Tiny Tina’s Wonderlands: All The Legendary Weapons We’ve Found So Far [UPDATE]
Update (12/8/2022): Added weapons from Molten Mirror DLC.
Gearbox Software and 2K Games have done it again with its new 2022 looter shooter title Tiny Tina’s Wonderlands, which is essentially the next Borderlands game but in the guise of a spin-off set in the warped mind of the 13-year old demolition expert/nutjob Tiny Tina. And like with all Borderlands titles, there’s a ton of new weapons and equipment to be found.
Here’s what we’ve discovered so far in our 20+ hour playthrough of the game. So far, the ones we’ve found are pretty awesome and fantastic to use.
Tiny Tina’s Wonderlands Gear & Weapons
All gear type is divided into the following categories:
- Ranged Weapons: Pistol, SMG, Assault Rifle, Shotgun, Launcher, Sniper Rifle (You can equip four weapons)
- Melee Weapons (you can equip one)
- Amulets (you can equip one)
- Rings (you can equip two Rings)
- Ward (your Shield)
- Class Armor (the game’s version of Class Mods, but ANYONE can wear it)
- Spell (you can equip one; only one class can use two spells simultaneously: The Spellshot)
Gear rarity is colour-coded. From weakest to strongest, the colours are Grey, Green, Blue, Purple, Gold.
How To Farm For Legendary Loot
While you’re doing the story quests and side quests, be sure to find all the Lucky Dice hidden throughout the game. It will help with farming for Legendaries.
So far, the best way to get more Legendary equipment and gear is to play and win Chaos Chamber stages. The Chaos Chamber is only unlocked after you beat the story campaign, which should take you about 20 hours or less to do. At the end of a Chaos Chamber stage, you’ll come to a room with a big chest in the middle and a bunch of bunny statues. You can cash in your crystals you won at the Chaos Chamber stages to churn out specific weapon and gear from the bunny statues.

As you can tell from the picture above, each bunny statue represents a different gear type. So if you want to spend your crystals for just SMGs (rare, unique, Legendary; it’s random), go to the bunny statue with the SMG icon and spend your crystals. The more Crystals you have, the better the chances at getting Uniques and Legendaries.
Also, Chaos Chamber rewards are amplified if you have a full party of four players and on a high Chaos level (up to 20), so do try to play with people be it with randoms or friends, as well as bump up the difficulty a few notches. At least to a level you can manage with your current gear.
Tiny Tina’s Wonderlands Legendary Weapons List
Special thanks to Gamer Matters’ Meckronos (Twitter: Meckronos) for helping us with half of the Legendary Weapons & Equipment listed here.
Weapons
Toxifying Vengeance
Gear Type: Assault Rifle
Attributes
- Wait. Execute your plan. Hope. Has the Quarrel and Feud feature. Quarrel: Fires tracker pellets. Increases Fire Rate and Reload Speed for each pellet stuck in target. Feud: Fires explosive sticky crossbolts that home towards enemies stuck with Quarrel pellets.
- Crossbolts deal 7% increased damage for each crossbolt stuck in the target. Bolts last 7 seconds.
How To Get: Chaos Chamber; the gun is added after completing DLC 4 once.
Merlin’s Razor
Gear Type: Shotgun
Attributes
- It’ll bite you in the end. Or the face.
- +150% Gun Critical Hit Chance.
- Shoots a magical blast of energy that returns back to you.
Chilling Twisted Delugeon (via Moxsy)

Gear Type: Rocket Launcher
Attributes
- You’re gonna need a bigger umbrella. Fires Water Missiles that applies Soaked to targets for a duration. Soaked enemeis take more damage from Lightning and Frost, but take less damage from Fire.
- +156 Area Damage Radius.
- +40% FIre Rate
How To Get: World drop, Chaos Chamber, Wheel of Fate spin.
Quad Bow

