Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

V Rising Everything You Need To Know About Stygian Shards: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Assassin's Creed Shadows Is The Official Name For Assassin's Creed Codename Red AKA AC Japan: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Shin Megami Tensei V & All DLCs To Be Delisted in June: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Mario + Rabbids Sparks Of Hope Is A Surprisingly Challenging XCOM Nod

Platform: Nintendo Switch
Genre: Turn-based strategy RPG but Mario & E-rating

If you were to tell me that Nintendo was to delve into the turn-based strategy genre using Mario and the Mushroom Kingdom gang back in 2017, I’d be skeptical about how it would turn out. Lo and behold, it worked thanks in part to its collaboration partner Ubisoft where the French game makers worked in its cute-yet-psychotic mascots the Rabbids into one charming-if-weird package. 2017’s Mario + Rabbids: Kingdom Battle was a nice breath of fresh air in a sea of Mario spin-offs, though it wasn’t perfect.

Leave it to this year’s sequel to expand upon the formula further while improving on the core bits that made it stand out: the turn-based tactical combat that’s basically like XCOM but with Nintendo and Ubisoft mascots duking it out.

Galaxy Brain

There is a plot to tie this all together -stop a sentient goo of evil from capturing Sparks (a combo of Lumas and Rabbids) by travelling to different planets ruled by different Rabbid deities & head honchos, all clearly themed after elements and staples from past Mario titles. But that clearly takes a backseat to the meat of the game: the turn-based combat and action with different objectives for you to conquer with your hit squad of Nintendo characters and cosplaying Rabbids.

As far as controls go, they’re spot-on perfect: there’s no need to fiddle around with grids as the cast of characters move just great with tons of flexibility, and the mapped default controls are intuitive and easy to figure out. As long as you remember the golden rule -you can’t move after you’ve taken a shot- you can do as many movement actions as you can. The new movement additions in this strategy game also mean you’ll have loads of avenues for combos and follow-up moves to deal with the opposition.

See enemies all clumped and need to do a melee slide to soften them up? Go ahead and do that, then take a shot from cover. Need to head to high ground? Move another unit closer to the area so that you can do a Team Jump to elevate yourself. You have up to two actions you can take, and they can be either casting buffs or just attack.

The game’s roster is also well-rounded, with no duds that deserve the backseat. Mario’s the all-rounder with the obligatory strategy game overwatch ability -shoot enemies within your range during their turn- and comes with dual pistols that can target up to two different foes for attacks. His brother Luigi excels in sniping, and is better at high ground and picking off foes one by one from afar.

Princess Peach can defend and packs a mean broomstick for close-quarter combat, while Rabbid Mario is the melee guy with good movement coverage and has a counterattack that hits anywhere as long as someone hits him. New Rabbid addition Edge has a multi-hitting sword he can throw to hit enemies within his line of sight. Rabbid Rosalina can cast Stasis to halt foes in an area for a few turns, letting you take a breather and reposition your team unfettered.

There’s a character for any particular playstyle, up to a party of three to take down whatever objectives are given to you. If you need to kill melee-based enemies that clump together, characters like Rabbid Mario can take them out in one go after a dash slide. Need to reach the finish line instead? Have a “tank” like Bowser to distract everyone in the vicinity, while faster characters like Mario can gain more ground. Big enemies dealing too much damage and are bullet sponges? Have Rabbid Rosalina and Rabbid Luigi lock them down and debuff them so you can pick them off with archer champ Luigi.

Customization is also a key factor in making this Mario mashup fun. Throughout your space odyssey, you’ll come across Sparks (Luma and Rabbid hybrids) that can bestow powers onto your motley crew. They not only give you active powers like lacing your bullets with Fire or Shock damage, but also give you resistances and passive buffs. So if you’re facing off strong Fire enemies that can burn you, the Fire Sparks can lessen the impact and prevent you from getting the Burn status that automatically forces you out of cover. Conversely, coating your attacks with Fire can burn enemies, flushing them out of cover and making them ripe for the picking.

Intergalactic Planetary

Mario + Rabbids: Sparks Of Hope also mixes it up with exploration segments. Each planet you visit from the forest-themed one to a ice-environment village will have its own secrets and puzzles for you to unlock. Your talking robot Rabbid companion Beep-O can be infused with different Sparks to solve puzzles. If there’s a hidden object or bridge that needs revealing, you can use Beep-O’s Light Spark gadget to make it appear. If there’s a barrier with a purple mark, break it down with a Sonar Spark add-on. Ubisoft took some cues from previous expansive Mario titles like Super Mario Odyssey and Super Mario Galaxy, make the whole thing run in 30fps, remove the jumping, and instead shove in puzzles for you to figure out. Does it sound like a downgrade? Hardly, since I usually treat these as interludes from the turn-based chibi warfare with laser guns and elemental star rabbid hybrid thingies.

