Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Gigabash Teases New Godzilla Nemesis DLC; Out This May: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Top-Down Adventure Cozy Caravan enters Early Access this Month: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Netflix's Cobra Kai Season 6 Begins Karate Chopping This July In Three Parts That Will End In 2025: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Sony To Publish AAA Multiplayer Game By Firewalk Studios

Sony Interactive Entertainment announced that they are now the exclusive publishing partner for an original “AAA multiplayer game” developed by ProbablyMonsters developer Firewalk Studios.

Founded in 2018, Firewalk Studios is led by Tony Hsu (studio head, previously general manager and senior vice president of Destiny at Activision), Ryan Ellis (game director, previously creative director at Bungie) and Elena Siegman (executive producer, previously at Harmonix, Irrational Games, and Bungie).

The team includes a deep roster of highly talented developers who have helped deliver top-selling, culturally impactful titles, including the Destiny franchise, where all three leads worked successfully together on both development and publishing, as well as Call of Duty, Apex Legends, Mass Effect, and Halo.

This collected expertise allows this team to focus on delivering a rich multiplayer game experience rooted in great core gameplay and inspired art. Firewalk continues to recruit top talent for its team, which is built on collaboration, inclusion, and respect.

In a PlayStation Blog post, Firewalk Studios studio head Tony Hsu said:

“We’re already hard at work on the development and have been having a ton of fun playing our game as a team.

In fact, while we continued to grow our team during this challenging last year, it was our daily online playtests that provided the most consistent point of joy and connection for our crew.

The fun and laughter of playing together brought us closer, even if we were physically apart.

Our goal is to be able to deliver that same joy to gamers and we can’t wait to share what we’ve been working on when the time is right.”

Related News

post-07
Riot Games Reveal More Project L 2D Fighting Gameplay

Riot Games just dropped new gameplay footage and more details about its upcoming fighting game Project L, which is based on the League of Legends univ...

post-07
Broomstick League Is The Quidditch Game Harry Potter Fans Have Always Wanted

Psyonix's Rocket League is football meets cars. What happens when you combine Rocket League-like gameplay with Quidditch, the fictional sport from J.K...

post-07
Is The Final Fantasy VII Remake Trilogy Officially Console-Exclusive To PlayStation? [Update]

Updated on 7 March 2024 at 5.50am GMT+8: The writer of the original source article, Gene Park, has posted on Twitter clarifying that he made a mist...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community