Gear Type: Assault Rifle
Attributes
- Quad Damage. Quake reference. Fires four horizontal crossbolt shots in full-auto mode. Fires four vertical crossbolt shots in 4-shot burst mode.
- Crossbolts deal 2% increased Damage for each Crossbolt stuck in the target. Bolts last 6 seconds.
- +15% Fire Rate.
- Dark Magic element.
How To Get: World Drop, Chaos Chamber loot
Thunder Anima

Gear Type: Assault Rifle
Attributes
- We are the rising cascade, the rolling wave. Fires bouncing Lightning elemental shots that bounce when it hits the ground, and also pierces enemies. When the gun heats up close to max, the shots chain and deal more damage
- Skuldugger gun; has unlimited magazine size, but weapon heats up and eventually will break. This gun heats up faster than most Skuldugger guns.
How To Get: World Drop, Chaos Chamber
Liquid Cooling

(image credit: Joltzdude139)
Gear Type: Pistol
Attributes
- Works great until it doesn’t. Skuldugger weapon. Frost damage. Critical damage resets the weapon’s break meter.
- Eats up ammo really fast.
- +71% Gun Damage.
- +40% Fire Rate.
How To Get: Drops from boss in Crackmast Cove’s obelisk. Also a World Drop and Chaos Chamber drop.
Venomous Carrouser

Gear Type: Sniper Rifle
Attributes
- If you’re not getting around, you’re standing still. Shoots a Crossbolt that sticks and hits hard consecutively than other crossbolt guns. Fast reload, but only has one bullet in its magazine.
- +52% Gun Damage.
- +10% Critical Hit Damage.
- Fire element. Highly effective vs. Flesh.
- Crossbolts deal 8% increased Damage for each Crossbolt stuck in the target. Bolts last 10 seconds.
How To Get: World Drop, Chaos Chamber
Crossblade

Gear Type: Shotgun
Attributes
- We shall call him…Deathblade. Shoots an X projectile that is both Fire and Lightning type. Deals both types of damage. +150% Gun Critical Hit Chance.
- +19% Reload Speed.
- 2.2x Zoom
How To Get: World Drop, Chaos Chamber
Reign of Arrows of Striking

Gear Type: Shotgun
Attributes
- …From a lacerated sky. Fires volleys of arrows at a set area indicated by a circle. Aim the circle, then fire to summon a volley of arrows that damages anything in that AoE for a set time. Best against ground enemies, probably useless against flying enemies high in the air. The arrows can hurt you, so be careful.
- +10% Critical Hit Damage.
- +249% Gun Damage.
- +23% Reload Speed.
- +350 Area Damage Radius.
- Consumes 6 ammo per shot.
How To Get: World Drop
Rioting Lil K’s Bread Slicer of the Captive Royal

Gear Type: Assault Rifle
Attributes
- This seems impractical. Shoots 3 lobbed saw blades in a widespread forward angle. Saw blades can hit multiple enemies, and can hit one enemy multiple times. Pretty useless against high-flying enemies though since the blades roll on the ground as they land.
- Enchanted: After getting a Gun Kill, gain +14% melee damage and +21% Movement Speed for 5 seconds.
- +47% Gun Accuracy.
- +21% Fire Rate.
- Consumes 3 ammo per shot.
- 5.0x Zoom.
- +150% Gun Critical Hit Chance.
How To Get: World drop.
Manual Transmission

Gear Type: Assault Rifle
Attributes
- We’re lights out.
- +98% Gun Damage.
- +27% Fire Rate.
- 3.3x Zoom
- Restores Health via Damage (Dark Elemental).
- Switching modes at full heat will upshift the weapon. Acts like a Stoker weapon with reloading but can “overheat”, so switch modes to increase fire rate.
How To Get: Get it from the boss Vorkanar at Mount Craw.
White Rider of the Wind

Gear Type: SMG
Attributes
- Putrefy, rot, spoil, and fester. Beam weapon SMG. Shoots either a single beam or a double beam mode where the beam hits two targets simultaneously.
- Poison elemental.
- +15% Reload Speed.
How To Get: World Drop
Cannonballer of Ardor

