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Diablo 3 Season 27 Guide: The Best Class & Sets To Aim For

With a few weeks away until August ends, it’s time for action RPG fans to cherish a brand new season for the long-standing Blizzard title Diablo 3. Season 26 is coming to a close, with one of its major additions Echoing Nightmare turning into a permanent feature for the game (both off-season and seasonal play).

Season 27 is the next season, starting on 26 August at 4pm GMT+8. What else is there to expect from Diablo 3’s latest? Here’s a guide on what’s new and the best classes to use (pending).

 

Season 27 Theme

Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!

The biggest addition to this season is Angelic Crucibles, a new consumable item that can sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. This is Blizzard’s way of giving super Heaven powers to the Nephilim and having them playable in an action RPG setting. Here are the class-specific powers;

Barbarian

  • Whirlwind pulls in and holds all enemies within 25 yards.
  • Hammer of the Ancients hits in all directions around the Barbarian. Every seventh cast of Hammer of the Ancients unleashes a powerful shockwave.
  • Hitting enemies generates stacks of Tempest Rhythm. Activating Wrath of the Berserker consumes 50 stacks of Tempest Rhythm and startles enemies within 16 yards, causing them to take 0.5% increased damage per stack for 10 seconds. Max 100 stacks.

Crusader

  • Blessed Hammer now crackles with energy damaging enemies within 15 yards of its path. All runes but Dominion now throw the hammer in a direct path in front of the Crusader.
  • Every two seconds, call down Fist of the Heavens on a random nearby enemy.
  • After casting Falling Sword, you descend from the sky with two Archangels that wield immense holy skills and benefit from your holy damage skill modifiers.

Demon Hunter

  • Strafe now casts the last non-channelled Hatred spending ability casted.
  • Casting Vengeance unleashes a barrage of rockets that deal damage equal to a percentage of an enemy’s current hit points. The percentage per rocket is reduced if the enemy is an Elite or Boss. This effect cannot occur more than once every 60 seconds.
  • Firing Cluster Arrow concentrates its explosive force into a piercing ray of light.

Monk

  • Casting Wave of Light now summons a bell at the target location that deals damage when the caster attacks the bell. Up to seven bells can be active at one time.
  • All Way of the Hundred Fists combo punches use the second stage combo punch.
  • The target of your Seven-Sided Strike is barraged with spiritual punches for 15 seconds. This can only affect one enemy at a time.

Necromancer

  • Your Golem now picks up corpses within 20 yards. Each corpse it stores allows you to cast any corpse spending ability with the max number of corpses consumed per cast. Up to 30 corpses can be stored.
  • Enemies within 50 yards are constantly assaulted by the Army of the Dead – Unconventional Warfare while this item is equipped.
  • Hitting enemies with Death Nova five consecutive times adds a spirit that afflicts an enemy every fifth cast of Death Nova. Up to three spirits can be sent at a time.

Witch Doctor

  • Five seconds after casting Haunt, all Haunted enemies within 50 yards are pulled to the Witch Doctor.
  • Horrify becomes an aura that causes enemies to receive 100% more damage and deal 15% less damage in addition to its other effects.
  • Your Gargantuan spreads Locusts Swarm to any enemy within 16 yards and summons Zombie Dogs periodically. Zombie Dogs now gain every rune when summoned.

Wizard

  • Casting Storm Armor sends a power thunderbolt from the skies that instantly kills a random enemy within 30 yards. Bosses are not killed but take significant damage. This effect cannot occur more than once every 60 seconds.
  • Arcane Orb now periodically spawns up to four orbiting charges that will generate an additional orb when cast. All charges from the Arcane Orbit rune now detonate at the same time.
  • Magic Missile fires 20 missiles and gains the effect of the Seeker rune.

Here are more details about Angelic Crucibles:

  • Angelic Crucibles and Sanctified Items can only be acquired in Seasonal play and will not transfer to your non-seasonal character when the season ends.
  • Angelic Crucibles can drop anywhere in Sanctuary at level 70.
  • Players can obtain as many Sanctified items as they would like, however, only one Sanctified item can be equipped at a time.
  • Sanctified items can be Sanctified again using another Angelic Crucible.
  • No stats are preserved when Sanctifying an item.
  • Only level 70 equippable items can be Sanctified—crafted items cannot be Sanctified.
  • Followers cannot equip Sanctified items.

