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Diablo 4: All Unique & Ancestral Weapons & Gear Found So Far

Diablo 4 is out this early June, and it’s going to be a treat for action RPG fans who yearn for the days of a good challenge and better loot.

Diablo 4 features Unique and Ancestral tier loot, featuring power-ups and skills that aren’t available in the game’s Aspect power-up system. The trade-off? They only drop in Tier 3 and Tier 4 difficulty of the game, which means you need to complete the campaign and finish the game’s capstone dungeon in Tier 2 to activate the harder difficulties.

Once that’s done, Unique and Ancestral items will start dropping as you level up to 70 and 90. Unique gear are very special items with unique power-ups not seen or available as Aspects. Ancestral is the highest tier of items after Sacred; if you have an Ancestral Legendary, it’s better than a Sacred or regular Legendary. Higher difficulty means higher drop rates for these powerful pieces of gear. Unless there’s a dedicated source for the Unique, all the items here are random drops from Tier 3 and Tier 4.

Here’s what we’ve uncovered so far, from our playthrough of the game to resource sites like Maxroll.gg. We’ll be updating this list as time goes by; our luck with gear drops isn’t so hot during the time we reviewed the game.

 

Diablo 4 Unique & Ancestral Gear So Far

All Classes List of Uniques

Andariel’s Visage

Gear Type: Helm

Special Attributes & Properties

  • Lucky Hit: Up to a 15-20% chance to trigger poison nova that applies 90-20,414 Poisoning damage over 5 seconds to enemies in the area.
  • +All stats
  • +%Attack Speed
  • +% Life Steal
  • +% Poison Resistance

 

Doombringer

Gear Type: Sword

Special Attributes & Properties

  • Lucky Hit: Up to a 15-25% chance to deal 52-11,795 Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
  • +Core Skill Damage
  • +Damage
  • Lucky Hit: Up toa 5% chance to Heal +Life
  • +Max Life

Fists of Fate

Gear Type: Gloves

Special Abilities & Properties

  • Your attacks randomly deal 1% to 300% of their normal damage.
  • Lucky Hit: Up to a 5% chance to heal+
  • Lucky Hit: Up to a 5% chance to restore + primary resource
  • Lucky Hit: Up to +chance to Immobilize
  • Lucky Hit: Up to +chance to Daze

 

Frostburn

Gear Type : Gloves

Special Abilities & Properties

  • + Critical Strike Chance
  • + Cold Damage
  • + Freeze Duration
  • Lucky Hit: Up to a 5% Chance to Restore +[1.0-14.0]% Primary Resource
  • Lucky Hit: Up to [15-25]% chance to Freeze enemies for 2 seconds.

 

Harlequin Crest

Gear Type: Helm

Special Abilities & Properties

  • Gain 20.0% Damage Reduction. Gain +4 Ranks to all Skills.
  • +Max Life
  • +Cooldown Reduction
  • +Resource Generation
  • +All Stats
  • Gem Slot

 

Mother’s Embrace

Gear Type: Ring

Special Abilities & Properties

  • If a Core Skill hits 5 or more enemies, 35% of the Resource cost is refunded.
  • Gem socket
  • +Fire Resistance
  • +Shadow Resistance
  • +All Stats buff
  • +Lucky Hit Chance
  • +Critical Strike Damage
  • +Overpower Damage

How To Get: Beat the campaign. The last boss of the campaign drops this Unique.

 

Melted Heart of Selig

Gear Type: Amulet

Special Abilities & Properties

  • + All stats
  • + Core Skill Damage
  • + Damage while Healthy
  • Gain +30% Maximum Resource. In addition, when you take damage, drain [3-8] Resource for every 1% of Life you would have lost instead.