Gear Type: Launcher
Attributes
- Baker’s on his run. Can switch between 1-shot and 4-shot spread mode. High damage, but has weird trajectory and does not hit enemies up-close unless you’re aiming at the ground. Skill is required to aim this weapon.
- +193% Gun Damage.
- +26% Fire Rate.
- +750 Area Damage Radius
- 4.5x Zoom
How To Get: World Drop, Chaos Chamber
Masterwork Handbow of the Riveter

Gear Type: Pistol
Attributes
- Mercy like a gun.
- +207% Gun damage.
- +76% Critical Hit Damage.
- +15% Reload Speed.
- 1.5x Zoom.
- Critical Hits ricochet 6 crossbolt at the nearest enemy.
- Crossbolts deal 3% increased Damage for each Crossbolt stuck in the target. Bolts last 3 seconds.
How To Get: World Drop
Wizard’s Pipe of the Yawning Void

Gear Type: SMG
Attributes
- Go back to the abyss! Fires lobs of mid-speed elemental projectiles in addition to its SMG bullets.
- Poison elemental.
- +33% Critical Hit Damage.
- -21% Gun Damage.
- +44% Weapon Ward Capacity.
- 1.5x Zoom.
- Weapon Ward Capacity: 798. Damage to projected front-facing ward amplifies weapon damage.
How To Get: World Drop.
Prolonging Shadowfire of the Warlock

Gear Type: SMG
Attributes
- Magic With A K! Thrown weapon explodes in a column of elemental damage, depending on the gun’s element.
- +50% Gun Damage.
- Comes in Fire Elemental and Dark Elemental.
- +21% Fire Rate.
- +15% Melee Damage.
- Thrown weapon explodes shortly after impact.
How To Get: World Drop, Chaos Chamber.
Blazing Volley Of The Deep

Gear Type: SMG
Attributes
- Burn down the walls that bind you to this cage. Extra Fire damage. Fire trails from shots.
- +10% Critical Hit Damage.
- +43% Gun Damage.
- 2.6x Zoom.
- Weapon Ward Capacity: 555. Damage to projected front-faced ward returns bullets to your magazine.
How To Get: World drop.
Borea’s Breath

Gear Type: SMG
Attributes
- The North Wind blows. Shoots out icicles when thrown. Fires semi-homing ice shots.
- +27% Fire Rate.
- Consumes 2 ammo per shot.
- 3.0x Zoom.
- Slows enemies (Frost weapon).
- Thrown weapon bounces until impacting an enemy.
How To Get: Can be farmed from Ribula in the Snoring Valley (the first stage of the game).
Automagic.EXE

Gear Type: Pistol
Attributes
- Task, managed. Has regular fire that shoots out streaks of bullets. Alternate fire shoots tracking dart; after firing that on a target, regular fire will home in onto target.
- -60% Gun Damage.
- +21% Fire Rate.
- Consumes 3 ammo per shot.
- +15% Melee Damage
How To Get: World Drop, Chaos Chamber
Imp

Gear Type: Assault Rifle
Attributes
- It’s a great day for an incineration! When gun overheats, it shoots out up to four flaming imps for Fire damage.
- +74% Gun Damage
- Fire element.
- Unlimited magazine size, weapon heats up and eventually will break.
How To Get: World Drop, Chaos Chamber
Kao Khan

Gear Type: Sniper Rifle
Attributes
- He shaped the world with his hands. Shots fire in a horizontal spread; 5 Crossbolts.
- Consumes 5 ammo per shot.
- -58% Gun Damage.
- +25% Weapon Ward capacity.
- 8.0x zoom
- Electric type.
- Weapon Ward Capacity: 1508. Damage to projected front-facing ward amplifies weapon damage.
- Crossbolts deal 5% increased Damage for each Crossbolt stuck in the target. Bolts last 8 seconds.
How To Get: World Drop, Chaos Chamber
Throwable Hole

