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Hades 2 Early Access Patch 2 Adds New UI Icons, Nerfs Chronos & Other Improvements

Supergiant has released the first major patch for Hades 2 Early Access on Steam.

The biggest changes include Melinoe now able to sprint faster and dash out of attack animations quicker.

Check out the full patch notes below (via Steam):

General Gameplay

  • · You now can encounter up to one additional Olympian each night (as in the previous game)
  • · You now are likely to find one more Boon or other major reward while in Erebus
  • ? Increased invulnerability duration after your Death Defiance effects activate
  • ? Improved rewards of Ash and Psyche can now be found in Oceanus and the Rift of Thessaly
  • ? You now can press-and-hold to harvest repeatedly from Crescent Pick Outcroppings
  • ? Toula should now stay closer to you in Encounters, especially in the Fields of Mourning
  • ? Nemesis no longer offers Death Defiance items if you do not need to refill the effect
  • · Reduced Gold cost of Selene’s Boon when available in Charon’s Shop
  • · Minor adjustments to the order in which Olympians may first appear early on
  • · Normalized chances of finding Fishing Points in various regions

Nocturnal Arms & Abilities

  • ? Witch’s Staff: Special knocks foes away, but is slightly slower; Omega Special is faster
  • ? Sister Blades: Special staggers standard foes longer; Attack visual FX better match the hitbox
  • ? Umbral Flames: Attacks are stronger and faster; Omega Attack channels faster and uses less magick; Special gives a speed boost, but has reduced damage; Omega Special can be channeled while moving
  • ? Moonstone Axe: reworked Special provides a lingering barrier; Omega Attack channels slightly faster; Omega Special channels faster
  • ? Argent Skull: Omega Attack channels faster and hits a larger area

Aspects of the Nocturnal Arms

  • · Witch’s Staff (Circe): adjusted activation and duration of Serenity effect; Serenity now adds Omega bonus damage that scales with this Aspect’s rank
  • · Witch’s Staff (Momus): reworked; each of your Omega Moves automatically fires several times in succession from where you use them
  • ? Sister Blades (Artemis): you will Block again if the effect recharges while you are channeling; Block now takes priority over Dodge and similar effects
  • · Umbral Flames (Eos): reworked; Omega Attack now fires a slow shot that occasionally creates damage blasts and also copies your Specials
  • · Moonstone Axe (Melinoë): reworked; now adds Power and Max Life
  • · Moonstone Axe (Thanatos): reworked; faster Attack adds Critical chance to Omega moves
  • · Argent Skull (Persephone): you now earn Glory much faster, but only by using your Omega Cast; improved control responsiveness during Omega Special

Keepsakes

  • ? Moon Beam (Selene): increased bonus to Path of Stars upgrades

Daedalus Hammer Upgrades

  • · Marauder Wallop (Staff): cut from game; replaced with…
  • · Rapid Thrasher (Staff): new! All your Attacks become faster
  • · Double Wallop (Staff): cut from game; replaced with…
  • · Wicked Thrasher (Staff): new! All your Attacks gain bonus Power
  • · Double Cataclysm (Staff): cut from game; replaced with…
  • · Mirrored Thrasher (Staff): new! All your Attacks hit twice, but you take more damage
  • · Rapid Moonshot (Staff): also affects Omega Special
  • · Dual Moonshot (Staff): also affects Omega Special; reduced range; renamed from Double Moonshot
  • · Shimmering Moonshot (Staff): also affects Omega Special
  • · Aetheric Moonburst (Staff): increased Magick restoration from Power Shots
  • · Concentrated Flurry (Blades): cut from game; replaced with…
  • · Melting Dart (Blades): new! Your Special destroys a large percentage of a foe’s Armor
  • · Flick Knives (Blades): new! Your Dash-Strike also fires several Special knives in a fan pattern
  • · Rapid Onslaught (Blades): reworked to also affect Omega Attack; renamed from Marauder Slice
  • · Hook Knives (Blades): slightly reduced speed of knives returning to you
  • · Furious Fire (Flames): cut from game; replaced with…
  • · Mega Spark (Flames): new! All your Attacks travel farther and deal more damage
  • · Inverted Spark (Flames): new! Dash to make shots from Attacks reverse direction and hit foes again
  • · Leaden Spark (Flames): new! Your Attacks knock foes away and have bonus Power
  • · Sustained Spark (Flames): also increases move speed, instead of reducing; formerly Sustained Fire
  • · Melting Coil (Flames): no longer fires straight; also affects Omega Special; formerly Melting Comet
  • · Origin Coil (Flames): also affects Omega Special
  • · Rapid Slash (Axe): reworked to also affect Omega Attack; renamed from Marauder Slash
  • · Giga Cleaver (Axe): removed two-stage channeling (it always double-fires but uses more Magick)
  • · Dashing Heave (Axe): removed damage bonus; instead, it now hits twice
  • · Sidelong Crash (Skull): cut from game; replaced with…
  • · Mega Driver (Skull): new! Your Specials travel farther and you take less damage while using them
  • · Colossus Driver (Skull): also affects Omega Special

