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Linkin Park’s Mike Shinoda Talks About NFTs & Game Design; Gets Roasted Online

Over the weekend, Mike Shinoda of Linkin Park fame has brought up interest in NFTs (non-fungible tokens) and wants to find out more about it via a civil chat online on Twitter.

The result is the following take from the spinmaster himself:

Great convo here. What I think I learned:

– People are still learning that an NFT can be more than a .jpg, it could be a skin, a song, an item, a movie, a character, an environment, or a game itself. + they’re still learning that it can be low carbon footprint.

– Gamers don’t trust the devs. They see “NFT” and think “this is another way to squeeze a dollar out of us.” The games that win will be the ones who GIVE to the community, not TAKE.

– Crypto miners have bought up a lot of hardware resources and driven up prices, which left a bad taste in peoples’ mouths. – Game quality in blockchain isn’t there yet. More than anything, people want it to be fun.

Of course, this being the internet, all manner of game developers and experts on the field chime in their 2 cents about NFTs and how they do not add value. Even if you take away the NFT’s eco-unfriendly method of making them, they still have no value in the long run.

Mike Shinoda also added that by hypothetically owning an NFT item, a player is allowed to carry it into any game you want.

“Ah! So here’s something people aren’t explaining: NFTs don’t have to be jpgs. Imagine taking your favorite skin from Valorant, and using it Fortnite. And not paying extra, because you own it. Then using it in CoD, Minecraft, even Twitter, IG.

So many possibilities, no?”

That is not true. There are a ton of factors that make this near-impossible to do from manpower and licensing, and this is over a few select amount of items purposely made scarce for so much more cost-wise.

It should be noted that the above tweet from the man who made millennial musical classics like “Breaking The Habit” andPaper Cut has been retweeted 80 times and quote retweeted 2,615 times. Here are a few good explanations from industry folks like Rami Ismail, Matt Mcmuscles, and Tim Spencer (Traveler’s Tale) as to why it’s a bad comparison and idea.

Mike Shinoda also said that there is resale value in NFTs.

“This is a key point. Reselling items you acquired in game. These things have value. If you got lucky and have 2 rare items, what if you could sell or gift the 2nd. For real money, not just in game cash?”

As much as I respect Mike Shinoda’s musical work, he is not the point of authority in this entire conversation. You see, reselling items for money in an online game is a bannable offense in most MMORPGs out there like the critically-acclaimed Final Fantasy XIV. Also, it’s not a new idea at all: see Warframe as an example.

File this one under “popular artist jumping on a bandwagon”, attempting to justify what amounts to a digital receipt pyramid scheme.

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