Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Honkai Star Rail Version 2.2 Slated For Early May: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Indie Devs Pledge 300 Games To Support Palestine Children's Relief Fund: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Hunter X Hunter Nen X Impact Release First Official Trailer: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

So How Much Did Epic Games Really Pay For Phoenix Point’s Exclusivity?

A recent email to backers of Julian Gollop’s upcoming strategy game Phoenix Point has shed some light in how Epic Games secures exclusivity for their digital store.

Before all this exclusivity nonsense, Phoenix Point was previously funded via crowdfunding site Fig, where fans and contributors can also buy shares for a particular title (up to the discretion of developer Snapshot) so that they see some returns if the game is successful. Guess how much they earned back from putting their money on the line? 191% return, which means 91% return of interest.

This also means that savvy bean counters can figure out how much Epic paid game developer Snapshot to secure the one-year exclusivity for the Epic Store. There’s a post here that breaks it all down in detail; we’ll just skip to the juicy bits:

  • Phoenix Point’s developer Snapshot was willing to accept up to US$500,000 (1,000 shares) of investment from individual investors through Fig, of which they collected US$495,500 (991 shares).
  • For the investors to collectively break even on their US$500,000, Fig would need to receive US$588,235 (US$500,000/.85). This means the split between Fig and Snapshot is 33.33%/66.66% (US$588,235 vs US$1,176,.473).
  • Instead of just US$500,000, the investors are getting US$955,000 (191% return). At an 85% dividend rate, that means Fig collected US$1,123,529 in royalties.
  • If Fig’s share is 33.33%, then that would mean the total amount paid by Epic (estimate, mind you) was a whopping US$3,370,587.

Long story short: it’s US$3.3 million. Now if a niche hardcore game like Phoenix Point nets that much for exclusivity privileges, imagine how much Epic Games had to pay to secure 1-year deals for Metro: Exodus and Borderlands 3. 

Related News

post-07
Titanfall 2 Is Doing Very Well On Steam So Far...

2016's Titanfall 2 is a damn good first-person shooter where you pilot giant mechs called Titans to shoot down bad guys. It also comes with one of thi...

post-07
HBO's The Last Of Us Season 1 Finale Breakdown & Easter Eggs

HBO's The Last Of Us Episode 9 is now streaming on HBO and HBO GO (HBO Max in the US). Check out our breakdown of Episode 1, Episode 2, Episode 3, Epi...

post-07
New Persona 5 Tactica Trailer Showcases Ryuji Sakamoto

SEGA has unveiled a new trailer shining the spotlight on Ryuji Sakamoto. He is a boy who became a notorious troublemaker after physical education t...

Write a comment

Your email address will not be published. Required fields are marked *

Comment(1)

  1. Here’s How Steam Can Stop Epic Games From Doing Exclusives – KAKUCHOPUREI.COM

    April 26, 2019 at 10:00 am

    […] a surefire method to end its controversial exclusivity agreements with games like Metro Exodus, Phoenix Point, and Borderlands 3. Hint: it involves […]

Tournament Tool Kit

Kakuchopurei Community