Hexes of Selene

  • · Wolf Howl: reduced Magick-spend requirement
  • · Twilight Curse: greatly reduced Magick-spend requirement; reduced foes afflicted; reduced cast time
  • · Night Bloom: reduced Magick-spend requirement, effect duration, bonus damage, and cast time
  • · Lunar Ray: greatly reduced Magick-spend requirement; reduced damage; reduced cast time
  • · Moon Water: slightly increased Magick-spend requirement; slightly reduced healing
  • · Dark Side: slightly increased Magick-spend requirement

Foes & Encounters

  • ? Chronos: various fixes and adjustments; there should be fewer cases where he’s patently unfair
  • · Infernal Cerberus: minor adjustments to some attack patterns in the first phase
  • ? Eris: grenade attacks no longer wildly bounce around
  • ? Polyphemus: reduced effectiveness of Mutant Sheep
  • ? Goldwrath: reduced accuracy and tracking of beam attack
  • · Queen Lamia: slightly increased Armor; increased speed; other minor changes
  • · Reed-Stalker: increased projectile speed and target distance; reduced rotation speed
  • · Mourner: slightly increased rotation speed; slightly increased speed while attacking
  • · Lamia: slightly increased life and Elite armor
  • ? Dire Shambler: reduced tracking speed between attacks
  • ? Hippo: self-destruct area should more closely match the visuals

Level Design & Environments

  • ? Driftwood resources are more common in the Rift of Thessaly (a further increase since last patch)
  • ? Burning Oil Slicks in the Rift of Thessaly will extinguish after Encounters, though may be reignited
  • ? Adjusted Oil Slicks in some locations in the Rift of Thessaly
  • · Minor fixes to several locations

Fated List of Minor Prophecies

  • · Clearing Original Sins no longer requires choosing the very rare Barren curse from Chaos

Chaos Trials

  • ? Trial of Heartache: reduced difficulty and adjusted based on Aspect changes
    ? Trial of Haste: reduced difficulty and adjusted based on Aspect changes

Oath of the Unseen

  • · Vow of Forsaking: no longer helps ensure you quickly get Duo and Legendary Boons

Menus & UI

  • · Added many new UI icons for Keepsakes, Weapons, Well of Charon offerings, and more
  • ? Insight Into Offerings (Cauldron) now also lets you check each Olympian’s list of offerings in the Book of Shadows while choosing their Boons (or the equivalent with other characters)
  • · [/]With the prior change, adjusted default key binding for Rarify; some custom bindings have been reset
  • ? Added a warning when you are down to your last use of Death Defiance
  • ? Opening the Book of Shadows should show entries for nearby characters more reliably
  • ? Removed the Unused Grasp notification when exiting the Altar of Ashes while at a high Grasp limit
  • · Updated Pitch-Black Stone screen to use Aspect-specific icons
  • · Adjusted input action bar layout at the bottom of the Boon Screen and similar
  • · Added borders to icons for Selene Hexes on the Gifts of the Moon screen
  • · Added informational pop-up when using F10 to report bugs
  • · Other minor changes