 

Season 27 Cosmetic Rewards

New Season Journey rewards include the Laurels of Knowledge portrait and Corvus Cadaverous Pet. In addition, a series of portrait frames themed around the struggle of the Eternal Conflict will be available, along with the pet Belphegor.

 

Season 27 Haedric’s Gift

Completing Season 27’s Season Journey Chapters 2,3, and 4 will reward you with three of Haedrig’s Gift. Each Gift contains a few pieces from one of the following Class Sets. So if you want a full Set, pick just one class from Haedrig’s Gift’s prompt.

Here are the sets granted by Haedric’s Gift this season. They’re looking pretty good if you love the Barbarian, Witch Doctor, and Necromancer.

  • Barbarian – Wrath of the Wastes
  • Crusader – Roland’s Legacy
  • Demon Hunter – Unhallowed Essence
  • Monk – Raiment of a Thousand Storms
  • Necromancer – Bones of Rathma
  • Witch Doctor – Helltooth Harness
  • Wizard – Tal Rasha’s Elements

 

Patch Notes

General Updates

  • Adventure Mode is now unlocked for all accounts by default. Players are no longer required to complete the Campaign to access Adventure mode.
  • Default difficulty selection has been updated to be consistent for all players and platforms. All players now have access to Normal-Torment 6 difficulties by default, and upon reaching level 70 with a character, players gain access to Torment 7–Torment 16.
  • Uber Boss Realms now automatically close 60 seconds after the Uber Bosses have been defeated. Additional portals to the same Uber Boss Realm can now be opened in a single game session.
  • The Experience rewarded upon completion of an Echoing Nightmare has been reduced by 83%.

Item Changes

Long story short: Guardian’s Jeopardy is going to be the new hot set for every class, and Monk’s Inna set is getting a nerf.

General

  • Guardian’s Jeopardy (2-piece bonus): Your melee damage reduction is increased by 1% per 1000 base Vitality from equipped items. Your missile damage reduction is increased by 1% per 1000 base Strength, Dexterity, or Intelligence from equipped items depending on your class.
    Guardian’s Jeopardy (3-piece bonus): You gain an additional 100% of your base Strength, Dexterity, Intelligence, and Vitality attributes from equipped items.

Crusader

  • Armor of Akkhan (2-piece bonus): Judgment has no cooldown and gains the effect of every rune.
  • Armor of Akkhan (4-piece bonus): Attacks from Phalanx Avatars reduce the cooldown of Akarat’s Champion by 0.5 seconds, and also apply Condemn when attacking enemies that is affected by Judgment.
    • Fixed a typo in the Armor of Akkhan 4-piece bonus.
    • Fixed a bug that allowed any attack to proc the 4-piece bonus to reduce the cooldown of Akarat’s Champion.
    • Fixed a bug that caused the damage bonus of Akkhan’s 6-piece to sometimes not work with Phalanx Avatars.
    • Updated the visual effect of Phalanx Avatars proccing Condemn to reduce visual clutter.
    • Updated the AI of Phalanx Avatars to prioritize targets around the player.
    • “Increases Phalanx Damage” affixes and the Enforcer Legendary Gem can now benefit Phalanx Condemns.
  • Eternal Union: Increases the duration of summoned Phalanx Bowmen and Bodyguard indefinitely.

Necromancer

  • Trag’Oul’s Avatar (2-piece bonus): Blood Rush and Siphon Blood gains the effect of every rune. Your Life-spending abilities no longer cost Essence.
    • Fixed a bug that caused the Siphon Blood – Power Shift rune damage bonus to be multiplicative.
  • Trag’Oul’s Avatar (4-piece bonus): While at full Life, your healing from skills is added to your maximum Life for 45 seconds, up to 300% more.
  • Trag’Oul’s Avatar (6-piece bonus): Your Life-spending abilities deal 10,000% increased damage and your healing from skills is increased by 100%.
  • Iron Rose: Attacking with Siphon Blood has a 100% chance to cast a free Blood Nova. After cumulatively losing 10% of your maximum Life, your Death Nova deals 40% increased damage for 60 seconds. This effect stacks up to 10 times.
  • Bloodtide Blade: Death Nova deals 300-400% increased damage for every enemy within 25 yards, up to 25 enemies.
  • Funerary Pick: Siphon Blood drains blood from 2 additional targets. Each target takes 250-300% increased damage from you unless there is only 1 target, then it gains double the increased damage. The bonus from Siphon Blood – Power shift is now 20% per stack and benefits all skills.

Wizard

  • Delsere’s Magnum Opus (2-piece bonus): Casting Arcane Orb, Energy Twister, Magic Missile, Shock Pulse, Spectral Blade, Electrocute, or Arcane Torrent also casts Slow Time at them. This effect will not trigger if the target is already inside a Slow Time bubble. The cooldown of Teleport will reset while you’re inside bubbles generated from this set or cast by you.
  • Delsere’s Magnum Opus (4-piece bonus): You take 75% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
  • Delsere’s Magnum Opus (6-piece bonus): Enemies affected by your Slow Time and for 5 seconds after exiting take 12,500% increased damage from your Arcane Orb, Energy Twister, Magic Missile, Shock Pulse, Spectral Blade, Electrocute, and Arcane Torrent abilities.
  • Crown of the Primus: Slow Time gains the effect of every rune except Point of No Return and permanently follows you.
  • Tal Rasha’s Elements (2-piece bonus): Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. The same meteor cannot happen twice in a row.
  • Tal Rasha’s Elements (4-piece bonus): Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 50% for 8 seconds.
  • The Smoldering Core: Lesser enemies are now lured to your Meteor impact areas. Meteors deals 40-50% increased damage on consecutive hits to the same target. This stacks up to 10 times.
    • Fixed a typo in The Smoldering Core’s tooltip.
  • Mirror Ball: Magic Missile fires 2 extra missiles and deals 400-500% increased damage.
  • Mempo of Twilight: Meteor Shower rune is now applied to all casted Meteors and deals 300–400% increased damage.

Monk

  • Inna’s Mantra (6-piece bonus): Gain the passive abilities of the five runed Mystic Allies at all times. Attacking enemies creates your chosen Mystic Ally that lasts 15 seconds, up to 10 Mystic Allys. The damage of your Mystic Allies is increased by 900% for each Mystic Ally you have out.
  • Bindings of the Lesser Gods: Enemies hit by your Cyclone Strike take 150-200% increased damage from your Mystic Ally for 5 seconds. Split Fire Allies gain 3 times this bonus.

Demon Hunter

  • Strafe: Updated base skill to allow any equipped weapon, rather than requiring a Bow.

Bug Fixes

  • Fixed a bug that prevented the Legendary Spear Empyrean Messenger from dropping.
  • Captain Crimson’s Trimmings: Fixed a bug that caused the 3-piece set bonus to occasionally drop off.
  • Updated Bone Spike and Siphon Blood tooltips to reflect the appropriate damage values.
  • Fixed a bug that caused Sanctified items to not always roll with Ancient-level stats.
  • Fixed a bug where Slow Time and Archon Slow Time stacked.

Best Class & Sets To Use For Diablo 3 Season 27

This list is still under development…

 

Demon Hunter

Marauder Sentry

With so much nerfing going on with the Gears of Dread Hungry Arrow build, it’s only a matter of time until the meta changes for the frail-but-high-DPS Demon Hunter. The Marauder Sentry build lets your Demon Hunter put up turrets and gets damage buffs from said turrets. Also, the turrets will fire the Cluster Arrow and other primary attacks/enemy-seeking shots you have equipped. Easy gameplan, and a great way to clear the room really, really fast.

The Marauder Sentry’s few downsides include low mobility and heavy reliance on positioning, since you are setting up turrets and finding the best place to fire your Cluster Bombs to get max damage and AoE on mobs. Still, this build is the way to go if you want a top-tier Demon Hunter that can go solo. The best part about this set is that you can acquire it easily via Haedrig’s Gift for this season’s early rewards.

Skills

LMB – Evasive Fire (Focus)
RMB- Cluster Arrow (Cluster Bombs)
1- Sentry (Polar Station)
2 – Companion (Wolf Companion)
3- Vault (Tumble)
4 – Vengeance (Seethe)

Passives: Cull the Weak, Ambush, Custom Engineering, Ballistics
Kannai’s Cube Power:
Manticore, Zoey’s Secret, Ring of Royal Grandeur

Gear 

Armour & Set: Marauder’s Visage (1x Flawless Royal Diamond), Marauder’s Spine, Marauder’s Gloves, Marauder’s Carapace (3x Flawless Royal Diamond), Captain Crimson’s Silk Girdle (craft), Captain Crimson’s Thrust (2x Flawless Royal Diamond, craft)
Weapon: Yang’s Recurve (Sanctified, 1x Flawless Royal Emerald), Bombardier’s Rucksack
Amulet/Ring: Focus (Bane of the Trapped), Restraint (Enforcer), Squirt’s Necklace (Zei’s Stone of Vengeance)

Angelic Crucible Powers: Firing Cluster Arrow concentrates its explosive force into a piercing ray of light.

