Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

New VA-11 Hall-A Expansion Confirmed After 8 Long Years: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // The Murder Of Sonic The Hedgehog Is A Free Visual Novel Just In Time For April's Fool: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Granblue Fantasy Versus Rising Gets New Character Siegfried And PS5/PS5 Beta Test This May: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Wanted: Dead Is Bloody, Charismatic, Janky, & Needlessly Tough

Platform(s): PC (version reviewed), PS4, PS5
Genre: Hack-and-slash third-person shooter hybrid

Hannah Stone is not your average cop. In fact, even with the getup she has, you can sense something is off with Wanted: Dead’s protagonist. See, she’s part of the game’s police force Zombie Division, a group that handles cases in the most extreme ways. Usually in blood and death.

Stone’s method of solving crime cases involves shooting first, slashing first, and probably asking questions later or never at all. Right from the game’s aesthetics and its promise of a pulp-like no-frills guilty pleasure kind of adventure, Wanted: Dead feels like a purposefully-made 2000s-era game throwback that emulates Ninja Gaiden (the reboot) and Devil May Cry in terms of challenge and setpieces. Upon closer inspection, that’s a half-truth. What developer Soleil has tried to achieve is not without jank, but not without value either.

Keystone

Wanted: Dead’s linear level design mixes character action with third-person shooting in an attempt to be unique. Like Devil’s Third back in the day, but actually working. At the very least, they got the better half right: the sword fighting. The slashing and fighting with Stone’s katana may take some time to get used to with its initial attacks, but she has a super-quick attack in the form of a handgun shot. You can mix up your combos with hard slashes with handgun fire in-between, quickly damaging enemies and dismembering them for quicker executions.

When you get hit, you have a chance to recover parts of your health provided you keep attacking and don’t get hit; it’s kind of similar to Bloodborne’s “health reward via aggression” mechanic. It works well in this context and design, if I’m being honest. Slicing and dicing enemies, and cutting their limbs off get satisfying especially when you figure out the correct attack strings to use. The art of dodging and parrying will also mean life and death in this game where Stone dies pretty fast for a hack-and-slash protagonist.

The shooting, however, only hits the bare minimum function-wise. It kinda sucks. While it has its uses in getting some headshots with the right mods, and the velcro auto cover system mostly works, I rather kill enemies with sword slashes and melee combos, dismembering them artfully and methodically instead. All the guns in the game feel unwieldy and off, whether it’s Stone’s assault rifle or the shotgun. The shooting mechanics are secondary at best, and even then some of my melee attacks can miss at times when it’s crucial. I can personally tell you that I was at a barrier in the first hour when I couldn’t figure out how to deal with the game’s high-HP ninja. After some parrying practice and patience, I was fine. Wanted: Dead really wants you to play by its defensive rules.

You have partners to help you. They’re pretty dumb most of the time, but at least they do their job adequately if enemies are within the vicinity. From my playthrough, they do a good job distracting enemy fire while I just flank them behind cover, sword-slicing my way through victory. At the very least, your partners’ backstories are fleshed out bit by bit with the game’s many, many cutscenes. Some are in animated form, while others are CGI. You even get some R&R and off-time in the form of minigames, be it a ramen-eating contest to karaoke. Heck, there’s even a 2D shmup that’s equally challenging for you to futz around with. Even after finishing the game within 10 hours or so on regular difficulty, you can still access the minigames on the menu, so that’s convenient.

Police Story

While Wanted: Dead has some charm and some interesting gameplay and minigames to break up the pace, the terrible shooting mechanics, and lack of checkpoints in crucial parts of the game mean you have to really take up the game with its own broken-as-heck terms. At the very least, it’s a 10-hour-or-less thrill ride so it’s not a complete slog and it has its heart in the right place design-wise. It will toughen you up, if you give it a chance.

It’s not completely unfair especially when you unlock all of Stone’s moves through sheer diligence. However, the game will test your patience, especially in the harder difficulty levels where it might as well be called Hannah Must Die mode. I’m sure other action game fans can find something to praise and like inside, but I frankly don’t see anything here beyond a tough-on-purpose hack-and-slash trying so hard to be like a Ninja Gaiden-style clone but only getting some of its core bits right. Perhaps with a bit more polish, Wanted: Dead might be going places beyond taking the throwback lane.

Pros

  • Stone’s moves and actions are fun to control once everything’s unlocked.
  • Fun melee combat, especially the parrying.
  • Has some charm and colour amidst the violence.

Cons

  • Pretty janky at times, especially the shooting.
  • Can be unfair at times.

Final Score: 60/100

Review copy provided by publisher’s PR company.

Related News

post-07
Brawlhalla Halloween Event Is Now Live For Your Spooky Enjoyment

Ubisoft has announced that the Brawlhalla Halloween event, dubbed Brawlhalloween, is now playable on all platforms, Halloween-themed items, the main m...

post-07
Gamescom Asia Addresses Questions Regarding Upcoming 2020 Event

The folks behind the upcoming Gamescom Asia 2020, Koelnmesse, have released an official response to our recent article where we brought up some concer...

post-07
Cheaters Are Driving Players Away From Crossplay Call of Duty

Call of Duty: Modern Warfare and Warzone are really fun multiplayer shooters if it weren't for the surge of PC cheaters playing online. It's gotten to...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community

Follow us on Twitter

Popular Posts

post-17
EVO Japan 2023: Full Schedule & Results
post-17
Diablo 4 Open Beta: 9 Things We Loved & Hated About The Action RPG
post-17
[Updated] MPL Malaysia Season 11 – Teams, Schedule & Results
post-17
The Dungeons & Dragons Movie Does Tarrasque-Sized Justice To Its Source Material
post-17
John Wick: Chapter 4 Hits the Bullseye With Every Shot It Takes
post-17
Diablo 4 Beta: All Legendary & Unique Weapons & Gear So Far
post-17
Diablo 4 Early Access & Open Beta Leveling Up Guide: How To Reach Level 20
post-17
Diablo 3 Season 28 Altar Of Rites Unlocking Guide
post-17
[Updated] Call Of Duty: Modern Warfare II Ranked Play – The Best Gunsmith Classes
post-17
The 10 Best & Worst Pokemon From Scarlet & Violet
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
*SPOILER ALERT* Infinity War Discussion – Let’s Talk About What Happened At the End of the Movie
post-17
Weathering With You Is About A Boy Who Doomed Tokyo Because Of Hormones