Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

Homelander gets Official First Look Trailer in Mortal Kombat 1: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Helldivers 2 PlayStation Network Login Requirements Scrapped: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // LEGO Star Wars New Imperial Star Destroyer To Debut Minifigure Of This Video Game Jedi: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

So How Much Did Epic Games Really Pay For Phoenix Point’s Exclusivity?

A recent email to backers of Julian Gollop’s upcoming strategy game Phoenix Point has shed some light in how Epic Games secures exclusivity for their digital store.

Before all this exclusivity nonsense, Phoenix Point was previously funded via crowdfunding site Fig, where fans and contributors can also buy shares for a particular title (up to the discretion of developer Snapshot) so that they see some returns if the game is successful. Guess how much they earned back from putting their money on the line? 191% return, which means 91% return of interest.

This also means that savvy bean counters can figure out how much Epic paid game developer Snapshot to secure the one-year exclusivity for the Epic Store. There’s a post here that breaks it all down in detail; we’ll just skip to the juicy bits:

  • Phoenix Point’s developer Snapshot was willing to accept up to US$500,000 (1,000 shares) of investment from individual investors through Fig, of which they collected US$495,500 (991 shares).
  • For the investors to collectively break even on their US$500,000, Fig would need to receive US$588,235 (US$500,000/.85). This means the split between Fig and Snapshot is 33.33%/66.66% (US$588,235 vs US$1,176,.473).
  • Instead of just US$500,000, the investors are getting US$955,000 (191% return). At an 85% dividend rate, that means Fig collected US$1,123,529 in royalties.
  • If Fig’s share is 33.33%, then that would mean the total amount paid by Epic (estimate, mind you) was a whopping US$3,370,587.

Long story short: it’s US$3.3 million. Now if a niche hardcore game like Phoenix Point nets that much for exclusivity privileges, imagine how much Epic Games had to pay to secure 1-year deals for Metro: Exodus and Borderlands 3. 

Related News

post-07
Samurai Shodown 2019 May Slice Down The Fighting Game Competition [Update]

It's been a while since fighting game fans had a dose of reality with how a 1-on-1 fighting game with swords should play out. As fun as SoulCalibur 6 ...

post-07
Here's Why People Are Mad At Genshin Impact's Anniversary Events

It's already been a year since Genshin Impact is out. Its creator Mihoyo plans to celebrate its milestone with the following anniversary events, which...

post-07
Scream Unveils New Poster & Young Blood Featurette

United International Pictures Malaysia has unveiled a brand new poster for the upcoming Scream, the fifth entry in the long-running horror franchise f...

Write a comment

Your email address will not be published. Required fields are marked *

Comment(1)

  1. Here’s How Steam Can Stop Epic Games From Doing Exclusives – KAKUCHOPUREI.COM

    April 26, 2019 at 10:00 am

    […] a surefire method to end its controversial exclusivity agreements with games like Metro Exodus, Phoenix Point, and Borderlands 3. Hint: it involves […]

Tournament Tool Kit

Kakuchopurei Community