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Latest Baldur’s Gate 3 Hotfix Lets You Extend Romance With An Evil Companion

Remember Minthara the drow vengeance paladin from Baldur’s Gate 3, the hit computer RPG from Larian Studios? Of course you don’t; you probably are one of the many who murdered her and her group of goblins in Act 1 to save the druid grove.

Good news for those who chose to spare her and keep her in your party; you can carry on your romance of evil through the game’s later acts thanks to a new hotfix for the game. Of course, this means that you had to slaughter the druids, meaning that half your party isn’t going to like her company. Here’s the patch notes for this part in the game:

“If approval is high enough, your romance with Minthara will progress in Act 3. This unlocks several new dialogues allowing you to explore and deepen the relationship, and discover more details of Minthara’s backstory. Alongside many lines of interactive dialogue, many more non-interactive voiced lines are available with Minthara as a romantic partner.

Other companions in the party will comment on the relationship and may even find themselves on Minthara’s bad side (there is no good side; we’ve looked really hard for it) should they have their own romantic entanglements with you. Minthara won’t watch silently if you stray from her side.”

You know what they say; once you go black…

In related news, the new Baldur’s Gate 3 hotfix, tailor-made for the PlayStation 5 version which should be out now, also includes graphical issues on HDR TVs, and a crash that happens when opening the onscreen keyboard. The full list of hotfixes is below:

Highlights

  • Fixed a bug that locked players out of many of Minthara’s lines of dialogue.

Crashes and blockers

  • Fixed sometimes not being able to talk to NPCs or party members because the game thought you were still in a dialogue.
  • Fixed a rare crash that would occur when faraway characters got close to the party.
  • Fixed a crash that would occur if a guard responding to a crime created a summon (e.g. an elemental), and you fled the combat or were incapacitated without killing the summon.
  • PS5
  • Fixed an issue causing the game’s audio to stop working on PS5.
  • Fixed graphical issues on HDR TVs when the HDR black level calibration was set to 0.
  • Fixed a crash that would occur when opening the onscreen keyboard.

Performance

  • Fixed a memory leak when creating and destroying many objects.

Multiplayer

  • Improved performance when cycling through Character Sheet tabs in splitscreen.
  • Fixed splitscreen not working correctly when a client with splitscreen already enabled joins a multiplayer game.
  • Fixed dismissed avatars not showing up properly in Withers’ Wardrobe if the host is at camp and is already looking inside the wardrobe.
  • Fixed characters sometimes disappearing on splitscreen when the client reconnects after disconnecting while listening in on a dialogue.
  • Clients rejoining a multiplayer game where there’s a dismissed avatar in Withers’ Wardrobe will now be able to pick that avatar up again rather than have to create a new avatar. (This bug would happen when the client left the session and another player selected that client’s avatar in the middle of the dismiss-to-camp dialogue.)

Flow and gameplay

  • Trader NPCs will now retain their Approval Rating of avatars and companions even after they’re dismissed to Withers’ Wardrobe.
  • Fixed SPOILER not dying and therefore not triggering the Game Over flow if you bring him to 0 HP outside of combat in SPOILER.
  • Fixed not being able to talk to Minthara at camp if you dismissed her outside of camp.
  • Fixed Level Up not working as expected if you level up while the game is saving.
  • Fixed Hag’s Bane not having an effect on Auntie Ethel.

UI

  • Fixed text being cut off in the title of tutorial pop-ups.
  • Fixed button prompts getting cut off on the Multiplayer Settings screen on splitscreen.
  • Fixed some UIs not updating when saving, causing, for example, Shadowheart’s inventory to appear empty when you recruit her on the beach.
  • Fixed the tadpole count in the Radial Menu on controller.

Controller

  • Fixed characters getting stuck when the Analog Stick Selection setting is set to Left Stick and you rotate the stick in circles as far as it can go.

Art

  • Added nipple covers to SPOILER for when the nudity filter is enabled.

Level design

  • Moved Withers’ Wardrobe in the crèche camp to avoid clipping with Shadowheart’s tent.

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