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RIP Turn-Based Battles In JRPGs?

2D co-op beat-em-ups. GTA clones with open-world concepts. Quick Time Events. Once these were thriving gimmicks and mechanics in their respective generations; now they're relics of the past that's brought up once in a while from indie game devs. The next casualty? Turn-based combat mechanics in JRPGs. According to a 4Gamer interview, director Tets...

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