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Star Wars Jedi Survivor Is Getting A New Patch That Fixes Major Issues

Just a week after the last patch, EA and Respawn Entertainment have announced another patch coming to Star Wars Jedi Survivor. It will deploy today on Tuesday, 9 May 2023 for both the PS5 and Xbox Series X/S versions, while a patch is coming for PC later this week.

Check out the full patch notes below:

  • (PC only) Updated occlusion behaviour for raytracing, reducing idle time stalls.

  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.

  • (PC only) Performance improvements for some VFX.

    • Coming soon to console

  • (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.

  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.

  • Fixed various save state errors.

  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.

  • Fixed an issue where one of the vents did not properly activate in Stone Spires.

  • Audio fix for a narrative moment where music was behaving incorrectly.

  • Fixed lightsaber marks not displaying correctly in some scenarios.

  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.

  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.

  • Fixed a bug where Rayvis would become unbeatable.

  • Fixed a severe animation issue that would break a late game narrative sequence.

  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.

  • Added a note explaining that some of BD-1’s abilities are not available while in combat.

  • Improved text scrolling.

  • Minor text translation fixes.

  • Various crash fixes.

Additionally, here are a few known issues the team is currently investigating and working on for future patches.

  • (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.

  • (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.

  • (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.

  • Various bug fixes.

In the meantime, check out our review and guide here.

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  1. EA Is Pleased With Star Wars Jedi: Survivor & FIFA 23 Performance | Kakuchopurei

    May 10, 2023 at 10:34 am

    […] spite of the game’s buggy launch on PC and consoles, Respawn and EA are on the task of fixing it up. We thought the game was great despite its technical issues; here’s our […]

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