Larian has announced that its upcoming CRPG Baldur’s Gate 3 will be out in full “hopefully somewhere in 2022”. In the meantime, the game’s Patch 5 will go live on 13 July and will feature mechanical changes based on community feedback.
Here are the changes:
Dice-rolling gets a fancy interface that shows modifiers being added after the roll.
You can also cast spells to influence dice rolls.
You can have party members assist with their own spells; however they can turn you down in multiplayer mode.
Camping now requires you to use resources and supplies (like food) for long rests; no more free naps after every fight.
Camping will take place based on the surroundings you’re in, so you’re not stuck with the same forest near the beach.
Combat changes include jump being a separate action and disengage being a full action, the option to cancel spells that require spellcaster concentration, and a toggle for non-lethal attacks to knock enemies unconscious.
Secret miniquests based on each character’s background to reward them for playing to type, like in tabletop D&D.
NPC now can bark & shout specific lines for various actions.
The next patch, Patch 6, will feature new content. Check out the latest community Panel from Hell livestream below.