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Forza Motorsport Reboot To Be The Most Realistic Racing Game To Date

Xbox Developer_Direct’s second presentation saw Turn 10 Studios step onto the stage as they showcased their latest instalment to the Forza franchise, the rebooting of Forza Motorsport.

Unfortunately, there has been no word on a release date other than it is anticipated to release sometime this year in 2023 and will be available on PC and the Xbox Series X | S. This is to be their most ambitious project yet with the key goal of creating the most realistic racing game there is, in every aspect possible.

The Realest

At launch, there will be over 100 new cars to the franchise to add to the total of over 500 cars for players to collect, race and customise with more than 800 unique upgrades.

This rendition of Forza Motorsport will also have the most advanced physics model to date. Everything you do from accelerating, corning and braking, even when you crash, it’ll be like you’re watching, hearing and feeling the real thing.

This is all thanks to every aspect of the game being built from the ground up with the utmost quality. Even the lighting and shaders are something to behold. But it doesn’t stop there as the team over at Turn 10 have also taken damage and dirt into consideration with both aspects being contextually localised through simulating paint thickness, chipping and directionality. Meaning if you scratch your car, you will definitely see it.

Even the audio system has been built from scratch to help create an authentic audible experience for players. To add to this, the team also showcased their use of hardware-accelerated convolution reverb—big words I know. Essentially what this does is that it accurately reproduces how sounds interact in an acoustic space, dynamically adapting, and creating the most realistic sounds possible. With this kind of tech, smaller details like tire and suspension audio are amplified to the immersive max.


The game will also launch with 20 different environments and tracks with the return of some fan favourites that have been remastered from scratch. In the presentation, we got a glimpse into one of the five new tracks in the Forza franchise, Kyalami.


With all the aforementioned upgrades to the visual aesthetics of the cars, the same treatment was given to the environment and tracks. The most notable environmental upgrade is the fully dynamic time of day with the weather. So as you race and time goes by, a bright and sunny day can become and dreadful rainstorm. Furthermore, the weather will also dictate how the cars will interact with the track’s temperature, whether the track is wet or not, or if you rubber in. This ensures that with every lap, you won’t be driving in the same race.

The game renders in 4K 60 FPS and with the assistance of real-time ray tracing, the reflections off of smooth mirror and flat glass surfaces are uncanny to real life.

To close out the presentation, Creative Director, Chris Esaki ensured that there would be a brand new online multiplayer racing mode alongside a single-player career that focuses on car building.

You can check out the whole breakdown below (via GameSpot).

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