by Team KKP in

Analogue, the folks behind such lovely high-end and high definition retro consoles based on the NES, Super NES, and Sega Megadrive hardware, will be recreating the Game Boy with their upcoming project.


The Analogue Pocket -what else will they call it?- will be on sale next year for US$200. Here’s what the console can do:

  • Play Game Boy games
  • Play Game Boy Color games
  • Play Game Boy Advance games
  • Plays the aforementioned on a 3.5 inch 1600×1440 pixel display
  • Lets you make games and synthesize music on it (via the Nanoloop workstation), since it is built to do both.

The latter should be a godsend for homebrewers.

Like its previous retro consoles, the Analogue Pocket does not play games via software emulation; it uses a field-programmable gate array chip to simulate the original game systems at a hardware level. Basically, your Game Boy, Game Boy Color, and Game Boy Advance games will play like they used to back when they were fresh out of the factory.

The best part about all this is that the FPGA is versatile enough to run adapters to play other handheld games from other systems like the Game Gear, Neo Geo Pocket, and *ugh* the Atari Lynx. And yes, the Analogue Pocket is built to last.

Specs are below if you’re hankering to pre-order this bad boy.

  • 3.5 inch 615 pixel-per-inch 1600×1440 LED display (10 times the resolution of the original Game Boy).
  • Stereo speakers.
  • SD card slot.
  • Rechargeable lithium ion battery.
  • An original Game Boy link port.
  • An optional dock so that you can make it play on the big screen.
  • A pair of USB ports for wired controller support.
  • Bluetooth.

If you see this under "author", it means that Kakuchopurei's collective of awesome writers and guest(s) worked together to make this news-slash-feature happen.
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