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Valorant Weapon & Agent Buffs & Nerfs Are Afoot As New Character Drops In

Riot Games’ competitive team-based shooter Valorant is going to be in its third Episode next week on 22nd June, starting with its first act and new Agent KAY-O. This also means the rest of the cast from Phoenix to Jett are getting buffs and nerfs.

The latest build of the game will be nerfing popular Agents like Jett and Raze, with a bit of extra pricing to their abilities (which can be bought before the start of a round). These changes are sure to shake up the meta next week. Here’s a full list (via Upcomer.com)

KAY-O (New Agent)

Speciality: Suppress enemy abilities, team support


ZERO/point (E): Free

  • Official Tool Tip
    • EQUIP a suppression blade. FIRE to throw. The blade sticks to the first surface it hits, winds up, and suppresses anyone in the radius of the explosion.

FLASH/drive (Q): 250

  • Official Tool Tip
    • EQUIP a flash grenade. FIRE to throw. The flash grenade explodes after a short fuse, blinding anyone in line of sight.
  • Notable Mechanics
    • Right Clicking the flashbang, throws a charged flash, causing it to only have to cook for 1 second, as opposed to left click throwing a flash that cooks in 1.6 seconds.

FRAG/ment (C): 200

  • Official Tool Tip
    • EQUIP an explosive fragment. FIRE to throw. The fragment sticks to the floor and explodes multiple times, dealing near lethal damage at the center with each explosion.

NULL/cmd (X): Ultimate, 7 Points

  • Official Tool Tip
    • INSTANTLY overload with polarized radianite energy that empowers KAY/O and causes large energy pulses to emit from his location. Enemies hit with these pulses are suppressed for a short duration.
  • Notable Mechanics
    • While Overloaded, KAY/O gains Combat Stim
    • If KAY/O is killed while overloaded, he is downed and enters a destabilized state, allowing allies to stabilize his core and revive him.


Astral Form: Price reduced from 200 to 150.
Starting Stars: Reduced to 1.


Cloudburst: Price increased from 100 to 200.
Updraft: Price increased from 100 to 150.
Blade Storm: Increased from 6 to 7 points.


Aftershock: Price increased from 100 to 200. Now worth 3 Explosions.
Flashpoint: Price increased from 200 to 250. Charges reduced from 3 to 2.


Incendiary: Price increased from 200 to 250.


Neutral Theft: Reduced from 7 to 6 points.


No price changes.


Shrouded Step: Price increased from 100 to 150.
Paranoia: Price reduced from 400 to 300.
Dark Cover: Price increased from Free to 100. Cooldown increased from 30 to 40 seconds.


Curveball: Price increased from 200 to 250.


Boom Bot: Price increased from 200 to 400.
Showstopper: Increased from 7 to 8 points.


Leer: Price increased from 200 to 250.


Slow Orb: Price increased from 100 to 200.


Trailblazer: Price increased from 200 to 250.
Guiding Light: Charges reduced from 3 to 2. Price increased from 100 to 250. Now has 40 second cooldown.


Owl Drone: Price increased from 300 to 400.
Shock Bolt: Price increased from 100 to 150.
Hunter’s Fury: Increased from 7 to 8 points.


Snake Bite: Price increased from 100 to 200.


Blindside: Price increased from 200 to 250.

Weapon Price Changes


Shorty: Price reducedfrom 200 to 150.
Frenzy: Price reduced from 500 to 450.


Stinger: Price reduced from 1100 to 950.


Bucky: Price reduced from 900 to 850.
Judge: Price increased from 1600 to 1850.


Bulldog: Price reduced from 2100 to 2050.
Guardian: Price reduced from 2400 to 2250.

Sniper Rifles

Marshal: Price reduced from 1000 to 950.
Operator: Price reduced from 5000 to 4700.

Machine Guns

Ares: Price reduced from 1600 to 1550.


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