Gear Type: SMG
Attributes
- What happens if I throw a throwable hole into a portable hole? Thrown weapon explodes and becomes a giant Dark Damage hole that deals DPS. Throw the weapon again at the same spot to create a bigger Dark Damage hole with a bigger AoE.
- 3.1x Zoom
- Dark Damage. Restores Health via Damage.
How To Get: Chaos Chamber, World Drop
Gluttony of the Carver

Gear Type: SMG
Attributes
- Equivalent exchange. Thrown weapon explodes and creates a Dagger Storm.
- +36% Gun Damage.
- 4.5x Zoom
- Restores Health via Damage.
How To Get: World Drop, Chaos Chamber
Circuitous Gyre

Gear Type: Shotgun
Attributes
- Whirl. Whirl until you see yourself again. Fire rate goes up with each shot fired until next reload.
- +231% Fire Rate.
- Weapon Ward Capacity: 1206
- Damage to projected front-facing ward reflects bullets back at attackers.
How To Get: World Drop, Chaos Chamber
Ruby’s Spite

Gear Type: Pistol
Attributes
- Death fulfilment. Fire rate doubles per kill, and stacks temporarily.
- -33% Gun Damage.
- +15% Fire Rate.
- Dark damage. Restores Health via Damage.
- The target takes 3% increased Melee Damage for each Crossbolt stuck in the target. Bolts last 5 seconds.
How To Get: Farm this from the mushroom boss in the Weepwild Dankness obelisk. It’s nearby the Corrupted Heart waypoint teleporter.
Live wire (via Moxsy)

Gear Type: SMG
Attributes
- The lightning. It’s good for you! Sticks Lightning damage onto enemies that chains onto other enemies.
- Lighting damage.
- +16% Fire Rate.
- Dahlia gun: Swaps between Fully Automatic and 5 Shot Burst.
How To Get: World Drop, Chaos Chamber, farm Zomboss in the Shattergrave Barrow
Dreadlord’s Finest

Gear Type: Assault Rifle (Rare)
Attributes
- Your soul is mine. Bullets lob and bounce when fired. Can switch between Full Auto and Shotgun mode.
- +44% Gun Damage.
- Dark Magic. Restores Health via Damage.
How To Get: Complete the Ancient Power quest chain (all 5 parts) and defeat the Dreadlord.
Perceiver
Gear Type: Pistol
Attributes
- How do you want to do this? Critical Role reference. Critical hits refills the magazine from your reserve.
- -21% Gun Accuracy.
- Dahlia gun. Fires in either three-shot bursts or semi-automatic shots.
How To Get: Farm from the boss in the Sunfang Oasis obelisk.
Sworderang
Gear Type: Shotgun
Attributes
- It’s all coming back to you now. When reloading, thrown weapon becomes a sword boomerang that flies in a horizontal loop and comes back to you. Can hurt you.
- +43% Gun Damage.
How To Get: Farm from the boss in the Ossu-Gol Necropolis obelisk.
Class Armor
Warcaster’s Pandemecium of the Jagged Blunderbuss

Gear Type: Class Armor (Spellshot, Clawbringer)
Attributes
- Rid this pestilence from within.
- Adds points to Spellshot’s Font of Mana and Just Warming Up skills.
- +35.6% Melee Critical Chance.
- +17.8% Area Damage.
- +35.6% Maximum Ward Capacity.
- Whenever a Poison Status Effect deals damage over time, there is a 15% chance for the enemy to explode for 653 Poison Damage.
How To Get: World Drop, Vending Machine
Swashbuckler’s Deathless Mantle of Primordial Fire

Gear Type: Class Armor
Attributes
- Not today. Game of Thrones reference.
- Adds Stabbomancer and Brr-Zerker power.
- Adds points to Stabbomancer’s Swift Death skill. Adds points to Brr-Zerker’s Cold Snap.
- +12.9% Ward Regeneration Rate.
- +10.8% Gun Damage.
- +12.9% Ability Critical Hit Chance.
- Reserve all but 1 Health, returning 150% as Ward Capacity. Ward Regeneration Delay is reduced by -50%.
How To Get: World Drop
Warlock’s Corrupted Platemail of the Lumberjack