 

Barbarian

Waste Whirlwind Rend

Still the best and most consistent Barbarian build ever. Spin to win using Whirlwind, but with Rend effects. Furious Charge to get to one spot super-fast and get all the buffs from Band of Might. The Essence Anguish makes it all the more painful for mobs. You get this set as part of Haedrig’s Gift in Season 27.

Skills

LMB – Furious Charge (Merciless Assault)
RMB – Whirlwind (Wind Shear)
1 – Rend (Bloodbath)
2- Sprint (Marathon)
3- Ignore Pain (Bravado)
4 -Wrath of the Berserker (Insanity)

Passives: Rampage, Nerves of Steel, Boon of Bul-Kathos, Pound of Flesh
Kanai’s Cube: The Furnace, Mantle of Channeling, Band of Might

Gear

Armor & Set: Helm of the Wastes (1x Diamond), Pauldrons of the Waste (Sanctified), Gauntlet of the Wastes, Cuirass of the Wastes (3x Diamond), Tasset of the Wastes (2x Diamond), Sabaton of the Wastes, Lamentation, Mortick’s Brace.
Weapons: In-geom (Essence of Anguish), Ambo’s Pride (1x Emerald)
Amulet/Rings: Squirt’s Necklace (Molten Wildebeast’s Gizzard), Focus (Taeguk), Restraint (Bane of the Trapped).

Angelic Crucible Powers: Whirlwind pulls in and holds all enemies within 25 yards.

 

Raekor Boulder Toss

If you like charging headfirst into danger and throwing exploding rocks for guaranteed crits and kills, this Barbarian build is for you. The Raekor set received a reworking last season and its current power levels have yet to be nerfed by Blizzard. So go nuts and rock out, so to speak.

Skills

LMB- Weapon Throw (Balanced Weapon)
RMB -Ancient Spear (Boulder Toss)
1 – Ignore Pain (Iron Hide)
2 – Battle Rage (Bloodshed)
3 – Furious Charge (Set and equipment will give you all Runes)
4 – Wrath of the Berserker (Insanity)

Passives: Rampage, Relentless, No Escape, Boon of Bul-Kathos
Kanai’s Cube: The Furnace, Ancient Parthan Defenders, Ring of Royal Grandeur

Gear

Armor & Set: Raekor’s Will (1x Flawless Royal Diamond), Raekor’s Burden, Raekor’s Wrap, Raekor’s Heart (3x Flawless Royal Diamond), Skular’s Salvation, Captain Crimson’s Silk Girdle, Captain Crimson’s Thrust (2x Flawless Royal Diamond), Raekor’s Striders
Weapons: The Three Hundredth Spear (Sanctified, 1x Flawless Royal Emerald), Arreat’s Law (1x Flawless Royal Emerald)
Amulet/Rings: The Traveler’s Pledge (Bane of the Stricken), The Compass Rose (Zei’s Stone of Vengeance), Band of Might (Bane of the Trapped)

Angelic Crucible Powers: Whirlwind pulls in and holds all enemies within 25 yards.

 

Necromancer

Rathma Army of the Dead

The best Necromancer builds are all Legacy of Dreams-focused (at least for other Seasons; see the next build), so we have to resort to this Rathma set to make your life a bit easier. The Bones of Rathma Necromancer build is pet-focused & comes with a nuke: summon skeletons, bum rush them onto enemies, use Army of the Dead often and stay away from enemies. You get this set as part of Haedrig’s Gift in Season 27.

Skills

LMB- Grim Scythe (Cursed Scythe)
RMB- Command Skeletons (Frenzy)
1- Bone Armor (Dislocation)
2 – Army of the Dead (Blighted Grasp)
3 – Blood Rush (Potency)
4 – Revive (Horrific Return)

Passives: Spreading Malediction, Eternal Torment, Swift Harvest, Grisly Tribute
Kanai’s Cube: Nayr’s Black Death, Fate’s Vow, Ring of Royal Grandeur

Gear

Armor & Set: Rathma’s Skull Helmet (1x Diamond), Rathma’s Spikes, Rathma’s Macabre Vambrace, Rathma’s Ribcage Plate (3x Topaz), Rathma’s Ossified Sabatons, Captain Crimson’s Silk Girdle, Captain Crimson’s Thrust (2x Topaz), Bonds of C’Lena.
Weapons: Jesseth Skullscythe (1x Flawless Royal Emerald), Jesseth Skullshield
Amulet/Rings: Squirt’s Necklace (Gogok of Swiftness), Krysbin’s Sentence (Sanctified, Bane of the Trapped), Convention of Elements (Zei’s Stone of Vengeance)

Angelic Crucible Power: Enemies within 50 yards are constantly assaulted by the Army of the Dead – Unconventional Warfare while this item is equipped.

