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Bungie Is Nerfing Stasis Shatterdive & Revamping Its Next Season Rewards; Here’s How

A new year means a ton of new changes for loot-and-shoot games. First up: Destiny 2.

In Bungie’s first major update post for 2021, the company’s Destiny 2 studio talks about new Crucible and Gambit rewards, as well as nerfing the Hunter’s Shatterdive ability. Every guardian type in the game gets a Stasis ability, and the Hunter’s is the most OP one according to most players.

Check out the patch notes for the game’s upcoming Update 3.0.2, which is sure to change up PvP for the better.:

Reduce the potency of Shatter Dive + Whisper of Fissures against Guardians, going live with Update 3.0.2.

  • Shatterdive now has damage falloff vs. unfrozen targets
  • Max range damage reduced from 50 to 5
  • Damage reduction during ability reduced from 50% to 25%

Whisper of Fissures 

  • Reduced max-min damage vs. non-super players from 42-22 to 30-4
  • Reduced max-min damage vs. super players from 42-22 to 16-2
  • Reduced detonation radius vs. players from 10m to 9m

Investigate the efficacy of the Stasis Titan Behemoth Super. We want to let the above change settle to see where the Behemoth stands in our PvP hierarchy, but this is next on our radar. 

Bungie also mentioned returning rewards for season 13.

Reissued Dreaming City Reverie Dawn and Moon Dreambane armor. 

  • These will also drop with high stats when earned in Shattered Throne or Pit of Heresy.
  • The final chest in Pit of Heresy will no longer drop a fully Masterworked Dreambane armor piece.
  • Instead, the Dreambane armor piece that drops will have 7 armor energy and is guaranteed to drop with at least a +16 in two different stats and higher stats overall.
  • Dreambane class items will not drop from this chest.

Reissued 4 weapons for Dreaming City with new Perk Pools. 

  • Waking Vigil, Sleepless, Vouchsafe, and Retold Tale.
  • Dreaming City weapons that drop in the Shattered Throne dungeon can roll with perks that are unavailable from drops from other reward sources.

Reissued 4 weapons for the Moon with new Perk Pools. 

  • Premonition (Pit of Heresy only), Heretic, Blasphemer, and Apostate.
  • Weapons that drop in the Pit of Heresy dungeon can roll with perks that are unavailable from drops from other reward sources.

Expanding Lost Sector Legend and Master rotation to 4 Moon Sectors. 

  • K1 Logistics, K1 Communication, K1 Crew Quarters, and K1 Revelation.

Season 13 will change up Gambit and Crucible reward structures: now there will be two new unique weapons added to each of the three playlist rituals, which makes it six in total. Rank rewards will be manually picked up from vendor lists. This “gives much better visibility into what you’ll be earning as you progress, and helps you make better choices about where to spend your time”.

Here are the rewards for individual ritual ranks:

  • Rank 4: 3x Upgrade Modules
  • Rank 7: 3x Enhancement Cores
  • Rank 10: Seasonal Ritual Shader (changes to 3x Enhancement Cores after resetting your rank)
  • Rank 13: 2x Enhancement Prisms
  • Rank 16: Seasonal Ritual Emblem (changes to 2x Enhancement Prisms after resetting your rank)
  • Reset Reward: Ascendant Shard (changes to Exotic Engram after resetting your rank)

Bungie has yet to announce the starting date of Season 13, but we’re guessing it’s on the first week of February.

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