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Bethesda Drops Wolfenstein II: The New Colossus PC Specs
By Kenn Leandre|October 24, 2017|0 Comment
As we head closer to its release, developers of the game Bethesda today revealed the required PC specs to run their upcoming Nazi-killing shooter, Wolfenstein II: The New Colossus. So what does it take to step into B.J. Blazkowicz’s boots on the PC? Well look no further:
Additional Requirements:
Both Steam and a broadband internet account are also required to play the game and AMD GPU drivers apparently no longer support Windows 8.1. Commenting on the new info, executive producer Jerk Gustafsson said “Many on the team here are dedicated PC players and there’s been a lot of engagement in making sure we accounted for and went above and beyond to add lots of additional settings for PC players,”
[youtube https://www.youtube.com/watch?v=bmy4WW8TqL8&w=560&h=315]
“Everything from unlocked framerates, field of view slider, to lots of advanced visual settings like lights, shadows, reflections, the list goes on!” he added.
He wasn’t exaggerating as advanced visual settings include:
Gamers dealing with color vision deficiency will be glad to know that Wolfenstein 2 will offers modes for protanopia, deuteranopia, and tritanopia.
“We’re also taking full advantage of Vulkan, allowing us to push improved performance across the board in ways that simply weren’t possible before,” Gustafsson added. “The minimum hardware requirements are set to ensure a high-quality experience, and with Vulkan players should see solid performance on a variety of system configurations. However, if you’re aiming for 1080p with high framerate and settings, you would need to bump towards our recommended specs.”
[youtube https://www.youtube.com/watch?v=yI1TVhecBQ4&w=560&h=315]
Regarding mods, Gustafsson commented MachineGames would ‘love to support them’, and “hopefully we will find an opportunity to do so in the future.” He also added that technical issues that caused texture pop-in and framerate-related issues seen in Wolfenstein: The New Order at launch have been addressed as well.
“The New Colossus version of the id Tech engine is no longer mega-texture based, which means we have a lot more control over when and what textures are being streamed in,” he assured. “With that said, there will always be texture streaming, but in a way that will cause a lot less risk of noticeable issues.”
First unveiled at E3 this year, Wolfenstein II: The New Colossus is developed by Machine Games comes out October 27th 2017 on PC, PS4, Xbox One and the Switch.
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