Gear Type: Class Armor
Attributes
- There must always be a Leech King. Buffs up Spellshot/Graveborn class combo.
- Adds points to Spellshot’s Spell Sniper and Font of Mana.
- Adds points to Graveborn’s Stain of the Soul.
- Spellshot Power +24.8%.
- Graveborn Power +12.4%.
- +23.3% Gun Critical Hit Chance.
- +19.4% Melee Damage.
- +11.6% Area Damage.
- Converts 30% of the Fatemaker’s Damage dealt to Dark Magic Damage. Dark Magic Efficiency is increased by 30%.
How To Get: World Drop
Gladiator’s Selective Amnesia of Gnawing

Gear Type: Class Armor
Attributes
- The fastest way to get away from last year.
- Adds Brr-zerker and Stabbomancer power.
- Adds points to Stabbomancer’s Follow Up. Adds points to Brr-Zerker’s The Old Ways and Iron Squall.
- +12.9% Spell Critical Chance.
- +10.8% Companion Damage.
- +10.8% Melee Damage.
- After taking non-Status Effect damage, apply a Fire Status effect to the Fatemaker, increase Movement Speed, and leave a Fire Trail for 3 seconds. While this effect is active, Damage Dealt is increased by Movement Speed.
How To Get: World Drop
Wards
Transistor of Hail

Gear Type: Ward
Attributes
- Boing fwip.
- Elemental Damage is increased by +20% of the damage type last taken.
- +10% Fire Rate while Ward is depleted.
- +20% Shock resistance.
- Transistor, Trigger Happy.
How To Get: World Drop
Full Battery of Echoes

Gear Type: Ward
Attributes
- And you’re a sky of blue.
- While your Ward is full, taking damage strikes a nearby enemy with a Lightning Bolt.
- 15% chance to Reflect bullets and arrows while Warded.
- While Ward is full, shots drain 25% Ward for +40% Weapon Damage.
How To Get: World Drop
Hammer and Anvil of Growth

Gear Type: Ward
Attributes
- Give silent warning to all- wake him not.
- When taking damage while Ward is Full, summons a Hammer. Hammers seek out nearby enemies, dealing Melee Damage and knocking them back.
- +25% Maximum Ward.
How To Get: World Drop, Vending Machine
Curse Wit Of Frenzy

Gear Type: Ward
Attributes
- Kill him! He’s not that important anyways.
- While Ward is depleted, gain 17% Damage Reduction and gain 100% increased Damage Dealt to nearby enemies.
- +20% Melee Damage while Ward is depleted.
How To Get: World Drop, Chaos Chamber
Amulets & Rings
Eagle Eyed Bradluck of the Holy Warrior

Gear Type: Amulet
Attributes
- The test came back negative!
- Adds Elemental Damage and Spore Warden power buff.
- +13.1% Loot Luck.
- You gain Bradluck which applies a random (bad) effect to you every 8 seconds.
How To Get: World Drop
Eagle Eyed Overflow Bloodbag of Heroism

Gear Type: Amulet
Attributes
- Are you really not familiar with parabiosis?
- Poison damage: +15.1%
- Spore Warden power +12.5%
- +10.3% Action Skill Cooldown Rate.
- +5.6% All Damage Dealt.
- While Health is full, Healing from Dark Magic increases Maximum Health.
How To Get: World Drop, increased rate from Dragon Lord.
Raging Theurge Of Thought

Gear Type: Amulet
Attributes
- For the Tome of the Holy.
- +23.4% Dark Magic Efficiency.
- +17.1% Gun Reload Speed.
- Whenever you cast a Spell, reduce your remaining Action Skill Cooldown by 20%. While your Action Skill is on Cooldown, Spell Damage is increased by 30%.
How To Get: Chaos Chamber
Magic Championship Ring of the Iron Wolf

Gear Type: Ring
Attributes
- Thank you for making red text, read text!
- +15% Companion Critical Hit Chance.
- +12.5% Melee Critical Hit Damage.
- +12.5% Assault Rifle Critical Hit Damage.
- Dealing damage to a Boss increases effects by 100% for a moderate amount of time.
How To Get: World Drop, Vending Machine
Melee Weapons
Salt And Battery
Gear Type: Melee
Attributes
- Batter up! Weapon has Salt and Battery mechanics.
- Salt: Melee Attacks increase your Melee Critical Chance by 20% on every hit until a Melee Critical Hit occurs, resetting this bonus.
- Battery: Melee Critical Hits spawn a Dagger Storm.
- Ancient: Melee Attacks restore 5.0% of your Action Skill Cooldown.
How To Get: The Wheel from the DLC, Chaos Chamber bunnies
Frying Pan of the Remorseless

Gear Type: Melee Weapon
Attributes
- I think I’m getting the hang of this! LOTR reference.
- Reduce Bullet and Projectile Damage from the rear by 90% when holstered.
- +10% Melee damage.
- -15% Attack Speed.
- +60% Critical Damage
- +10% Status Effect Chance
- Shock damage
- Frying Pan: While Melee Attacking, gain 90% chance to Reflect incoming Bullets, and a 15% chance while holstered.
- Vampire: Melee Attacks restore 6.9% of your Maximum Health and Maximum Ward.
How To Get: World Drop
Spellblade of the Assassin

Gear Type: Melee Weapon
Attributes
- The wand chooses the wizard.
- +15% Attack Speed.
- +10% Critical Chance.
- +15% Critical Damage.
- Spellblade: Melee Attacks deal Spell Damage instead of Melee Damge. Melee Attacks increase Spell Critical Chance by 80% for 6 seconds.
- Rampage: Melee Attacks increase your Melee Critical Chance by 8.3% on every hit until a critical hit occurs, resetting this bonus.
How To Get: World Drop
Toxifying Goblin Pickaxe of Blistering

Gear Type: Melee Weapon
Attributes
- Time is money, friend. Melee attacks spawn gold! Whenever the Fatemaker picks up gold, increase Movement Speed, Spell Cooldown Rate, and Action Skill Cooldown Rate by 6% for 5 seconds. Stacks 5 times.
- Ancient: Melee Attacks restore 5.0% of your Action Skill Cooldown.
- +25% Attack Speed.
- +40% Critical Damage.
- Frost Element. Slows enemies.
How To Get: World Drop, Chaos Chamber
Venomous Twin Soul of the Lawless

Gear Type: Melee
Attributes
- A hero desires a sword, and a sword desires truth.
- Caustic: Melee Attacks increase your Status Effect Chance and Damage by 30% for 10 seconds.
- Echo: Melee Attacks deal 10% of all non-Melee Damage dealt by the Fatemaker over the last 10 seconds as bonus damage, and reset this bonus.
- +15% Attack Speed.
- +25% Critical Damage.
- +10% Status Effect Chance.
How To Get: World Drop, Chaos Chamber
Fatebreaker of Edginess

Gear Type: Melee
Attributes
- You’ve made a huge mistake.
- Fatebreaker: Melee Attacks create 3 Lightning projectilies that restore Ward equal to 100% of damage dealt.
- Amp’d: Melee Attacks Amplify the damage of your next 3 Gun Shots by 50% for the next 10 seconds.
- +10% Attack Speed.
- +20% Critical Damage.
How To Get: World Drop, Chaos Chamber
Wailing Banshee of Edginess

Gear Type: Melee
Attributes
- More like banSHEESH!
- Wailing Banshee: Melee Attacks create up to 3 projectiles that seek out enemies behind the target, dealing 50% Weapon Damage.
- Archmage: Melee Attacks restore 5% of your Spell Cooldown.
- +20% Melee Damage.
- -10% Attack Speed.
- +20% Critical Damage
How To Get: World Drop, Chaos Chamber
Slammin’ Salmon of Mirth

Gear Type: Melee
Attributes
- HOW’S THAT TASTE?! Fish type melee weapon: Melee attacks always apply a Poison Status Effect, stacking up to 5 times.
- Echo: Melee Attacks deal 10% of all Non-Melee Damage dealt by the Fatemaker over the last 10 seconds as bonus damage.
- +10% Melee Damage
- -20% Attack Speed
How To Get: World Drop, Chaos Chamber
Goblin’s Bane of the Stunner

Gear Type: Melee Weapon (Rare)
Attributes
- A perverse charisma fueled by avarice.
- +14% Melee Damage.
- +14% Critical Damage.
- Fire element; Highly effective vs. Flesh.
- Goblin’s Bane: Melee Attacks deal +100% damage against enemies above 95% Total HP.
- Echo: Melee Attacks deal 1-% of all Non-Melee Damage dealt by the Fatemaker over the last 10 seconds as bonus damage, and reset this bonus.
How To Get: Complete Side Mission “Non-Violent Offender” in Cragwood (the Goblin stage).
Spells
Wicked Gossip
Gear Type: Spell
Attributes:
- Spreads like a lie.
- Simple cast: Fire and Forget.
- On hit, ricochets to 2 nearby enemies. If there are no enemies nearby, spawns a Poison Puddle at the target’s feet.
Threads of Fate of the Scout

Gear Type: Spell. Channel cast: hold to charge, then releases powerful Dark Magic red ball projectile that uses threads to hit nearby enemies with damage-over-time effect.
Attributes
- Watch me unravel.
- +20% Spell Damage.
- +26% Spell Status Effect Damage.
- -10% Spell Cooldown.
- +2 Projectiles per cast.
- Restores Health via Damage.
How To Get: World Drop, Chaos Chamber
Arcane Bolt of Magnitude

Gear Type: Spell. Fire and forget.
Attributes
- From thine fingy-tippers comes doom. Fast cooldown rate if you hit with a critical.
- After scoring a Critical Hit with this spell, a portion of its cooldown is refunded.
- +20% Spell Damage.
- -10% Spell Cooldown.
- Dark damage. Restores health via damage.
How To Get: World Drop, Chaos Chamber
Toxifying Greatest Spell Ever

Gear Type: Spell – Flame wrap. Simple Cast.
Attributes
- This is just a tribute! Tenacious D reference.
- Enchanted: While Action Skill is Active, increase Poison Damage by 35%.
- +50% Spell Critical Chance.
- +67% Spell Status Effect Damage.
- +100% Spell Radius.
- +19% Spell Cooldown.
- 2 Spell Charges.
How To Get: Complete side quest at Karnak’s Wall.
Sawblades

Gear Type: Spell. Repeated Cast.
Attributes
- Watch your fingers! Spell summons a bunch of forward-launching sawblade projectiles as long as you hold the button.
How To Get: World Drop, Chaos Chamber
Jacketed Buffmeister

Gear Type: Spell. Casts around the owner.
Attributes
- AAAAAAAAAAAH. A spell that increases the Fatemaker’s power. Also buffs up the damage of the spell on the left if you’re a dual spell-wielding Spellshot.
- Increases direct damage health by 185 (Max Chaos).
- Lasts for 9.6 seconds.
- +32% Spell damage.
- -19% Spell Cooldown.
How To Get: World drop, Chaos Chamber
Gelatinous Cube

Gear Type: Spell. Fire and forget.
Attributes
- The apotheosis is among us.Shoots out a bouncing green cube that leaves Poison puddles. Bounces up to three/four times.
- +32% Spell Damage.
- -19% Spell Cooldown.
- Poison element.
How To Get: World drop, Chaos Chamber
Frosting Marshmallow

Gear Type: Spell. Fire and forget.
Attributes
- Something that would never ever possibly destroy us. Ghostbusters reference. Spell shoots out a flaming marshmallow.
- +20% Spell Damage
- +26% Spell Status Effect Damage.
- Fire elemental. Highly effective vs. Flesh.
How To Get: World Drop, Chaos Chamber
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