Friday, 2 December last day of Halo Infinite’s multiplayer creative director Tom French’s stint with the company after working on Halo for over 11 and a half years.
French announced his departure on Twitter stating “It’s been a massive honor to have been part of a game I loved so much as a player and admired so much as a developer. I couldn’t be more proud of my time at 343,”
After over 11 1/2 years on Halo, I step out of my Spartan armor for the last time today to head off to new adventures. It's been a massive honor to have been part of a game I loved so much as a player and admired so much as a developer. I couldn't be more proud of my time at 343. pic.twitter.com/2CBD7kOPIj
— Tom French (@pardontomfrench) December 2, 2022
During his time with 343 Industries, French was a mission designer, worked on Halo’s Forge features, and departed as the Multiplayer Creative Director on Halo Infinite. It is currently unknown what French plans to do going forward as he did not mention in his tweet what his plans are or even if he will stay in game development.
This announcement marks the third departure in a series of very public personnel changes at 343 Industries beginning with Studio head and founder Bonnie Ross leaving the company in September to attend to a family medical issue, followed shortly after by David Berger, a developer on Halo Infinite’s Slipspace Engine.