Art & Visual FX

  • ? Reduced some full-screen flashing or strobing, such as from time-slow effects

Music & SFX

  • · Added SFX for when certain active abilities such as Serenity are ready to use
  • · Updated placeholder SFX for various Keepsakes
  • · Updated SFX for projectile collisions with Umbral Flames (Moros)

Voice & Narrative

  • · Unique voice lines should play more reliably when certain incantations are revealed in the Cauldron
  • · Added voice lines when using Phase Shift (Selene) vs. Chronos (or trying to…)
  • · More voice lines should play when confiding in Frinos in certain contexts

Miscellaneous

  • ? While brooding over the family portrait in the Crossroads, you may now snap out of it sooner
  • ? You now can fully control the game using keyboard only if you rebind Attack and Special
  • ? All timers now pause while in the presence of Charon
  • ? An Anvil of Fates will no longer be offered in Tartarus if you have not found a Daedalus Hammer
  • ? In the Hades Flashback, adjusted timing of hint for players who don’t realize they are in control
  • · Reduced requirements for the incantation Power to Pause and Reflect to be revealed
  • · Melinoë now respawns in the center of her magick circle near her tent (she was a bit off before…)
  • · Improved compatibility with more types of controllers
  • · Updated text for various upgrades and abilities

Bug Fixes

  • · Fixed Double Up (Poseidon) sometimes doubling Mystery Boons; clarified description
  • · Fixed Nightmare resources dropping unexpectedly in Chaos Trials
  • ? Fixed Omega moves occasionally becoming unresponsive after being chomped on by Polyphemus
  • ? Fixed deadliest attack of Chronos occasionally hitting when Melinoë was in a supposedly safe point
  • ? Fixed Umbral Flames Attack preventing Magick regeneration before channeling Omega Attack
  • ? Fixed The Queen and Judgment (Arcana) appearing active while no others Arcana are active
  • ? Fixed Hearth Gain (Hestia) no longer restoring Magick if chosen as a Sacrifice Boon
  • ? Fixed certain later Oath Testaments for the Sister Blades sometimes not appearing as expected
  • ? Fixed cases where you could go out of bounds using the Argent Skull in the battle vs. Chronos
  • ? Fixed more cases of some visual effects vs. Chronos lingering between phases or after the fight
  • ? Fixed Toula unceremoniously vanishing after you vanquish Chronos
  • ? Fixed additional issues with Sun Worshiper (Apollo)
  • ? Fixed additional issues with Dark Side (Selene)
  • ? Fixed additional issues with Twilight Curse (Selene)
  • ? Fixed a visual issue where Headmistress Hecate could appear to slide after snared by your Cast
  • ? Fixed Spark of Ixion (Charon) causing a Chaos Gate to appear in Asphodel?
  • ? Fixed Golden Boughs sometimes not marking all available rewards in the Fields of Mourning
  • ? Fixed several narrative events that could play out of sequence
  • ? Fixed Odysseus rather rudely walking away while in conversation with Nemesis
  • ? Fixed Heracles sometimes leaping away forever
  • ? Fixed Melinoë’s voice reverting during her return sequence despite certain Circe enchantments
  • ? Fixed incorrect Echo portrait in the Book of Shadows
  • ? Fixed incorrect music playing in some Chaos Trials, or not playing as intended in some instances
  • ? Fixed rare cases of a looping sound playing indefinitely
  • ? Fixed a rare instance when objectives in the Training Grounds could overlap
  • ? Fixed several minor issues on the Victory Screen that shows when you prevail
  • ? Fixed additional miscellaneous issues when playing in ultrawide resolutions
  • ? Fixed a rare crash in which the effect of Winter Harvest (Demeter) could repeat forever
  • ? Fixed various other rare crashes
  • ? Fixed several text errors
  • ? Other minor fixes

Supergiant Games launched Hades II AKA Hades 2 in Steam Early Access on PC on 6 May 2024 (check out our glowing full review here).

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