 

Trag’Oul Death Nova

The Trag’Oul set has been reworked for Season 27, and for the better too! This build lets you use up your life to cast Blood Novas for insane damage (via the set), and your chances at surviving solo are pretty high. This set is arguably better than the existing Legacy of Dreams Necromancer Nova build that was dominating the Season meta for quite a while. If you want to try something a little more different than skeletons and nukes, go for this AoE-focused build.

Skills

LMB- Siphon Blood (Set & equipment will give you all Runes)
RMB – Death Nova (Blood Nova)
1 – Bone Armor (Dislocation)
2 – Frailty (Aura of Frailty)
3 – Blood Rush (Set & equipment will grant you all Runes)
4 – Simulacrum (Blood & Bone)

Passives: Spreading Malediction, Stand Alone, Swift Harvesting, Final Service
Kanai’s Cube: Bloodtide Blade, Mantle of Channeling, Ring of Royal Grandeur

Gear

Armor & Set: Trag’Oul’s Guise, Trag’Oul’s Claws, Trag’Oul’s Scales (3x Flawless Royal Topaz), Trag’Oul’s Hide (2x Flawless Royal Topaz), Trag’Oul’s Stalwart Greaves, Aughild’s Power, Aughild’s Search, Dayntee’s Binding
Weapons: Funenary Pick (Sanctified, 1x Flawless Royal Emerald), Iron Rose (1x Flawless Royal Emerald)
Amulet/Rings: Haunted Visions (Bane of the Stricken), Krysbin’s Sentence (Bane of the Trapped), Convention of Elements (Zei’s Stone of Vengeance)

Angelic Crucible Power: Hitting enemies with Death Nova five consecutive times adds a spirit that afflicts an enemy every fifth cast of Death Nova. Up to three spirits can be sent at a time.

 

Wizard

Tal Rasha Meteor

Arguably the most iconic Diablo playstyle for spellcasters, the Tal Rasha Meteor build lets you summon tons of one-hit kill Meteors with little to no cost as long as you use all four elements for damage-dealing. The AoE and explosion effects are a joy to behold. Like any Wizard build, you have to play keepaway and ranged since it’s squishy as heck.

You can also get the Tal Rasha set easily via Season 27’s Haedrig’s Gift reward.

Skills

LMB – Spectral Blade (Ice Blades)
RMB – Meteor (Star Pact)
1 – Black Hole (Spell Steal)
2 – Familiar (Sparkflint)
3 – Teleport (Safe Passage)
4 – Storm Armor (Shocking Aspect)

Passives: Audacity, Arcane Dynamo, Illusionist, Elemental Exposure
Kanai’s Cube: The Smoldering Core, The Shame of Delsere, Ring of Royal Grandeur,

Gear

Armor & Set: Tal Rasha’s Grasp, Tal Rasha’s Stride (2x Flawless Royal Ruby), Tal Rasha’s Relentless Pursuit (3x Flawless Royal Ruby), Tal Rasha’s Brace, Nilfur’s Boast, Aughild’s Power, Aughild’s Search, Mempo of Twilight (Flawless Royal Topaz)
Weapons: The Grand Vizier (Sanctified, Flawless Royal Emerald)
Amulet/Rings: Tal Rasha’s Allegiance (Bane of the Stricken), Convention of Elements (Bane of the Trapped), Halo of Karini (Esoteric Alteration)

Angelic Crucible Power: Casting Storm Armor sends a power thunderbolt from the skies that instantly kills a random enemy within 30 yards. Bosses are not killed but take significant damage. This effect cannot occur more than once every 60 seconds.

 

Monk

Raiment Generator

This set alternates between Dashing Strike and Way of Hundred Fists for about 6,000% worth of damage, and is blazing fast too. Given the fact that the Inna sets are nerfed in this season, you’ll have to use an alternative set that’s also part of Haedrig’s Gift. The Raiment of a Thousand Storms set will do just fine in that regard.

