Write what you are looking for and press enter to begin your search!

Logo
live-news-icon

Live News

New Black Myth Wukong Trailer Shows Off More Combat & Gameplay: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // New Star Wars The Acolyte Teaser Shows Off The Awesome Lightwhip: In an intense match, the Lone Wolves came out victorious. Read all about the big night here // Here's Your First Look At The Dead Cells Animated Series (In French), Coming This June: In an intense match, the Lone Wolves came out victorious. Read all about the big night here
post-16 post-13

Doomfist Getting Fixed – Finally!

Doomfist is getting a rework to address his low pick rate as well as his viability, role as well as suitability within the current meta. In the most recent post on Battle.net’s Overwatch forums, Blizzard revealed that they are working on several aspects of the hero to make him more viable especially on competitive play and the game in general. Among the improvements being fixed include:

  • Wall slamming should be much improved: The wall slamming logic has also been simplified so players should find that a 45 degree impact angle is the cutoff between the target being slammed into the wall, or sliding off. This is the biggest change that should be noticeable instantly.
  • Rocket Punch now breaks breakables again: Not only was the bug fixed that caused it to no longer break breakables, but the system we have in place now should break them much more consistently than before;

while they are working on several aspects such as:

  • Ghost punches : This is an issue where you Rocket Punch and go through an enemy, instead of impact them. Some of these reports are latency related, but we did find an issue that was causing this to come up beyond just typical networking issues. Hopefully we’ll get in a fix in soon.
  • Corner bounce : This happens if you use Rocket Punch near a corner or edge, and it causes you to ‘bounce’ off and slide quite a ways away, probably messing up your punch. This is a recent bug caused by a seemingly unrelated change. We have identified why this can happen though, and are working on a fix for it;

And on top of that, are working on resolving several issues related to:

  • Rocket punch vs. Rocket Punch/Charge : We get reports that it can feel really ‘random’ what happens when 2 Doomfists using Rocket Punch hit each other, or a Reinhardt using charge hits a Doomfist that is Rocket Punching. We’re still gathering data and information on this one, and hope to be able to improve the consistency of situation. The intended result is that both players should fall over, much in the same way that two Reinhardts charging into each other knocks both of them down.
  • Aerial Seismic Slam sometimes causing Grounded Seismic Slam : We’ve gotten reports of people being up in the air and using Seismic Slam sometimes triggering the ‘Grounded’ version instead of the ‘Aerial’ version. This one seems really rare so its pretty hard to track down, but we’re looking into it.

To read the full release, head over here. The new fix can now be tested on the Public Test Region (PTR) by the way.

What do you think of Doomfist’s position and low pick rate? Is it meta-related due to everyone gravitating heavily towards Moira or simply Doomfist’s kit – literally bringing a fist to a gun fight? Share us your thoughts in the comments section below.


 

Related News

post-07
Mobile Legends Celebrate Merdeka With Malay-Speaking Badang Emote

To commemorate Hari Merdeka (Malaysia Independence Day), Mobile Legends Bang Bang Malaysia has launched an exclusive Badang emote, just by logging on ...

post-07
Bleeding Edge Character Guide: How To Get Good In This PvP Brawler

Bleeding Edge is out now for everyone who owns either an Xbox One or a PC. And if you're in Asia, you probably own the latter. This latest title from...

post-07
Activision Makes Exclusive Deal With YouTube To Livestream Its Esports Shooter Leagues

Back in 2018, Twitch signed a two-year deal with Activision to be the sole third-party provider of Overwatch League livestreams in all regions outside...

Write a comment

Your email address will not be published. Required fields are marked *

Tournament Tool Kit

Kakuchopurei Community

Popular Posts

post-17
Diablo 4 Season 4: The Best Builds Per Class To Get To Level 100 Fast!
post-17
Diablo 4 Season 4: Tempering & Masterworks Guide
post-17
V Rising Everything You Need To Know About Stygian Shards
post-17
Summer Of Gaming 2024 Schedule: Video Game Live Streams & Showcases
post-17
Vampire Survivors: Operation Guns Contra DLC – All New Evolutions & Unlocks
post-17
Vampire Survivors: The Best Builds For Each Stage
post-17
Hades 2 Guide: All Incantations And Effects At Hecate’s Cauldron
post-17
Hades 2: All Boons List & The Best Ones
post-17
Eiyuden Chronicle: Hundred Heroes – 11 Tips To Get Ahead In This JRPG
post-17
Eiyuden Chronicle: Hundred Heroes Review – Rally Forth
post-17
Final Fantasy VII Rebirth Queen’s Blood Guide: The Best Cards & Decks
post-17
Introducing The Kakuchopurei YouTube Membership Program!
post-17
Palworld: All The Guides You Need For 2024’s Surprise Survival Game Hit
post-17
Prince Of Persia: The Lost Crown Walkthrough & Guide
post-17
Delicious In Dungeon Starts The New Year Tastefully
post-17
The Games Of 2024: Our Picks & Highlights
post-17
Main Game: How To Watch Malaysia’s Best Video Game Show Created By Kakuchopurei & RTM
post-17
Marvel’s What If…? Crew Explains Why They Went 3D Over 2D & A Scrapped Episode That Was Too Close To GOTG 3
post-17
Hawkeye Episode 6 Finale Easter Eggs & Breakdown
post-17
We Talk To Hayden Christensen About Star Wars, Sequels, & Prequels
post-17
Sea Of Stars Might Get DLC Post-Launch
post-17
The Book Of Boba Fett Episode 7 Breakdown & Easter Eggs Explained