Penitent Greaves

Gear Type: Boots

Special Abilities & Properties

  • You leave behind a trail of frost that Chills enemies. You deal 10%[x] more damage to Chilled enemies.
  • +Movement Speed
  • +Crowd Control Duration
  • +Slow Duration Reduction
  • +Cold Resistance

 

Razorplate

Gear Type: Armor

Special Abilities & Properties

  • Gain [80-24950] Thorns

Ring Of Starless Skies

Gear Type: Ring

Special Abilities & Properties

  • Each consecutive Core Skill cast reduces the Resource cost of your next Core skill by [8-12]%, up to a maximum of 40%.
  • + Fire Resistance
  • + Cold Resistance
  • + Lucky Hit Chance
  • + Critical Strike Chance
  • + Critical Strike Damage
  • + [1.0-19.5]% Core Skill Damage

 

Temerity

Gear Type: Pants

Special Abilities & Properties

  • Effects that Heal you beyond 100% Life grant you a Barrier up to 80% of your Maximum Life that lasts for 8 seconds.
  • +All Stats
  • While Injured, your potion also grants 45% Movement Speed for 2 seconds
  • +Potion Drop Rate
  • Lucky Hit: Up to a 5% chance to heal +
  • +Healing Received
  • 2 Gem slots

Butcher’s Cleaver

Gear Type: Axe (Slashing)

Special Abilities & Properties

  • Lucky Hit: When you Critically Strike an enemy, you have up to a 100% chance to Fear and Slow them by 70% for 4 seconds.
  • +Damage to crowd controlled enemies
  • +Damage to healthy enemies
  • +Critical Strike Damage
  • +Critical Strike Chance against Injured Enemies
  • +Damage to Injured Enemies

How To Get: Kill The Butcher. Low drop rate, but he’s a dedicated source for the weapon.

The Grandfather

Gear Type: 2-Handed Sword

Special Abilities & Properties

  • Increases Critical Strike Damage by 100% (double damage). The other properties on this weapon can roll higher than normal.
  • +Critical Strike Damage
  • +Damage
  • +Max Life
  • +All Stats
  • 2 gem slots

 

Barbarian List of Uniques

100,000 Steps

Gear Type: Boots

Special Abilities & Properties

  • After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32-50] Fury. This cannot happen more than once every 30 seconds.
  • Attacks Reduce Evade’s Cooldown by [0.6-o.8] Second
  • + [6-42] Dexterity
  • +% Damage with Skills that swap to New Weapons
  • +% Damage to Stunned Enemies
  • + [1-3] Ranks of Ground Stomp

 

Ancients’ Oath

Gear Type: Two-Handed Axe

Special Abilities & Properties

  • Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are Slowed by [55[65]% for 3 Seconds.
  • +% Damage to Healthy Enemies
  • + Vulnerable Damage
  • +% Damage while Berserking
  • + [1-3] Ranks of Steel Grasp

 

Battle Trance

Gear Type: Amulet

Special Abilities & Properties

  • + Increase Frenzy’s maximum stacks by 2. While you have maximum Frenzy, your other Skills gain [10-20]%+ increased Attack Speed.
  • + Resistance to All Elements
  • +% Basic Skill Damage
  • +% Damage Reduction from Close Enemies
  • +% Damage Reduction while Injured
  • + [1-3] Ranks of Frenzy

 

Fields of Crimson

Gear Type: Two-Handed Sword

Special Abilities & Properties

  • + While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [7-3085] Bleeding damage over 6 seconds. Enemies standing in the pool take 10%[x] increased Bleeding damage.
  • + Critical Strike Damage
  • +% Damage with Two-Handed Slashing Weapons
  • +% Damage Over Time
  • +% Rupture Cooldown Reduction
  • + [1-3] Ranks of Rupture

Gohr’s Devastating Grips

Gear Type: Gloves

Special Abilities & Properties

  • Whirlwind explodes after it ends, dealing 70% of the total Base damage dealt to surrounding enemies as Fire damage.
  • +Attack Speed
  • +Lucky Hit Chance
  • +Non-Physical Damage
  • +5 Ranks of Whirlwind

Hellhammer

Gear Type: Two-handed Mace

Special Abilities & Properties

  • Upheaval ignites the ground Burning enemies for an additional [14-4,536] damage over 3 seconds.
  • +% Overpower Damage
  • +% Damage with Two-Handed Bludgeoning Weapons
  • +% Damage to Crowd Controlled Enemies
  • +% Damage to Burning Enemies
  • +% Damage Reduction from Enemies that are Burning

Overkill

Gear Type: Two-handed Mace

Special Abilities & Properties

  • Death Blow creates a shockwave, dealing [16-30]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
  • +% Overpower Damage
  • +% Physical Damage
  • +% Damage to Injured Enemies
  • +% Critical Strike Chance Against Injured Enemies

Rage of Harrogath

Gear Type: Chest

Special Abilities & Properties

  • Lucky Hit: Up to a [20-40]% Chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 Seconds when you inflict Bleeding on Elites.
  • +% Physical Damage
  • +% Critical Strike Chance with Physical Damage Against Elites
  • +% Damage Reduction from Enemies that are Bleeding
  • + Thorns

 

Ramaladni’s Magnum Opus

Gear Type: Sword

Special Abilities & Properties

  • Skills using this weapon deal [o.1-o.3]%[x] increased damage per  point of Fury you have, but you lose 2 Fury every second.
  • + Critical Strike Damage
  • +% Damage with Dual-Wielded Weapons
  • +% Damage to Close Enemies
  • +% Physical Enemies
  • Lucky Hit: Up to a 5% Chance to Restore +[1.0-14.0]% Primary Resource

Druid List of Uniques

Greatstaff of the Crone

Gear Type: Staff

Special Abilities & Properties

  • Claw is now a Storm Skill and also casts Storm Strike at [120-150]% normal damage
  • +% Damage to Close Enemies
  • +% Damage to Crowd Controlled Enemies
  • +% Non-Physical Damage
  • +[1-3] Ranks of Claw

Hunter’s Zenith

Gear Type: Ring

Special Abilities & Properties

  • Gain a bonus when you kill with a shapeshifting skill: Werebear: Your next werewolf Skill will Heal you for [4-1,815] when damage is first dealt.
  • +% Lightning Resistance
  • +% Poison Resistance
  • +% Damage while Shapeshifted
  • +% Critical Strike Damage with Werewolf Skills
  • +% Overpower Damage with Werebear Skills
  • +1 Rank of the Quickshift Passive

Insatiable Fury

Gear Type: Chest

Special Abilities & Properties

  • Werebear form is now your true form, and you gain +2 Ranks to all Werebear Skills
  • +% Physical Damage
  • +% Overpower Damage
  • +% Damage Reduction while Fortified
  • +% Total Armor while in Werebear Form

Mad Wolf’s Glee

Gear Type: Chest

Special Abilities & Properties

  • Werewolf form is now your true form, and you gain +2 Ranks to all Werewolf Skills
  • +% Physical Damage
  • +% Poison Damage
  • +% Damage Reduction from Enemies that are Slowed
  • +% Movement Speed

Storm’s Companion

Gear Type: Pants

Special Abilities & Properties

  • Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl Ability.
  • While Injured, Your Potion Also Grants [20-30]% Movement Speed
  • +% Companion Skill Damage
  • +% Companion Movement Speed
  • +% Potion Drop Rate
  • +[1-3] Rank of Wolves

Tempest Roar

Gear Type: Helm

Special Abilities & Properties

  • Lucky Hit: Storm Skills have up to a 25% chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills.
  • +Damage while shapeshifted
  • +Critical Strike Damage
  • +Maximum Spirit
  • +Poison Resistance
  • 1 Gem Slot

Vasily’s Prayer

Gear Type: Helm

Special Abilities & Properties

  • Your Earth Skills are also Werebear Skills and Fortify you for 19.
  • +Damage while Shapeshifted
  • +Overpower Damage
  • +Max Life
  • +Lightning Resistance
  • 1 Gem Slot

Gear Type: Ring (necromancer)

Necromancer List of Uniques

Black River

Gear Type: Scythe

Special Abilities & Properties

  • Corpse Explosion consumes up to 4 additional Corpses  around the initial Corpse, dealing [122-130]%[x] increased damage and with a [21-25]% larger radius per additional Corpses
  • + Life on Kill
  • + Intelligence
  • +% Damage to Distant Enemies
  • +% Damage to Healthy Enemies
  • +1 Rank of the Fueled by Death Passive

Blood Artisan’s Cuirass

Gear Type: Chest Armor

Special Abilities & Properties

  • When you pick up [5-10] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.
  • +% Damage for 4 seconds after picking up a Blood Orb
  • +%Blood Orb Healing
  • +%Total Armor
  • +Ranks of Bone Spirit

Bloodless Scream

Gear Type: Two-handed Scythe

Special Abilities & Properties

  • Your Darkness Skills Chill enemies for up to 40%. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 5 additional Essence against Frozen targets.
  • +Darkness Skill Damage
  • +Damage to Chilled Enemies
  • +Damage to Frozen Enemies
  • +Cold Resistance
  • 2 Gem Slots

Deathless Visage

Gear Type: Helm

Special Abilities & Properties

  • Bone Spear leaves behind echoes as it travels that explode, dealing x damage.
  • +Total Armor
  • +Physical Damage
  • +Critical Strike Damage with Bone Skills
  • +Max Essence
  • 1 Gem Slot

?Deathspeaker’s Pendant

Gear Type: Amulet

Special Abilities & Properties

  • Blood Surge casts a mini nova on your Minions, dealing [4-1,361] damage. Damage is increased by 10, per target, drained by the initial cast, up to 50%.
  • + Resistance to All Elements
  • +% Blood Skill Damage
  • +% Summoning Skill Damage
  • +% Overpower Damage
  • +[1-2] Ranks of the Coalesced Blood Passive

Greaves of the Empty Tomb

Gear Type: Boots

Special Abilities & Properties

  • Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for [12-3,811] Shadow damage over 2 seconds.
  • +[1-2] Max Evade Charges
  • + Intelligence
  • +% Essence Cost Reduction
  • +% Lucky Hit Chance with Shadow Damage
  • +% Damage Reduction from Enemies that are Affected by Shadow Damage Over Time

?Howl from Below

Gear Type: Gloves

Special Abilities & Properties

  • Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion’s damage is increased by [30-40]%[x]
  • +% Lucky Hit Chance
  • +% Corpse Skill Attack Speed
  • Lucky Hit: Up to a +% Chance to Stun
  • Lucky Hit: Up to a +% Chance to Fear

Ring Of Mendelin

Gear Type: Ring

Special Abilities & Properties

  • Lucky Hit: Up to a 10% chance to empower all of your minions, causing the next attack from each to explode for [x] Physical damage.
  • +Lucky Hit Chance
  • +Minion Attack Speed
  • +Maximum Minion Life
  • +Thorns

Rogue List of Uniques

Asheara’s Khanjar

Gear Type: Dagger

Special Abilities & Properties

  • Hits with this weapon increases your Attack Speed by [4.0-6.0]%[+] for 4 seconds, up to [20.0-30.0]%[+]
  • +% Damage to Close Enemies
  • +% Basic Skill Damage
  • +% Damage to Crowd Controlled Enemies
  • +% Movement Speed for 4 Seconds After Killing an Elite
  • +% Lucky Hit Chance

Condemnation

Gear Type: Dagger

Special Abilities & Properties

  • Your Core Skills deal 40%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points. You will need to use Combo specialization for Rogue to use this.
  • +Basic Skill Attack Speed
  • +Critical Strike Chance against Injured Enemies
  • +Damage with Dual-Wielded Weapons
  • +Core Skill Damage
  • Gem Slot

?Cowl of the Nameless

Gear Type: Helm

Special Abilities & Properties

  • You gain [15-25]%[x] increased Lucky Hit Chance against Crowd Controlled enemies
  • + Dexterity
  • +% Cooldown Reduction
  • +% Crowd Control Duration
  • + Maximum Energy

?Eyes in the Dark

Gear Type: Pants

Special Abilities & Properties

  • Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy. However, Death Trap’s Cooldown is increased by [15-30]%.
  • While Injured, Your Potion Also Grants [20-30]% Movement Speed for 2 seconds
  • +% Dodge Chance
  • +% Shadow Damage
  • +% Damage to Elites
  • +% Damage to Enemies Affected by Trap Skills

?Grasp of Shadow

Gear Type: Gloves

Special Abilities & Properties

  • Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [20-30]% chance to summon a Shadow Clone that mimics your attack.
  • +% Attack Speed
  • +% Vulnerable Damage
  • +% Shadow Clone Damage
  • +[1-2] Ranks of All Core Skills

Skyhunter

Gear Type: Bow

Special Abilities & Properties

  • The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had a maximum stacks of the Precision Key Passive when you cast the Skill, gain [15-25] Energy, this can only happen once per cast.
  • +% Damage to Distant Enemies
  • + Dexterity
  • +% Marksman Skill Damage
  • +% Critical Strike Damage
  • +[0-1] Rank of the Exploit Passive

?Windforce

Gear Type: Bow

Special Abilities & Properties

  • Lucky Hit: Hits with this weapon have up to a [10-20]% chance to deal double damage and Knock Back the target
  • +% Damage to Distant Enemies
  • + All Stats
  • +% Core Skill Damage
  • +% Damage to Distant Enemies
  • +[0-1] Rank of the Impetus Passive

Word of Hakan

Gear Type: Amulet

Special Abilities & Properties

  • Your Rain of Arrows is always Imbued with all Imbuements at once. 
  • + rank of All Imbuement Skills
  • Gem socket
  • +Resistance to all elements
  • +Non-Physical Damage
  • +Ultimate Skill Damage
  • +Critical Strike Damage with Imbued Skills

 

Sorcerer List of Uniques

Esadora’s Overflowing Cameo

Gear Type: Amulet

Special Abilities & Properties

  • Upon collecting Crackling Energy, there’s a 10% chance to release a lightning nova, dealing [12-3,629] Lightning damage.
  • +% Resistance to All Elements
  • +% Non-Physical Damage
  • +% Crackling Energy Damage
  • +[1-2] Ranks of the Shocking Impact Passive
  • +[1.0-17.5]% Movement Speed

Esu’s Heirloom

Gear Type: Boots

Special Abilities & Properties

  • Your Critical Strike Chance is increased by [15-25]% of your Movement Speed bonus.
  • Evade Grants +[30-50] Movement Speed for 1 Second
  • +% Movement Speed
  • +% Movement Speed for 4 Seconds After Killing an Elite
  • +[1.0-12.0]% Shrine Buff Duration
  • +% Slow Duration Reduction

Flamescar

Gear Type: Wand

Special Abilities & Properties

  • While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [4-1,815] Fire damage.
  • +% Lucky Hit Chance
  • +% Non-Physical Damage
  • +% Damage to Burning Enemies
  • +% Lucky Hit Chance with Fire Damage
  • =[1-3] Ranks of Incinerate

?Gloves of the Illuminator

Gear Type: Gloves

Special Abilities & Properties

  • Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [65-75]% less damage.
  • +% Critical Strike Chance
  • +% Fireball Attack Speed
  • + Lucky Hit: Up to a +% Chance to Stun
  • +[1-3] Ranks of Fireball

Iceheart Brais

Gear Type: Pants

Special Abilities & Properties

  • Enemies that die while Frozen have a [11-20]% Chance to unleash a Frost Nova.
  • While Injured, Your Potion also restores [10-20]% Resource
  • + Intelligence
  • +% Damage to Frozen Enemies
  • +% Damage to Injured Enemies
  • +% Freeze Duration

Rainment of the Infinite

Gear Type: Chest Armor

Special Abilities & Properties

  • After using Teleport, Close enemies are Pulled to you and Stunned for 3.0 seconds, but Teleport’s Cooldown is increased by 20%.
  • +Intelligence
  • +Damage to Close Enemies
  • +Damage to Stunned Enemies
  • +2 Ranks to Glass Cannon passive
  • 2 Gem Slots

 

Staff of Endless Rage

Gear Type: Staff

Special Abilities & Properties

  • Every 3rd cast of Fireball launches 2 additional projectiles
  • +% Damage to Crowd Controlled Enemies
  • +% Core Skill Damage
  • +% Damage to Close Enemies
  • Lucky Hit: Up to a +[1.5-20.0]% Chance to Slow
  • +[0-1] Rank of the Inner Flames Passive

Staff of Lam Esen

Gear Type: Staff

Special Abilities & Properties

  • Charged Bolts pierce, but deal x[30-40]% less damage
  • +% Damage to Crowd Controlled Enemies
  • +% Lightning Damage
  • +% Damage to Close Enemies
  • +% Damage to Injured Enemies
  • Lucky Hit: Up to a 5% Chance to Restore =[1.0-14.0]% Primary Resource

 

 

 

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  1. Diablo 4 Season Of Blood: Boss Loot Table & Where To Farm Specific Uniques | Kakuchopurei

    October 18, 2023 at 10:52 am

    […] Diablo 4 has gone through quite a retooling since its June release period. The latest update on 18 October not only adds in a new Season of Blood limited event, but also dedicated drops for loot when killing uber bosses.  […]

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