Skills

LMB – Way of the Hundred Fists (Hands of Lightning)
RMB – Serenity (Ascension)
1 – Mantra of Salvation (Agility)
2 – Breath of Heaven (Infused With Light)
3 – Dashing Strike (Blinding Speed)
4 – Epiphany (Desert Shroud)

Passives: Beacon of Ytar, Harmony, Alacrity, Seize the Initiative
Kanai’s Cube: Flying Dragon, Depth Diggers, Ring of Royal Grandeur

Gear

Armor & Set: Mask of the Searing Sky (1x Flawless Royal Diamond), Mantle of the Upside-Down Sinners, Fists of Thunder, Heart of the Crashing Wave (3x Flawless Royal Diamond), Spirit Guards, Captain Crimson’s Silk Girdle, Captain Crimson’s Thrust (2x Flawless Royal Diamond), Eight-Demons Boot
Weapons: Shenlong’s Fist of Legend (Sanctified, 1x Flawless Royal Emerald), Shenlong’s Relentless Assault
Amulet/Rings: The Traveler’s Pledge (Bane of the Trapped), Compass Rose (Simplicity’s Strength), Unity (Bane of the Stricken)

Angelic Crucible Power: All Way of the Hundred Fists combo punches uses the second stage combo punches.

 

Crusader

Akkhan Condemn

A tanky and great AoE-focused Crusader build that’s sure to thrive in this current Season, particularly due to the Angelic Crucible power that’s specific to Falling Sword.

Skills

LMB – Justice (Sword of Justice)
RMB – Judgment (Akkhan set will activate all Runes)
1 – Phalanx (Bowmen)
2 – Falling Sword (Rapid Descent)
3 – Laws of Valor (Unstoppable Force)
4 – Akarat’s Champion (Prophet)

Passives: Heavenly Strength, Lord Commander, Finery, Long Arm of the Law
Kanai’s Cube: Frydehr’s Wrath, Tasker & Theo, Ring of Royal Grandeur

Gear

Armor & Set: Warhelm of Kassar (1x Flawless Royal Diamond), Pauldrons of Akkhan, Gauntlets of Akkhan, Breastplate of Akkhan (3x Flawless Royal Diamond), Sabatons Of Akkhan, Captain Crimson’s Silk Girdle, Captain Crimson’s Thrust (2x Flawless Royal Diamond), Strongarm Bracers
Weapons: Blade of Prophecy (Sanctified, 1x Flawless Royal Emerald), Unrelenting Phalanx
Amulet/Rings: Talisman of Akkhan (Bane of the Trapped), Focus (Bane of the Stricken), Restraint (Enforcer)

Angelic Crucible Power: After casting Falling Sword, you descend from the sky with two Archangels that wield immense holy skills and benefit from your holy damage skill modifiers.

 

Witch Doctor

Zunimassa Poison Dart

After enjoying some highs in past Seasons, the Witch Doctor is now back on the bench. However, the Zunimassa Poison Dart Fetish-filled pet build is still powerful enough to power through the Season, especially with the new Heaven Powers the class can acquire.

Skills

LMB – Poison Dart (Spined Dart)
RMB – Pirahnas (Pirahnado)
1 – Spirit Walk (Jaunt)
2 – Fetish Army (Legion of Daggers)
3 – Soul Harvest (Languish)
4 – Horrify (Frightening Aspect)

Passives: Spirit Vessel, Grave Injustice, Fetish Syncophants, Pierce the Veil
Kanai’s Cube: Echoing Fury, Mask of Jeram, Ring of Royal Grandeur

Gear

Armor & Set: Carnevil (1x Flawless Royal Diamond), Zunimassa’s Marrow (3x Flawless Royal Ruby), Zunimassa’s Finger Wraps, Aughild’s Power, Aughild’s Search, Depth Diggers, Zunimassa’s Trail, The Witching Hour
Weapons: The Dagger of Darts (Sanctified, 1x Flawless Royal Emerald), Zunimassa’s String of Skulls
Amulet/Rings: Squirt’s Necklace (Bane of the Stricken), Zunimassa’s Pox (Simplicity’s Strength), Convention of Elements (Enforcer)

Angelic Crucible Power: Horrify becomes an aura that causes enemies to receive 100% more damage and deal 15% less damage in addition to its other effects.

 

 

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