That 30fps bit needs mentioning; as good-looking and charming as the game looks, it’s clear as day the Nintendo Switch hardware is showing its age. There’s a bit of slowdown going on at certain intervals, particularly cutscene transitions and the loading between the battle preparation screen and the character/Spark customization screen. Other nitpicks from my end include the unnecessary need to hold a button to level up Sparks; why can’t this be instantaneous?

The one big stinger? Mario + Rabbids: Sparks of Hope is a turn-based strategy game that takes its sweet time with its battles. The speed-up option is welcome, but when you’re playing for the first or second time, big battles between challenging bosses can take a while. At least the major ones are divided into intervals and checkpoints that you can restart from if things go south halfway. And they will, especially with the game’s Spark Hunter big baddies with multiple phases and timed segments with finite turns to complete specific tasks.

A Star Is Born

In addition to being a fun and surprisingly challenging turn-based strategy game (with tweakable difficulty options for plebs like yours truly), Mario + Rabbids: Sparks of Hope is also a lite-3D Mario game with exploration bits to make you spend more than 20+ hours in its plethora of planets. Coupled with the triple threat of fantastic music from Yoko Shimomura, Grant Kirkhope, and Gareth Coker, and you have a title that’s dripping with so much quality and care, you’d forget that it was mostly made by a company known for its cut-copy-pasta open-world games that feel hollow.

Rest assured, the Mario + Rabbids sequel is anything but soulless, though its appeal may depend on your tolerance of the turn-based strategy genre’s ever-dreary pacing and Rabbid slapstick in general.

Pros

  • Fun and fluid turn-based strategy combat-heavy title with great controls & UI.
  • A variety of characters to use, with awesome-yet-streamlined skills.
  • Charming slapstick & characters (up to a point).
  • Good music & soundwork.

Cons

  • Hardware is showing its age, resulting in inconsistent performance.
  • Will not make you a fan of Rabbids and/or long-as-heck turn-based combat if you hated them before.

Final Score: 80/100

Review copy provided by Ubisoft.

Related News

post-07
Splatoon Collaboration With Pokémon Splatting On To Switch In November

Nintendo has come out and announced a collaboration between Splatoon 3 and Pokémon to commemorate the launch of Scarlet and Violet on 18 November. S...

post-07
Wildfrost Launches 12 April

The next game from publisher Chucklefish will be a tactical roguelike deckbuilder that's cold as ice. Wildfrost will be out for PC and Nintendo Swi...

post-07
Fate/stay Night Remastered Confirmed For Nintendo Switch & PC

Publisher Aniplex and developer Type-Moon have confirmed that the popular visual novel, Fate/stay Night will be getting remastered for Nintendo Switch...

Write a comment

Your email address will not be published. Required fields are marked *

Comment(1)

  1. Mario + Rabbids Sparks Of Hope Post-Launch Content Begins In Early 2023

    November 3, 2022 at 11:30 am

    […] the meantime, check out our review of the game here, and head on over here for our […]

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

post-17
Summer Of Gaming 2024 Schedule: Video Game Live Streams & Showcases
post-17
Vampire Survivors: Operation Guns Contra DLC – All New Evolutions & Unlocks
post-17
Vampire Survivors: The Best Builds For Each Stage
post-17
Hades 2 Guide: All Incantations And Effects At Hecate’s Cauldron
post-17
Hades 2: All Boons List & The Best Ones
post-17
Eiyuden Chronicle: Hundred Heroes – 11 Tips To Get Ahead In This JRPG
post-17
Eiyuden Chronicle: Hundred Heroes Review – Rally Forth
post-17
Final Fantasy VII Rebirth Queen’s Blood Guide: The Best Cards & Decks
post-17
Introducing The Kakuchopurei YouTube Membership Program!
post-17
Palworld: All The Guides You Need For 2024’s Surprise Survival Game Hit
post-17
Prince Of Persia: The Lost Crown Walkthrough & Guide
post-17
Delicious In Dungeon Starts The New Year Tastefully
post-17
The Games Of 2024: Our Picks & Highlights
post-17
Main Game: How To Watch Malaysia’s Best Video Game Show Created By Kakuchopurei & RTM
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Sea Of Stars Might Get DLC Post-Launch
post-17
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained