Forth
post-17
Final Fantasy VII Rebirth Queen’s Blood Guide: The Best Cards & Decks
post-17
Introducing The Kakuchopurei YouTube Membership Program!
post-17
Palworld: All The Guides You Need For 2024’s Surprise Survival Game Hit
post-17
Prince Of Persia: The Lost Crown Walkthrough & Guide
post-17
Delicious In Dungeon Starts The New Year Tastefully
post-17
The Games Of 2024: Our Picks & Highlights
post-17
Main Game: How To Watch Malaysia’s Best Video Game Show Created By Kakuchopurei & RTM
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Sea Of Stars Might Get DLC Post-Launch
post-17
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained